The Thirteenth Hour Podcast #319: Toymaking Updates and Reading The Howard the Duck Movie Novelization Part 7

The Thirteenth Hour Podcast #319: Toymaking Updates and Reading The Howard the Duck Movie Novelization Part 7

https://archive.org/download/podcast-319/Podcast%20319.mp3

This past week, I’ve made some toy progress: 1.) on my Alumilite resin experiment – just finished this translucent metallic blue Rocketeer (Pledge Floor Polish really helps to bring back the sheen after sanding), as well as 2.) with the 5 POA Kenner-style Logan and Aurora from The Thirteenth Hour.  Logan is basically ready to go.  Aurora needs a few more details but is about 80% complete.  Once these guys are done, it will be time for making the molds and casting the pieces.  The exciting part will be assembling the pieces to see how they all fit together.

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Also, I want to thank all of you who took the time to write in and leave reviews on Apple Podcasts.  The process of doing so should be easier than it actually is, especially for all the non-Apple users.  Don’t worry if you tried but it didn’t work.  Just posting it on social media and tagging me works great, too, and frankly, is probably a hell of lot easier.  Game developer Antonio Scacchetti, who left one of the reviews, was on the show twice before (see episode 123 and the 2 parter: 252 & 252).  Check out Dev9k for more info on their projects!

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And now, speaking of which, back to the duck!  The zaniness continues in this sixth reading of the movie novelization Ellis Weiner, based on the screenplay by Willard Huyck and Gloria Katz.  This is the section of the story where Howard rage quits, gets in a bar fight, and reunites with Beverly. 

This week’s bit of 80s trivia comes in the form of inventor and entrepreneur Sir Clive Sinclair, who sadly passed away recently.  He was instrumental in developing the pocket calucator and personal computer for the masses.  He also happened to shar a last name with a certain actor in the 1991 film of The Rocketeer, so I used that as a way to throw in a bit of 80s trivia in the short story, “The Last Rocketeer,” which you can read here.  It always seemed to me that Cliff Secord would have liked video games if they’d been invented in his day, so I figured why shouldn’t he get to enjoy them in his golden years?  1983, to be exact.

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Lastly, all proceeds to The Thirteenth Hour Studio on Etsy over Sept will be donated to the Red Cross (RedCross.org) for Hurricane Ida Relief. Check the link below to support those affected, still in the midst of the pandemic, with 80s retro art (music-books-toys).  Your purchases help those in need get back on their feet!

 
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Stay tuned for more!

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The Thirteenth Hour Podcast #252 and Like a Hood Ornament 12: Welcome back Jeremy, Max, and Antonio – Nirvana Pilot Yume Redux and Fragments of the Past (Part 2/2)

Episode #252 and Like a Hood Ornament 12: Welcome back Jeremy, Max, and Antonio – Nirvana Pilot Yume Redux and Fragments of the Past (Part 2/2)

https://archive.org/download/podcast-252/Podcast%20252.mp3

On this week’s show, my brother, Jeremy, and I continue the conversation with European game developer team Dev9k (Massimiliano ‘Haematinon’ Nigro and Antonio Scacchetti), who, aside from last week, were last on the show in episode 123.  At the time, they had recently released the 80s anime / Skyroads inspired video game, Nirvana Pilot Yume, for the PC.  Today, we’re mostly discussing Massimiliano’s recent fantasy art book, Fragments of the Past, including how his world came to be, how he did his illustrations, how myth holds up a mirror to reality, and the extensive role historical research had in the creation of the world in the story.

Below are some pictures from the book.  According to Max, aside from the research entailed, the paintings, on average, took about a week to do.

The beautiful poem that Max reads at the end of the show, “The Last Fragment” is here.  The imagery reminds be a lot of the poem “Kubla Khan” by Samuel Coleridge (about Xanadu).

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In the intro, I discuss a few segments from The Smithsonian Book of Flight by Walter Boyne, where Hermes, the Greek messenger of the Gods, was often featured in the golden age of aviation when it came to flight. Here’s an art deco painting from the book showing Hermes leading zeppelins and airplanes into the future:

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I’ve also been meaning to do this for weeks given the name of this segment of the podcast (“Like a Hood Ornament”) but never got around to having a segment on actual art deco hood ornaments from the era that tie Greek mythology (Icarus, perhaps?) to flight.  Here are some reputedly from a late 1920s Cadillac LaSalle.  You can find these on Etsy as well as auction sites.

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There are now Thirteenth Hour toys!  If you’d like to pick up one of these glow in the dark figures for yourself, feel free to email me or go to the Etsy store I set up (https://www.etsy.com/shop/ThirteenthHourStudio) and get them there.

If you haven’t checked out “Arcade Days,” the song and video Jeff Finley, Brent Simon, and I finished one year ago, click on the link below to do so!

You can find more pictures and preview clips of “Arcade Days” on IG as well as this podcast’s FB page.

Empty Hands, the synth EP soundtrack to the novella, Empty Hands, is now out for streaming on Bandcamp.  

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Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!

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