The Thirteenth Hour Podcast #151: The Five Elements (“Godai” or 五大) and the Imperial Rangers

Episode #151: The Five Elements (Godai or 五大) and the Imperial Rangers

https://archive.org/download/Podcast151_201807/Podcast%20151.mp3

After my brother and I finished the D and D campaign we’d been playing for the past few months, I started thinking about other elements of Thirteenth Hour lore that I’d largely edited out (mostly in the interest of brevity).  This episode is about the Imperial Rangers, the group of 8 special forces soldiers that are specially trained and tasked to find the answer to eternal life for King Darian IV, who nearly gets assassinated in the recent campaign.  While we know the most about Logan, the main character of the book, the others are also important despite having only brief mentions since they serve as contrasts. I did have other scenes planned that I ended up cutting, so the original idea of having each Ranger with a special ability fitting with their unique personality and physical makeup was only hinted at, never really fully developed.

In this episode, we use a bit of Japanese Esoteric Buddhism as an analogy for the explaining the different alignments the Rangers had. I’m not sure that’s what I had in mind when I originally wrote the story (the idea of different elements was definitely there, since it’s referenced in games like Ironsword and shows like Voltron and Captain Planet – I was familiar with those when I wrote the initial draft of the story at age 19.)  But the godai, literally “big five” from the Japanese esoteric tradition (referenced in texts like A Book of Five Rings) sums up what I was trying to convey more accurately.

Below you can see a quick sketch/watercolor showing the eight Rangers. Their names are color-coded to correspond to their elemental alignment. As you can see, there are five categories: earth, water, fire, wind, and void. There are plenty more details about this philosophy in the book Ninja: Spirit of the Shadow Warrior by Stephen K Hayes; however, here’s a quick rundown.

Earth personality qualities are stable, traditional, and rooted. Water is flowing, changeable, and reactive. Fire is energetic, driven, and explosive. Wind represents growth, freedom, and open-mindedness. Lastly, the void is any one of those four elements that best fits a particular situation and typically goes with creativity, imagination, and things in our experience that we understand intuitively but are difficult to explain – such as spirit, soul, and consciousness. There are more details in the episode about the individual qualities of each ranger and how he fits the elemental color coded in the picture, so I won’t repeat myself here. But the fifth element, often (somewhat problematically) translated as “the void” is the most abstract and amorphous, just like how in the book the fifth “corner of the world” was actually the dream world where the mysteries of life and death finally made sense. Logan is the only one of the eight to make it there and due to his particular makeup, is the one most aligned with the formless form that characterizes the void.

Ironically, as the youngest and physically smallest of the group, Logan ends up having trouble with much of the training and has to spend more time on basic skills than the other seven. As a result, he ends up never really having the time to pick up a specialty, though the flip side is that he actually becomes more well rounded at basic ranger skills than his teammates just due to repetition. I’d originally envisioned a ceremony scene where each ranger was presented with his weapon of choice based on his special talent (I guess the soldier equivalent of finding out one’s spirit animal), and Logan isn’t given anything, which disappoints him and gives his teammates yet another thing to tease him about. In the end, I ended up not including that scene (maybe it will become a short story one day), but the essence of it, that having a special sidearm was less important than utilizing one’s inborn gifts to their fullest potential, was hinted at in the book in a few conversations a confused Logan has with the wizard, Wally. For the other seven men, the weapon served as an extension of themselves, but for Logan, whose greatest assets were creativity, imagination, and persistence, none of those qualities really fit a weapon. In fact, one might say another career choice would have made more sense. Or, another interpretation might be that those qualities didn’t need a physical reminder. However, although those are all things an older Logan would have been able to appreciate, I always imagined that the eighteen year old Logan would have been somewhat jealous that his teammates got something special, and he ended up having to do the same old drills over and over 🙂

An Imperial Ranger “class portrait” showing each ranger with his special talent and weapon of specialization

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Between Two Worlds, the synth EP follow up to Long Ago Not So Far Away is now out for streaming on Bandcamp.  

The bonus track, called “Flight of the Cloudrider” has a 80s movie mashup music video (see if you can identify all the movies!) which is available on youtube.   This app was largely created with the iphone app Auxy.

between 2 worlds EP cover 2

Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hourplaylist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!

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The Thirteenth Hour Podcast #108: Chad Derdowski, Author/Illustrator of Fortune Favors the Bold, Part 2 of 2

Episode #108: Chad Derdowski, Author/Illustrator of Fortune Favors the Bold, Part 2 of 2

https://archive.org/download/Podcast108_201709/Podcast%20108.mp3

Today, we conclude our 2 part conversation with author and illustrator Chad Derdowski, who came on the show last week to talk about his book, Fortune Favors the Bold: The Saga of the Scissorwulf.  This episode picks up right after Chad did a short reading from one of the story lines from the book, which if you missed last week’s show, is essentially a tongue-firmly-planted-in-cheek R rated Choose Your Own Adventure style with a Conan style hero:

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And if you’d like Chad to do a personal reading for you, perhaps in the same faux-English accent, follow the links below to get a copy of the book for yourself, write a review on Amazon, and send proof to Chad on Instagram.  Just for podcast listeners and until the end of September 2017!

Much of today’s episode touches on Chad’s creative process.  If you’ve ever wanted to create a book (or something similarly creative), but have gotten forestalled along the way, you may find quite a bit of motivation in this week’s show.  Speaking of which, here’s a link to the book, Write or Wrong: A Writer’s Guide to Creating Comics, Chad was referring to by Dirk Manning.

Image result for fortune favors the bold chad derdowski

Get a copy of your own by clicking here or on the cover above: https://www.createspace.com/6289426

Instagram: https://www.instagram.com/fortunefavors_the_bold/

FB: https://www.facebook.com/TheScissorwulf/?ref=br_rs

GR: https://www.goodreads.com/book/show/32842665-fortune-favors-the-bold?from_search=true

Amazon: http://amzn.to/2wnHPfV

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Between Two Worlds, the synth EP follow up to Long Ago Not So Far Away is now out for streaming on Bandcamp.  

The bonus track, called “Flight of the Cloudrider” has a 80s movie mashup music video (see if you can identify all the movies!) which is available on youtube.   This app was largely created with the iphone app Auxy.

between 2 worlds EP cover 2

 

Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!  Next week, Brent Simon!

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The Thirteenth Hour Podcast #107: Chad Derdowski, Author/Illustrator of Fortune Favors the Bold, Part 1 of 2

Episode #107: Chad Derdowski, Author/Illustrator of Fortune Favors the Bold, Part 1 of 2

https://archive.org/download/Podcast107_201708/Podcast%20107.mp3

In this week’s episode, author and illustrator Chad Derdowski comes on the show for a two part episode to talk about his book, Fortune Favors the Bold: The Saga of the Scissorwulf, a blast to read and even more entertaining to learn about.  It’s basically an R rated Choose-Your-Own-Adventure-style book  with lots of references that former children of the 80s will well appreciate.  If you want a Cliff’s Notes version of the podcast, the main hero, the Scissorwulf is basically as follows:

 = 1uefrazetta-thebarbarian Warduke from Dungeons and Dragons by MassimoAtlas + Darkwolf (Fire and Ice)... + 

Scissorwulf = Conan (by Frank Frazetta here) + Warduke (from D and D, redrawn on deviantart by MassimoAtlas) + Darkwolf (From Fire and Ice, drawn by Frank Frazetta) + Jack Burton (from Big Trouble in Little China)

And Fortune Favors the Bold is basically a mix of HP Lovecraft, comedic parody, pulp men’s fiction, comic book, and Choose Your Own Adventure all mixed in one (plus probably a few other references I’m missing):

AstonishingTales25.jpg + GEORGE GROSS - Nightmare in New York (Executioner 7) by Don Pendleton - 1971 Pinnacle Books + Related image + Image result for hp lovecraft + Image result for shaun of the dead + Image result for choose your own adventure

Chad also does a reading of one of the storylines in the book, so you get a preview of the writing and the beginnings of one of the adventures.

Image result for fire and ice frazetta darkwolf

Dark wolf says: stay tuned for more 80s references next week in Part 2!

Image result for fortune favors the bold chad derdowski

Get a copy of your own by clicking here or on the cover above: https://www.createspace.com/6289426

Instagram: https://www.instagram.com/fortunefavors_the_bold/

FB: https://www.facebook.com/TheScissorwulf/?ref=br_rs

GR: https://www.goodreads.com/book/show/32842665-fortune-favors-the-bold?from_search=true

Amazon: http://amzn.to/2wnHPfV

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Between Two Worlds, the synth EP follow up to Long Ago Not So Far Away is now out for streaming on Bandcamp.  

The bonus track, called “Flight of the Cloudrider” has a 80s movie mashup music video (see if you can identify all the movies!) which is available on youtube.   This app was largely created with the iphone app Auxy.

between 2 worlds EP cover 2

 

Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!  To be continued …

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The Thirteenth Hour Podcast #106: The Twelve Dancing Princesses and The Six Swans

Episode #106: Reading of The Twelve Dancing Princesses and The Six Swans

https://archive.org/download/Podcast106_20170820/Podcast%20106.mp3

Today’s podcast is the double fairy tale reading of “The Twelve Dancing Princesses” and “The Six Swans” (a version of which was featured on episode 97) from The Candlewick Book of Fairy Tales by Sarah Hayes and illustrated by PJ Lynch (see the some of his wonderfully detailed illustrations below):

 

By the way, there’s a new section to the show: if you ever have a question or something you’d like to hear addressed, read, or discussed on the show, just comment in the show notes or email.  Same goes for a guest you’d like to see on.

Speaking of which, in the next few week, we’ll be hearing from author and illustrator Chad Derdowski as well as musician and now drone pilot Brent Simon, who we first heard about in the interview with Jeff Finley!  Stay tuned!

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast, a demo copy of The Thirteenth Hour, and access to retro 80s soundtrack!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and@the13thhr.ost for your random postings on ninjas, martial arts, archery, flips, breakdancing, fantasy art, 80s music, movies, and pictures or songs from The Thirteenth Hour books.
  • Listen to Long Ago Not So Far Away, the Thirteenth Hour soundtrack online at: https://joshuablum.bandcamp.com/ or Spotify.  Join the mailing list for a digital free copy.  You can also get it on CD or tape.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!
  • Ask a question or make a suggestion for the show!  Email or comment below.

The Thirteenth Hour Podcast #105: Author/Illustrator Missy Sheldrake Returns Part 2 of 2

Episode #105: Author and Illustrator Missy Sheldrake Interview #2 Part 2 of 2

https://archive.org/download/Podcast105_201708/Podcast%20105.mp3

Today, fantasy author Missy Sheldrake returns in part 2 of her interview as we catch up on all the things she’s been up to this past year (find her first interview here).

We spend the first part of this episode talking about podcasting, which Missy was thinking about doing.  Indie author Angela Chrysler (who came on the show back on episode #35) has been doing a youtube storytime reading series.  Putting shows on youtube would probably be one of the easiest way to put out a podcast.  If you are interested in learning more, here is also a quick start guide on producing a podcast quickly and without spending a lot of money that I put together here.

We also talked about making the transition to doing live events and a recent cover commission Missy did for one of her fellow authors, Christina McMullen.  There is a time lapse video of how she created the picture here.

A Space Girl From Earth Kindle Cover.jpg

We talk about our fantasy art influences and bemoan the loss of old-school hand painted covers in favor of the emphasis on hyper realistic, photorealistic digital photo covers that all end up looking the same.

Case in point/aside – take this movie poster/cover for the 80s scifi movie Solarbabies and a more generic photo cover to the right:

Image result for solarbabies Image result for solarbabies

Anyway … follow Missy on Instagram gallery for more pictures and updates on her illustrations.  I’m sure we’ll see more as she works on her fifth book in her Keeper of the Wellspring series.

There’s also a fun little easter egg for those who stick around until the end of this episode!

 

Click on the banner below to learn more about the series on Amazon.  If you haven’t read them yet, Missy let me know that this week, on 8/16/17, the first book, Call of Kythshire, is free, so take the chance to grab a copy!


Thanks again, Missy, for coming on the show, and good luck writing book #5!

Website: http://missysheldrake.com/

Twitter: https://twitter.com/missysheldrake

Instagram: https://www.instagram.com/m_sheldrake/

Tumblr: http://etsyfairydawn.tumblr.com/

FB: https://www.facebook.com/MissySheldrake/and https://www.facebook.com/muralsbymissy

GR: https://www.goodreads.com/author/show/13672249.Missy_Sheldrake?from_search=true&search_version=service

Amazon: www.amazon.com/dp/B00UVLQWGY

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Between Two Worlds, the synth EP follow up to Long Ago Not So Far Away is now out for streaming on Bandcamp.  

The bonus track, called “Flight of the Cloudrider” has a 80s movie mashup music video (see if you can identify all the movies!) which is available on youtube.   This app was largely created with the iphone app Auxy.

between 2 worlds EP cover 2

 

Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs and movie soundtracks from that era.

Check it out!

As always, thanks for listening!

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The Thirteenth Hour Podcast #104: Author/Illustrator Missy Sheldrake Returns Part 1 of 2

Episode #104: Author and Illustrator Missy Sheldrake Interview #2 Part 1 of 2

https://archive.org/download/Podcast104_201708/Podcast%20104.mp3

In this week’s episode, fantasy author Missy Sheldrake comes back to the show to catch us up on all the things she’s been up to this past year (find her first interview here).  We spend much of this episode talking about the creative process, how writing takes on a life of its own, illustrating books, and what a shame it is that books for former children tend not to have pictures anymore.

Here are some screenshots from Missy’s Instagram gallery, where she posts pictures of works in process:

tib

This progression is of her character Tib, who was introduced in Call of Sunteri.

guild 0

guild 2

guild

This guild portrait is the one we’re referring to in the podcast (the one that took 59 hours).  Click on the picture above to go to the actual post on IG.

Click on the banner below to learn more about the series on Amazon.  If you haven’t read them yet, Missy let me know that on 8/16/17, the first book, Call of Kythshire, is free, so take the chance to grab a copy!

 


Thanks again, Missy, for coming on the show, and good luck writing book #5!

Website: http://missysheldrake.com/

Twitter: https://twitter.com/missysheldrake

Instagram: https://www.instagram.com/m_sheldrake/

Tumblr: http://etsyfairydawn.tumblr.com/

FB: https://www.facebook.com/MissySheldrake/and https://www.facebook.com/muralsbymissy

GR: https://www.goodreads.com/author/show/13672249.Missy_Sheldrake?from_search=true&search_version=service

Amazon: www.amazon.com/dp/B00UVLQWGY

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Between Two Worlds, the synth EP follow up to Long Ago Not So Far Away is now out for streaming on Bandcamp.  Podcast listeners can still download the album until 8/10 (minus the bonus track) here http://bit.ly/2txyAaM  (access code is on episode 100 at ~31:30).  

The bonus track, called “Flight of the Cloudrider” has a 80s movie mashup music video (see if you can identify all the movies!) which is available on youtube.   This app was largely created with the iphone app Auxy.

between 2 worlds EP cover 2

 

Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!

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The Thirteenth Hour Podcast #103: The Tinder Box

Episode #103: Reading of The Tinder Box Fairy Tale

https://archive.org/download/Podcast103_201707/Podcast%20103.mp3

Today’s podcast is the reading of a fairy tale called “The Tinder Box” from The Fairy Tale Book by Marie Ponsot (translator) and Adrienne Segur (illustrator) from The Golden Book of Fairy Tales.  You can read the tale in full (as written by Hans Christian Andersen) here.  There is even a commentary with history and analysis here.


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One of the illustrations from the tale:

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By the way, there’s a new section to the show: if you ever have a question or something you’d like to hear addressed, read, or discussed on the show, just comment in the show notes or email.  Same goes for a guest you’d like to see on.

Speaking of which, next week, we’ll be hearing from author and illustrator Missy Sheldrake, who came on the show about a year ago.

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast, a demo copy of The Thirteenth Hour, and access to retro 80s soundtrack!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and@the13thhr.ost for your random postings on ninjas, martial arts, archery, flips, breakdancing, fantasy art, 80s music, movies, and pictures or songs from The Thirteenth Hour books.
  • Listen to Long Ago Not So Far Away, the Thirteenth Hour soundtrack online at: https://joshuablum.bandcamp.com/ or Spotify.  Join the mailing list for a digital free copy.  You can also get it on CD or tape.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!
  • Ask a question or make a suggestion for the show!  Email or comment below.

The Thirteenth Hour Podcast #98: The Thirteenth Hour Sequel Updates

Episode #98: The Thirteenth Hour Sequel Updates – Fanciful Fantasy Vehicles and Zork Choose Your Own Adventure Style Reading

https://archive.org/download/Podcast98_20170625/Podcast%2098.mp3

In today’s show, I’m talking about some previews coming from a draft I’m working on for the sequel(s) to The Thirteenth Hour, some of which takes place in a technologically advanced world with strange aspects of future life, like fanciful ways to get around.

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A vapor rider is basically a magic powered boat with hydrofoils that allows it to skim across the surface of the water.

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A cloud rider is magic powered flying wing to skim above the clouds.

You can see both vapor riders and cloud riders in the title graphic above.

Over the next few months, we’ll occasionally be reading from these old Zork stories, which essentially function as Choose Your Own Adventure style game books.  Just like that series, there are decision points requiring you to go to different points in the book and black and white inked illustrations for many of the pages.  I think these books are long out of print, but click on the image of the book below to see if you can find a used copy of your own.

The synthesizer music in between the sequel updates and the Zork reading is courtesy of Brent Simon, an internet sensation from the mid 2000s (yes, his music clips from his old MySpace age still miraculously work).  You’ll hear more about him in a few weeks.  Jeff Finley, who made a documentary about his friend that made it big a number of years ago, will be coming on the show in a few weeks!

Speaking of music, episode 100 will have more details about an upcoming EP, the sequel to Long Ago Not So Far Away.  Podcast listeners get first dibs!  Stay tuned.  Follow along on Spotify!  There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.  Check it out!

 

As always, thanks for listening!

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The Thirteenth Hour Podcast #97: The Wild Swans

Episode #97: Reading of The Wild Swans Fairy Tale

https://archive.org/download/Podcast97_20170616/Podcast%2097.mp3

Today’s podcast is the reading of a fairy tale “The Wild Swans” from The Fairy Tale Book by Marie Ponsot (translator) and Adrienne Segur (illustrator).  There’s an updated version called The Golden Book of Fairy Tales.


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We’ll read from it a few times in the future.  It was one I recalled from childhood and has some wonderfully detailed illustrations with a number of traditional fairy tales, meaning that they aren’t the sanitized Disney versions.  In fact, the worlds the characters inhabit are often cruel, and although they often do have happy endings, the characters really do go through a lot of pain and suffering to get there.  Case in point:

 

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As always, thanks for listening!

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The Thirteenth Hour Podcast #96: Visualization for Healing

Episode #96: Zen Visualization for Healing and Learning + New Synth Track Preview

https://archive.org/download/Podcast96_20170610/Podcast%2096.mp3

Today’s podcast about focusing the power of the mind to help heal injuries goes out to Ryan, a friend of mine who sustained an unexpected injury.  Hope it helps (at the very least, it can’t hurt!)  Get well soon!

We talked about zen in archery back in episode #62 and a year ago back in episode #44.   As before, we’ll be reading from a chapter in the book, Zen in the Martial Arts, by Joe Hyams:

Image result for zen in martial arts

Click on the picture of the book above to find a copy of your own.

If you’re at all interested in martial arts or philosophy (or both), I’d highly recommend reading it.  I first read it when I was introduced to martial arts at age 13.  There was a lot I didn’t understand or only understood partially at the time but have found that with each re-reading, I take away a new lesson.

The chapter I’m reading from today is about using positive visualization to make changes in your life: i.e. not letting negative thinking get the better of you, maintaining a positive outlook while injured, or learning something new.  It’s important to remember that before our bodies can do something, our brains must plan it out first.  It may happen unconsciously, but the body does do what the brain sees first!  Sounds simple (and it is – though that does not necessarily mean easy), but that’s zen for you.

In case you don’t have access to the book, here are a few snippets from the chapter:

The version of the book I have has black and white photographs accompanying the chapters.  For this chapter, there’s a flame, probably to accompany Bruce Lee’s idea of imagining negative thoughts burning up in his mind.

And since today was all about fire and focus, we’ll end with the first half of a new song I’ll be releasing in the next few weeks called “Ember.”  I wrote it years ago and have been trying to rework it into a synthesizer track for the sequel to Long Ago Not So Far Away (which, coincidentally, you can now find for streaming off Spotify).  It’s been a slow going process (as these things often are), but so far, I’m pretty happy with the way it’s been going.  It’s about growing up, which involves a certain amount of questioning who you are and what you believe.  But it’s also about believing in yourself and not losing the fire that drives your passion.  In the words of Mr. Miyagi (Karate Kid 3), “Daniel-san, focus!  … Best karate still inside!”

Join the mailing list for an upcoming EP with “Ember” and number of new tracks!

As always, thanks for listening!

Glowing ember photo courtesy of Anastasia Zhenina.

 

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  • QR code email signup Signup for the mailing list for a free special edition podcast, a demo copy of The Thirteenth Hour, and access to retro 80s soundtrack!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and@the13thhr.ost for your random postings on ninjas, martial arts, archery, flips, breakdancing, fantasy art, 80s music, movies, and pictures or songs from The Thirteenth Hour books.
  • Listen to Long Ago Not So Far Away, the Thirteenth Hour soundtrack online at: https://joshuablum.bandcamp.com/  Join the mailing list for a digital free copy.  You can also get it on CD or tape.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #68: It’s Been One Year – the Adventure Show

Episode #68: What is Adventure?

https://archive.org/download/Podcast68_201611/Podcast%2068.mp3

Today marks one year of continuous podcasts in this format, and it’s a been a fun adventure.  So today’s episode is all about adventure – or rather, the side of adventure that doesn’t often make it in the pages of adventures books or memoirs – the deliberation that sometimes occurs prior and the calamities that happen in everyday life that, when looked back on years later, make one think – “you know, that was quite the adventure.”

So here’s a segment from The Thirteenth Hour about this:

“I don’t know what to say,” she murmured. “What do you say to a story like that?”

“I dunno, you tell me.”

It seemed like she had not moved since I had started. “Well, you always dreamed of seeing the world, and now you’re doing it. And on a quest – just like something out of a faerie tale, isn’t it?”

“I guess …” but a pretty messed up one, I added to myself. And then I continued, “But characters in faerie tales always seemed to know what they were doing, with a genuine purpose, for good reasons. Not just for a selfish King who wants to live forever. That just seems like such a dumb reason. I mean, I guess I’m not supposed to question my orders, but it’s just so hard to get riled up enough to risk your rear when you think the goal’s a waste of time. And men.”

She nodded.

“It’s okay. I guess, that’s the sort of thing Kings and Queens do, it’s just that … I dunno.”

“So, Logan, why not just leave? What you care about Darian? Nobody would stop you; as far as they know, you ate it along with the rest of the crew at sea.”

I sighed, picked up a stone, and threw it, feeling the tension ripple through my muscles. I watched it fly through the air, spinning unevenly, and finally disappear into the morning fog.

“I can’t explain it, really. You’re right, I could just leave, and nobody would know. But there’s something holding me back … I guess I kind of feel I owe it to the others to finish what we started … since we all trained together, and they were good guys overall. I guess I feel like if I finished, they wouldn’t have given up their lives in vain. You know? And …”

I looked around the marketplace. There was a dead soldier lying not more than twenty feet away. He had also died for King Darian. There had to be a better reason than glory, civic duty, or patriotism. Or was it just the sense of adventure?

“Logan?”

“Sorry. Anyway, I made this promise to Wally right before he died. I promised we would finish the quest so he wouldn’t have to hear Darian’s complaining in the afterlife.”
Aurora giggled. “Are you serious?”

“Yeah. Well, kind of.”

“But it’s just a legend.”

“Yeah.”

“Finishing the quest for your friends is one thing, but, Logan, what do you want?”

“I’m starting to think that is what I want. I’ve always … liked to think of things, but doing them was another matter. Let’s face it – I’m a dreamer. You know?”

“Don’t I,” said Aurora knowingly.

“I like to sit and dream about the things I would like to do. But then I realized in real life, I just sorta let things happen to me, without ever knowing why. I’d like that not to happen so much anymore. I’ve always wanted to see the places that I’ve read about in faerie stories and legends. But now … now I can actually see those places.”

Aurora nodded.

“I think if I walked now, I’d always wonder. Wally would often say that even if something appears impossible doesn’t mean that it’s meant to stay that way.”

“Well, that makes sense to me. You know, I never told anybody this, but … I always hated that inn job.”

“What! Well, you were a damned good actress then! I thought you loved it.”

“Well, I liked the horses. And Mr. Cromwell made up for a lot. He was like an uncle to me. But that was it. The smell of the stable, cleaning up after the horses, difficult customers, washing the bedsheets, cleaning the rooms, serving the drinks, cleaning up the bathrooms, with the stench and the vomit after a celebration … yuck.”

“From that to the coal mines. Living the high life, huh?”

“Well, you know how I landed that mining job? Well, they needed people, and honestly, I think they would have taken anyone, but the foreman said it wasn’t a good job for women, and no woman could ever expect to make it because she didn’t have what it took. Women, he said, were weak. I thought, how does he know? Of course, deep down, I was scared. But, just to spite him and prove him wrong, I made him take me; I was so mad. In the end, he just shrugged, and said, ‘Well, it’s your life.’ He was right; it was just as bad as I thought it’d be.”

“How bad’s that?”

“Well, it was worse, if that’s any indication. Damp, claustrophobic, lots of dirty, sweaty men, black air all around, always risk of explosions … I’d rather shovel manure for the rest of my life than go back there.”

“Well, you’re still alive,” I said at last.

Aurora laughed. “I’m just venting. I’m not a total cynic yet, Logan. Besides, this was about you, not me. I just wanted to say that I think it’s good you’re thinking like this. Maybe I need to start, too.”

“Oh, so there are things you’d like to do,” I said.

“Of course! I’m not dead yet, Logan. I still want to explore some, live some, and see some of the world. And then, one day, I don’t know when, maybe when I’m a doddering old lady, settle down in a little cottage in the forest in a place with a lot of open space and some purple mountains, and live the rest of my life. I hope that’s not too much to ask.”
Wait … the open fields and the purple mountains that seemed to call out to me … the thought painted itself onto the canvas in my mind. And another with it.

“Hmmm. Lemme make a suggestion.”

“Sure.”

“Come with me. On the quest.”

I expected Aurora to say something, to laugh, or at least to show some indication of surprise. But she didn’t. She cocked her head to one side, looking silent and thoughtful. She stared off, absently, into the cool morning mist. She was silent for a time.

“Yes,” she said, with a nod that added an air of finality to her reply. “How did you know, Logan, what I was just about to ask?” she asked.

I smiled. “Well, I have known you for a pretty long time.”

So that’s how Aurora joined me on the quest. And because she did, our lives were changed forever.

The next clip on the show partly concerns these hardy little vehicles, called matatus, commonly found in East Africa, that are an important source of public transport.  They’re Japanese made minivans that officially hold 15 people but more often carry somewhere around 20-30.  My wife and I have been on them many a time while in the region while there for work … but this time, we ended up on an adventure.  Note this one (just a picture I found randomly on the internet) even has the word “HERO” emblazoned across the front (i.e. the hero’s journey usually involves some discomfort).

Image result for matatu

The last clip is a karaoke version of the song “Love, Grey Dresses, and Other Things” from Long Ago Not So Far Away.

As always, thanks for listening!

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  • Listen to Long Ago Not So Far Away, the Thirteenth Hour soundtrack online at: https://joshuablum.bandcamp.com/  Join the mailing list for a digital free copy.  You can also get it on CD or tape.
  • Website: https://13thhr.wordpress.com
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  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podast #65: Morgan and Yew – a Serendipity Book Read Aloud

Episode #65: Reading of Morgan and Yew

https://ia601508.us.archive.org/7/items/Podcast65_201611/Podcast%2065.mp3

Back in the 70s and 80s, there were a ton of these little softcover books published by author and artist team Stephen Cosgrove and Robin James.  They were short illustrated books intended to be read to children featuring animals in a fantasy setting and a little moral at the end.  They were, in a sense, short fairy tales.

One of the nice things, I always thought, were the beautiful illustrations accompanying each page done by Robin James.  I’m sure they provided inspiration to many a young artist.

Interestingly enough, these books were an early successful foray in self publishing.  Apparently, the author, Stephen Cosgrave, initially couldn’t get anyone to publish his books so he decided to take the process on himself.  I can imagine that must have quite an undertaking at the time, since even today, it is expensive to get books printed in color while keeping the price point at something reasonable a parent will be willing to spend.  Good for him for sticking with it long enough for it to take off.

In any event, this is a particularly cute one I read with my daughter about the unlikely friendship between a unicorn and a sheep.

morgan

Here are some pictures from the book:

file-nov-03-12-40-06-pmfile-nov-03-12-42-24-pmfile-nov-03-12-45-26-pmfile-nov-03-12-43-57-pm

As always, thanks for listening!

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  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming 11/13/16.  Join the mailing list for a free copy.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #62: Zen in the Art of Archery

Episode #62: Zen in the Art of Archery

https://archive.org/download/Podcast62_201610/Podcast%2062.mp3

On today’s episode, I’m reading from a little book called Zen in the Art of Archery by Eugen Herrigel.  We talked about Zen in episode #44, and while that episode focused more on empty handed martial arts, this one is about the practice of archery, and how that can be used as a pathway to understand Zen.  It’s a book I first read when I was about 13, didn’t really understand, and re-read a number of other times afterwards, each time taking a slightly different set of ideas from it (never entirely understanding it, I will say).

I can say for sure, though, that the best shots in archery, and perhaps this is so with many things in life, come from that place where Zen resides, the land of no conscious thought, that retreat your mind wanders to when it’s fully present and occupied by what it’s doing at the moment.

As always, thanks for listening!

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  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming 11/13/16.  Join the mailing list for a free copy.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #61: Reflections on Replaying Jordan Mechner’s The Last Express

Episode #61: Replaying the PC game, The Last Express, after 19 years

https://archive.org/download/Podcast61_201610/Podcast%2061.mp3

Today’s episode is all about storytelling in a slightly different form than the books usually featured on this site.  It’s about how the 1997 adventure game created a sense of being an international traveler dropped in the middle of a web of intrigue and mystery in the days leading up to WWI and what it was like replaying this game almost 20 years later.  My brother and first played this game on the PC in 1997, shortly after it came out.  Interestingly, we both recently replayed the updated version and have now both written about our thoughts.  My bro’s are here:

http://pixelgrotto.tumblr.com/post/148786767031/favorites-murder-on-the-orient-express-i-had-a

This was one of the first games I ever played where characters move about independently regardless of what you happen to be doing.  They speak English, Russian, Serbian, Arabic, French, and German, not all of which your character understands, and much of the game consists of overhearing conversations and downright spying on your neighbors.  Doesn’t sound like it’d be interesting – but … it is.  The ever present ticking clock (which can be rewound to replay a sequence and try out new actions) running in the background as the Orient Express makes its way to Constantinople becomes a character in itself, just like the train, loving re-created from an actual Orient Express passenger car.  Little touches, like the clink of wine glasses and silverware in the dining car, the glint of gold in the art nouveau style decorations in the bathrooms, and the period paintings on the walls really capture the feel of what the gilded age must have been like and do just that much above the ordinary to create an immerse experience.

Here are some screen shots from the game:

2016-10-01-14-55-46

Your character, Robert Cath, is on the right.  In this scene, you’ve taken on the role of your murdered friend (who you’ve come to realize was into some heavy shite) and are trying to get gun runner Herr August Schmidt, the roly-poly gentleman on the left, to buy that you want to do an arms deal with him.  You have to convince him with this briefcase of gold that you can afford the hardware.

2016-10-01-15-08-03

Of course, not everyone is as they seem and not everything goes as planned.  Why so many guns on this train?  The war hasn’t even started!

2016-10-01-15-43-22

Much of the game centers around this mysterious firebird automaton that everyone seems to be after.  They seem to have killed your friend to get it …

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Much of the game consists of sneaking around, trying to figure out who everyone on this train is.  Sometimes, you can successfully sneak into their rooms when they aren’t there and the conductors aren’t looking.  In Herr Schmidt’s suitcase, you stumble upon his porn collection (probably an in-game easter egg) …

2016-10-01-15-59-24

… as well as a few spare Havanas and a small revolver that you can’t actually use …

2016-10-01-16-40-18

… even though, frankly, when it all goes south near the end of the game, a little firepower would probably come in handy.  Here is our hero with dukes up, ready to engage in fisticuffs like it is 1914.

2016-10-01-16-40-34

There are a few of these fights in the game, though this is the only one against an unarmed opponent.  The fighting mostly consists of timing your ducks to evade incoming blows and counter-punching at the right moment.

2016-10-01-16-45-39

In this sequence on top of the train, your opponent has a metal staff.

2016-10-01-16-47-20

If you win that altercation, you can thankfully liberate it from your opponent …

2016-10-01-16-47-23

 … which is handy, since your next opponent wields a sword!  Since this same character was brandishing a rifle earlier in the game, I guess she decided to dispatch you in style rather than just shooting you.

2016-10-01-17-58-14

And if you live through all that, the journey continues …

If you haven’t played this game, do yourself a favor, and give it a go.  You can find it inexpensively on Steam, iOS, and Android as well as old copies on CD on ebay.  Check out creator Jordan Mechner’s website for more info.  Here’s a great FAQ & walkthrough for the game as well as a link to an awesome fan site where there’s a visual walkthough on youtube with translations of even the languages Robert doesn’t understand, like Serbian and Arabic.

Image result for the last express

As always, thanks for listening!

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  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming 11/13/16.  Join the mailing list for a free copy.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #60: A Storytime Reading of Sleeping Beauty

Episode #60: Sleeping Beauty Reading

https://archive.org/download/Podcast60_201609/Podcast%2060.mp3

This week, my daughter and I are reading The Sleeping Beauty, written/retold and beautifully illustrated by Trina Schart Hyman, who also illustrated St. George and the Dragon, which we read on episode #52.  Below are some pictures:

Image result for trina schart hyman sleeping beauty

Image result for trina schart hyman sleeping beauty

As an aside, my brother recently told me that Stan Bush, the man behind “The Touch” created a new 80s-style anthem for the game Shadow Warrior 2 – something that is incredibly awesome on so many levels I don’t know where to start.  You can listen to the EP on Souncloud! (click on the link above to listen).

Speaking of which, the soundtrack to The Thirteenth Hour, Long Ago Not So Far Away is done and will be coming out on 11/13/16.  It will be available digitally and on CD.  If I can find a few cassette tapes, I may even try to make a few cassettes that will be available on the eBay store for the truly old school.  (Remember making mix tapes?  This assumes I actually remember how to do that 🙂  If you want an advance preview in the next few weeks, sign up for the mailing list for a free advance digital copy!

cover-80s-style_edited-33

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and@the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming in the next few weeks!
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #59: The Thirteenth Hour Soundtrack Preview

Episode #59: Long Ago Not So Far Away: Music from The Thirteenth Hour (Preview)

https://ia601502.us.archive.org/3/items/Podcast59_201609/Podcast%2059.mp3

This week, it’s all about retro 80s, starting with a preview of the upcoming official soundtrack release for The Thirteenth Hour, entitled Long Ago Not So Far Away.

It ended up being about 47 minutes long with a combination of synth instrumental tracks and songs with lyrics played on the guitar, piano, or a both.  Some were songs that I came up with originally when I wrote the book, others were ones that I wrote a few years later but had not fully completed (i.e. had the lyrics and chords for the guitar, making for a skeleton of a song … but all the little riffs and fills that make a song a song, especially a retro style 80s song, weren’t there).  There were two I kept more bare bones (mostly just acoustic guitar with a minimum of electric effects or synthesizers) because I wanted them to sound like folk songs out of the pseud0-medieval world the novel is set in.

It really ended up being a lot of fun.  In contrast to the tortuous process I had creating the cover for the book version of The Thirteenth Hour, making the cover for Long Ago Not So Far Away felt like a breeze, since I decided that the best course of action was to make it look like something out of the 80s.  I have a healthy collection of 80s CDs, tapes, and movies that helped provide entertaining inspiration.  There were also tons of synthwave (neo 80s synth music) covers on the internet (some of which looked more 80s than actual 80s album covers!). I also found this great Instagram page by @synthenebrism which links to a Spotify page with hours upon hours of synthwave music for your listening enjoyment.

In terms of making the cover itself, I found this great step by step tutorial that captured the look I was going for almost perfectly.  It walks you through using Photoshop to create your own retro synth cover.  I wanted an aurora for the cover to fit with the content of the book, so after a bit of searching, found this free stock image (click on the image to go to the page):

scotland-1564096_1280.jpg

Thanks to Blackmoons32 on deviantart for making a great free lightning bolt stock image already with an alpha channel (meaning the background is already transparent), making it easy to paste into your picture.  I thought about adding a rainbow or a unicorn to really round out the 80s fantasy images but thought that might be laying it on a little thick.  Instead, I just added the pixelart Logan on Lightning I made for the vaporware Thirteenth Hour game I started years ago.  In the end, it ended up looking like this:

cover 80s style_edited-33.jpg

It should be out later this fall.  But if you’d like a free advance preview, there are a few ways to do it.  Check out the bandcamp page, which has many of the tracks already uploaded, though not the fully remastered ones.  You can also look for former entries of this podcast or the Instagram page for some live versions or early drafts of songs.  Lastly, if you haven’t already, sign up for the mailing list if you’d like a free digital copy of the album to download with album artwork and all.  Stay tuned!

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and@the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming in the next few weeks!
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #58: George Sirois Redux – The Making of the Excelsior Audiobook

Episode #58: Author George Sirois Returns to Discuss the Creation of His Audiobook

https://archive.org/download/Podcast58_201609/Podcast%2058.mp3

Back in episode #36, fellow author George Sirois came on the show for a great conversation, and today, he’s back!

As you’ll see in the show, George decided that the way he wanted to get his young adult scifi tale, Excelsior, out there as a audiobook was to record it himself.  Way back when I was learning about making covers for The Thirteenth Hour, I came to the realization that when it comes to things like this, it all comes down to money or time.

If you decide to go the professional route and outsource parts of the creative process, you might get a professional product but you give up some autonomy and generally pay quite a bit (that you justify to yourself as an investment in quality and peace of mind).  But if you opt to do it yourself, you have to deal with the sometimes exponentially steep learning curve of cramming years of knowledge into the bare minimum needed to shoehorn yourself into getting the job done.  There may still be significant expense (sometimes due to trial and error), and there’s the significant time sink that comes with what a professional might be able to do more efficiently.

However, one thing debates such this sometimes forget when focusing on practical talking points such as these is simply the enjoyment to be had in simply doing.  As sole proprietors of businesses (as independent authors essential are these days), it pays to understand as many different aspects of the business as possible.  There’s no better way to understand those details than by doing them yourself (at least once).

And that’s what George did to make his ideas into a reality.  There’s a lot there in his story, so like minded souls, take note.  What’s the harm in going for something you want, George says in the interview.  And why not?  At the end of the day, who else is there to give the necessary permission?

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Click on the link to check out the audiobook version of Excelsior on Amazon.

And audiobooks seem to be getting their due after years of being the red-headed stepchild of the literature.  Here’s the full text of the Wall Street Journal on the rise of audiobooks.

George will be making appearances (if you’re local to St. Louis, MO USA) at the following places in the next few wks:

-https://www.facebook.com/WritePackRadio/

-http://www.stlwritersguild.org/writersinthepark.html (now since past, though more good info if you’re a writer hoping to connect with others in and around St. Louis, near where George lives)

Connect with George online at:

blog: http://www.georgesirois.com/

GR profile: https://www.goodreads.com/author/show/4103079.George_Sirois

Google+: https://plus.google.com/+GeorgeSirois/posts

Twitter: https://twitter.com/georgesirois

Instagram: https://www.instagram.com/georgesirois/

FB: https://www.facebook.com/excelsiorbooks/

References George discusses on the show:

No Plot? No Problem by Chris Baty, on writing a novel in 30 days

The Stressed-Out Writer’s Guide to Recording Your Own Audiobook by Kirk Hanley

On that note, as always, thanks for listening!

P.S. If you have any interest in getting into audio like George did or wanted to start your own podcast, check out this free guide here.  It’s a guest post I did for fellow author Kelly St. Clare on podcasting as cheaply as possible and has a wealth of info on audio production in general, most of which I learned by trial and error!  Check it out, and start podcasting as more than an amateur!  WIN!

∞∞∞∞∞∞∞∞

 

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Free online streaming of the growing Thirteenth Hour soundtrack: https://joshuablum.bandcamp.com/  Stay tuned to a full 45+ min album coming in the next few weeks!
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #57: Reading Chapter 1 of Mark Salzman’s Lost in Place

Episode #57: Reading an Excerpt from Lost in Place: Growing Up Absurd in Suburbia by Mark Salzman

https://archive.org/download/Podcast57_201609/Podcast%2057.mp3

This week, I’m reading the first chapter of perhaps my favorite book of all time, Lost in Place, by Mark Salzman.  I first read the book as a teenager and still find it hugely entertaining two decades later.  It’s probably not surprising that aspects of Mark’s writing style have influenced how I portray characters in books like The Thirteenth Hour.

He writes about his coming of age with an honest, Wonder Years-style of sardonic narration infused with just enough boyish innocence to capture both the magic and despair of adolescence and young adulthood.  That’s not everyone’s up of tea, of course, but when I first opened up the book, I immediately felt at home.  I imagine if John Huges (screenwriter and director of 80s teen movies like Sixteen Candles and The Breakfast Club), had written a memoir, it would probably be something like this book.

On a personal level, I suppose it’s extra special since he writes about his experiences in the martial arts and early desires to be an astronaut (a lifelong hobby and short-lived career aspiration that my mother and father, like Mark’s decidedly earthbound parents, humored for years, for which I’ve always been grateful).

Image result for lost in place mark salzman

I found out a short movie clip of Mark talking about aspects of his writing and some of the themes that crop up in his books as well as this clip discussing his first kung fu teacher in action.

As an aside, you can watch a movie Mark wrote and starred in based on his first book teaching English in China while training in Chinese wushu.  Watch Iron and Silk here.

And, if in the unlikely event that this page makes its way across your computer screen, Mark, PLEASE COME ON THE SHOW!

Ok.

I’ve gotten control of myself and will tone down the rampant fanboyism.  Can’t help it.  =)

As a side note, if you hear a sound in the background that sounds like Darth Vader, it’s because I was reading this episode while holding my daughter, who was sleeping.  Just so you know.

On that note, as always, thanks for listening!

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The Thirteenth Hour Podcast #56: Labor Day Reading

Episode #56: Labor Day Reading from The Thirteenth Hour

https://ia801509.us.archive.org/23/items/Podcast56_201609/Podcast%2056.mp3

This week, in honor of Labor Day in the USA, I’m reading a few excerpts from The Thirteenth Hour that go out to all those unsung folks doing jobs that keep our world running smoothly, often behind the scenes.  For example, Aurora here is a dishwasher, and how often do they get their due?

That evening, I met Aurora in town at the pub for a meal before our work shifts started. She received a discount on food there and could bring a guest for free, so it worked out better than the soldiers’ dining hall in the castle, which offered no discounts, absolutely no guests, and was awful to boot. When we sat down at a booth, I discovered the book in my back pocket.

“Whatcha got there?” She looked the little book over. “Oh, knitting. Interesting. Do you know, I learned how once, at the orphanage, but I never really got the hang of it. Hmm, let’s see if I remember any of this stuff,” she said as she flipped through the manual…

…“Nope, don’t remember a thing about knitting, unfortunately,” said Aurora, knocking me out of my reverie.

Just then, a waitress with a sour expression on her face brought over two bowls of stew, two glasses of water, and a hunk of bread. Aurora invited her to sit down with us while we ate, and the woman’s annoyed expression brightened for a moment as she welcomed the opportunity to avoid work for a few more minutes. She poured herself a pint of ale from the tap behind her and collapsed heavily onto the booth next to Aurora. Aurora introduced me to the waitress, who said, “Oh, so you’re Logan. Aurora mentioned someone like you.” Her eyes came to rest on the book on knitting.

“You were reading this?”

Aurora smiled and nodded.

“What the hell for? You work for a living now, why do you want to go back to this garbage? They got stores for this, you know.” I noticed that the waitress had repositioned herself towards Aurora in the manner that women did when they wanted to create a third wheel.
“Oh … well, sure. I just thought it was, well, interesting.”

“Ha! That’s gotta be the overstatement of the year. More like the most uninteresting thing ever. What the hell’s it good for?”

“Well … you’ll always be able to make clothes if you can knit,” I reasoned.

As the waitress shifted back to look at me, her eyes narrowed to slits. They said, “I didn’t ask you.” But her mouth said, “You know, I once had a husband who said that to me, and look where it got him. Humph.” She gave Aurora a stern, teacherly kind of look as she got up to go. “Get rid of this guy now,” it seemed to say.

Aurora looked embarrassed but shrugged it off. “Sorry, she’s like that to everyone at first.”

Just then, a door at the back of the room swung open and a deep voice yelled, “Aurora, where the hell are you? We’re opening in five minutes! Look at all these dishes! There’s no end to these …” the yelling trailed away as the door swung shut.

“Uggh, I guess I gotta go, Logan. Sorry,” she tossed her hands up a little as she stood and dropped her napkin on the table.

“Ah, it’s alright, Aurora. Tomorrow, at the gym, then?”

“Sure, I …”

“Aurora, did you hear me, dammit! Get your ass in here!” yelled the voice from the back again.

Aurora rolled her eyes and sighed. “Yeah, I’ll be there in a minute!” she yelled over her back. I helped her gather the dirty dishes.

“Thanks, I got it.”

“Now, dammit! Do I have to come out there?”

“Jeeze, go on before that guy busts a vein or something,” I said. She kissed me quickly then ran through the swinging back door. In her hurry, she forgot one of the bowls, which I scooped up and placed on a tray of other dirty dishes. The waitress that had sat with us happened to look over and gave me a dirty look as I walked out.

“No tip again,” she muttered. “Bastard.”

I heard her but did not understand. Since I had never been able to afford restaurants before, I was still pretty new to eating in one; perhaps there was some unspoken custom I was not aware of, probably involving money or work – the things adults typically complained of – and my general ignorance about both was probably what had incurred the waitress’ wrath to begin with.

You can hear more excerpts on the show.  Enjoy your day of rest, and know that if you have one of those essential buy thankless jobs, whether it pays or not – stay-at-home parents, take note – there people out there who are grateful. =)

As always, thanks for listening!

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The Thirteenth Hour Podcast #55: Storytime Fairytales X 2

Episode #55: The Well at World’s End and Cap ‘O Rushes Fairytale Readings

https://ia601500.us.archive.org/32/items/Podcast55_201608/Podcast%2055.mp3

In this week’s podcast, my daughter and I read two traditional fairy tales.  Illustrations from the book we read them from, Tales From The Enchanted World, are below.  We’d previously read from this book in the reading of the tale, Childe Roland.

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The Well at World’s End

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Cap ‘O Rushes

I’m currrently in the process of transitioning old podcast episodes to a new server, but hopefully, there should be no interruptions and no real change for listeners.  You should still be able to access the podcasts here and on iTunes, as before.

As always, thanks for listening!

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The Thirteenth Hour Podcast #54: Falling Leaves Don’t Weep

Episode #54: Reading of The Thirteenth Hour Epilogue Short Story, “Falling leaves Don’t Weep”

https://archive.org/download/Podcast54_201608/Podcast%2054.mp3

This week, I’m reading the short story “Falling Leaves Don’t Weep,” the stand-alone short story epilogue to The Thirteenth Hour.  It’s a short tale about how one night of insomnia leads to a surprising amount of insight for an elderly monarch (actually King Darian IV from the novel as a much older and wiser man who is looking back on his younger days with a mixture of regret and embarrassment).  I figured Darian needed an epilogue since we never really found out what happened to him in the story.

I can’t say for sure, but when I rereading this story, I was reminded of the story The Fall of Freddie the Leaf, a book my mother used to read to me as a child, and am guessing it was an influencing factor in the creation of this story.

As an aside, I’m in the process of trying to transition old episodes of this podcast (episode #53 and prior) to a new host.  This is the first one on the new host.  There should be no change for you, the listener, either accessing new episodes directly here or via iTunes.  But after 8/31, there may be some issues accessing old episodes of I’m not done updating the old links.  But in that case, it should be resolved in a few weeks.

As always, thanks for listening!

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The Thirteenth Hour Podcast #53: Rocketeer Reflections

Episode #53: Reflections on Rewatching The Rocketeer and How it Influenced The Thirteenth Hour 

https://archive.org/download/13thHrEps16On/Podcast%2053.mp3

I recently rewatched the 1991 film, The Rocketeer, one of my favorite films from childhood, if not my all-time favorite.  It encapsulated just about everything a kid could hope for – airplanes, jet packs, shootouts between gangsters and Nazi storm troopers – not to mention a great cast of characters with a plucky heroine and a dashing hero that was just enough of an Everyman to be easily relatable.  Sometimes, movies that seemed great as a kid don’t always make for great films for adults.  So although I owned the DVD of The Rocketeer and have rewatched bits through the years, I was always a bit hesitant about watching the film start-to-finish again, I guess out of fear that it would inevitably fall from grace after years had tarnished the nostalgia factor.

Nope.

I’m glad to say that didn’t happen.  Not only did I watch the whole thing, I was glued to my seat and daresay I enjoyed the movie more than I did when I was a kid.

In many ways, it was ahead of its time.  Superhero movies weren’t really as big at the time as they were now, and in this age of global terrorism, it is comforting to think that heroes exists in our midst that can stand tall when they’re needed.  And in many ways, that’s what the Rocketeer (a.k.a. pilot Cliff Secord) was – just an ordinary guy who, though a mixture of good/bad luck (depending on how you look at it) and the serendipity of circumstance, becomes a reluctant hero in an uncertain age (at the dawn of WWII).   Part of me suspects that the original creator of The Rocketeer comics, illustrator Dave Stevens, created Cliff with exactly that I mind – not so much a hero chosen to have superpowers but an average citizen who ends up in the role and has to balance using his rocket pack for the greater good (fighting crime/Nazis, saving innocent people) vs. his own personal agenda (making money, impressing his girlfriend).

While I was watching the film this time, I was struck by how many similarities there are between Cliff Secord and Logan, the protagonist of The Thirteenth Hour. In many ways, it’s not surprising, since The Rocketeer was one of my favorite movies all throughout high school, and The Thirteenth Hour was written the summer after I graduated.  Both have a boyish, child like sense of gee-whiz! wonder about them.  While both are, at heart, good people doing their best, both are getting by on a lot more than special abilities and natural talents.  They’re carried along as much by a combination of pluck, luck, help from others, and just, plain old bumbling incompetence that favors the optimistic, idealistic, and brave … the very image of characters that are holding it together not because they are super prepared or organized but with a combination of chewing gum, spit, and twine.  (In fact, Cliff’s rocketpack is held together by chewing gum at one point.)

So, it’s not surprising that there are some parallels, both in character and appearance.  Here are a few of the latter:

-I think ones of the reasons I drew Logan with the haircut he has was largely due to an the unconscious influence of Dave Stevens.

Logan pushupsWM

This is one of the tamer pictures of Cliff Secord’s do out there.  He usually is a bit more disheveled:

-Cliff also worn a leather button-up jacket that, while looking a real pain to put on and take off, sure looks cool).  I gave the Imperial Rangers in The Thirteenth Hour tunics with a similar aesthetic, though I didn’t opt for the buttons.

logan kick rockWM

-And then, of course, both characters can fly owning to special machines.  Logan’s flying machine, Lightning, is talked about in episode #45.

I'll Fly Away Flying IG_1

I recently found a little replica of the hoverboard from Back to the Future 2 in a thrift store – that made my day.

If you’re interested in learning more about real-life attempts to create rocketpacks, you can check out the book Jetpack Dreams (an excerpt on The Rocketeer is below):

You can also read more in this magazine article:

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More on the Rocketeer in the future!  Listen for the clip from the soundtrack by James Horner on the podcast as well as more postings on social media.

There are many excellent depictions of the Rocketeer since Dave Stevens’ passing.  This is a fine example by Alexey Mordovets.

As always, thanks for listening!

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The Thirteenth Hour Podcast #52: Storytime Reading of St. George and the Dragon 

Episode #52: Storytime Reading of St. George and the Dragon

https://archive.org/download/13thHrEps16On/Podcast%2052.mp3

This week, we’re reading an illustrated adaptation of the first part of Edmund Spenser’s Faerie Queen – the tale of St. George and the Dragon.  The one we’re reading from was illustrated by Trina Schart Hyman (check out a tribute and bio on this blog) and penned by Margaret Hodges.  You can find a copy online at retailers like Amazon or you local library.  There are a few pictures and excerpts includes below.  I’d recommend any of the books written and illustrated by this duo if you enjoy fairy tales and/or fantasy art.

The tale is an abridged version for children of the original, which was a lengthy poem.  You can find a summary of the original Faerie Queen tale and a commentary here.  It’s more adult oriented than this version and has more overt allegorical/religious/moral overtones as opposed to this one, which reads more like a traditional fairy tale and mirrors the end of the original poem, a summary of which you can find here.

Personally, I have always wondered why everyone had it in for the dragon, who also fought a good fight, and I kind of felt bad for him.  Here he was minding his own business and … well, I guess that kind of flips the story on its head, doesn’t it.  Maybe someone one day can rewrite the tale from the dragon’s point of view.

But that’s neither here nor there.  Anyhow, I posted a few pictures from the book on Instagram before from the book, which you can find here:

https://instagram.com/p/BDx0pE7Mg4y/

https://instagram.com/p/BDqIyd5sg7d/

Here are some others:

It’s also in these pages that we learn that the name George means “Plow the Earth” and “Fight the Good Fight.”  Georges of the world, take note and take heart.  You have a fine lineage.

As always, thanks for listening!

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The Thirteenth Hour Podcast #51: Musical Interlude Piano Ballad

Episode #51: “Love, Grey Dresses, and Other Things” – a Thirteenth Hour Piano Ballad

https://archive.org/download/13thHrEps16On/Podcast%2051.mp3

For this week’s episode, I’ve included snippets from upcoming Thirteenth Hour soundtrack tracks.  I recently wrote an untitled piano theme that I was thinking would become an introspective musical track on the soundtrack.  There’s a preview of it in its infancy on Instagram.  Then, about two weeks ago, I toyed with the idea of turning it into a ballad with words.  Once I got to thinking about it, lyrics came to me in the span of a few minutes and became the song featured in this episode, which I finally titled, “Love, Grey Dresses, and Other Things.”  There’s a a snippet of the final instrumental version and a live performance on the piano included as well.

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Still haven’t transcribed the lyrics onto the computer.  The most I had at the time when the muse hit were a few pieces of scrap paper, so that’s what this “final” version is written on.

The song is written from the perspective of Logan, the main character of The Thirteenth Hour, as he realizes that the friendship he with Aurora, his childhood friend, has changed for both him and her.

logan and aurora together

Final versions of this song, both in instrumental and lyrical versions, can be found in the near future on the Bandcamp soundtrack page.

As always, thanks for listening!

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The Thirteenth Hour Podcast #50: Reading of Robert Browning’s Poem “Childe Roland to the Dark Tower Came”

Episode #50: Storytime Reading of Robert Browning’s Poem “Childe Roland to the Dark Tower Came”

https://archive.org/download/13thHrEps16On/Podcast%2050.mp3

Last week, we read the Old English fairy tale, “Childe Roland.”  This week, I’m reading aloud the Robert Browning poem, “Childe Roland to the Dark Tower Came” which was the inspiration for Stephen King’s Dark Tower series.  It’s quite different from the fairy tale and from King’s books, though it shares the dark psychological bent he gave his long magnus opus.  I found it a difficult poem to read.  Couldn’t quite get into a good rhythm, so there are parts that seem more staccato than I would have liked.  It seemed more like one of those works that tries to evoke a series of feelings and images rather than telling a narrative tale.  It reminded me of the Coleridge poem, “Kubla Khan” (In Xanadu did Kubla Khan / A stately pleasure-dome decree …).  

You can find an interpretation of Browning’s poem on Sparknotes.  One of the takeaways of the poem is there is always sacrifice in the single minded devotion to a goal and sometimes that leads to some culture shock when others can’t quite understand what the goal was all for.  Logan from The Thirteenth Hour figures that at the end of his own long quest, as mentioned here.

Childe Roland to the Dark Tower Came, by Thomas Moran (clicking on the picture takes you to the Wikipedia entry to this poem).

If you don’t know the story of Roland a la Stephen King, I highly recommend reading them or listening to the audio books (which are excellent).  The first novel, The Gunslinger, has a great opening line.  Below are some pictures from the novels in the series.

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The beginning of The Gunslinger

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Susannah Dean takes aim with Roland’s revolver, by Ned Dameron.

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Jake Chambers and Oy on the attack, by Michael Whelan.

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Jake and Roland at the clearing at the end of the path, by Michael Whelan.

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #49: Fairytale Storytime – Childe Roland

Episode #49: Fairytale Storytime Reading of “Childe Roland”

https://archive.org/download/13thHrEps16On/Podcast%2049.mp3

This week, we are reading a narrative form of the old English fairytale, “Childe Roland” as he quests after the Elf King in the Dark Tower from this illustrated book:

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Click on the picture above to be taken to an Amazon link (book now out of print, unfortunately).

Illustrations by Moira Kemp that accompany the text:

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Childe Roland encounters Merlin.

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Childe Roland getting schooled by Merlin.

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Childe Roland on his quest.

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Childe Roland tempted by food as his sister, Burd Ellen, is unable to keep from giving it to him.

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The King of Elfland.

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Next week, we’ll read the poem by Robert Browning, “Childe Roland to the Dark Tower Came.”

This story provided inspiration for Stephen Kin’s epic fantasy, the Dark Tower series.  More on this in the future.  Here are some illustrations by Michael Whelan of Stephen King’s version of Childe Roland, Roland of Gilead, the Gunslinger:

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Roland and a young Jake Chambers, the real “childe” version of the adult Roland.

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Roland looking into a pond, probably contemplating all the sacrifices he’s gone through on his quest for the Dark Tower.

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #48: Guest Conversation with Justin Part 2

Episode #47: My Friend Justin Joins the Show Part 2 – Diets, Fitness, Food Envy, Body For Life, Protein, and a Supreme Amount of GI Distress

https://archive.org/download/13thHrEps16On/Podcast%2048%20Justin%202.mp3

Last week (ep. #47), my friend Justin joined the show for a discussion on gymnastics, martial arts, and breakdancing.  He returns this week for more fitness talk. Here’s some of what we discuss this week:

-Fad diets such as Whole 30, the Cookie Diet, and Paleo – how hard it is to eat out on these diets and the level of food envy/fixation that go with them

Aside: While this recipe is probably not kosher according to most of these diets, it is good and relatively carb free, mainly consisting of a spaghetti squash, cheese, onions, and a few other basic ingredients:

  • 1 cube vegetable bouillon
  • black pepper to taste
  • 1 (15 ounce) can black olives, chopped
  • 1 cup shredded mozzarella cheese
  • 1 cup shredded Parmesan cheese
    • 1 spaghetti squash, halved lengthwise and seeded
    • 1 onion, chopped
    • 2 tablespoons minced garlic
    • 2 (14 ounce) cans stewed tomatoes
    • 1 tablespoon dried basil

Preheat oven to 325 degrees F (165 degrees C). Spray a baking sheet with a thin layer of cooking spray. Place squash halves cut side down on the baking sheet.

Bake squash 35 minutes in the preheated oven, or until a knife can be easily inserted. Remove from oven, and cool.

Meanwhile, spray a non-stick saucepan with cooking spray. Over medium heat, saute the onion and garlic until golden brown. Stir in tomatoes, basil, bouillon cube, and black pepper. Cook for about 15 minutes, or until you have a medium thick sauce.

Remove squash strands with a fork, reserving the shells. Layer each half with a spoonful of the sauce, a layer of spaghetti squash strands, olives, and mozzarella cheese. Repeat layers until shells are full, or until all of the ingredients are used. Top with Parmesan cheese.

Bake for 20 minutes in the preheated oven, or until Parmesan cheese melts.

The Latte Factor

Fat, Sick, and Nearly Dead (definitely worth a watch, if just for some of the inspiration stories in the film)

Nomnompaleo – recommended by Justin for good Paleo recipes

-Justin’s long term plan – the blue food diet – why eat blue and purple foods?

-A walk down memory lane – Justin, Sherwood, Tim, and I go down to protein shake avenue and leave with GI distress.  In retrospect, I probably shouldn’t have gone with the bootleg brand.

Bill Phillips and the Body for Life transformation experiment in college – my brother loved listening to Bill Phillips’ tape nightly for a time

Epic bars – an example of trendy, overpriced meat bars.  Want a homebrew example?  Learn how to make your own pemican.

-Justin’s take-away message: keep learning; keep trying new things.  It’s never too late to reinvigorate an old hobby or pick up a new one.  Fine words to end on.

Check out Justin’s blog (https://dietisa4letterwordblog.wordpress.com/) for a humorous and honest look at fad diets and other thoughts on health and fitness.

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #47: Guest Conversation with Justin Part 1

Episode #47: My Friend Justin Joins the Show Part 1 – Gymnastics, Breakdancing, Martial Arts, Learning New Skills, and Not Giving Up

https://archive.org/download/13thHrEps16On/Podcast%2047%20Justin%201.mp3

Get ready for a massive interview spaced out over the next two weeks!  One of my best friends from college joins me for a walk down memory lane as we reminiscence about the years we spent training in gymnastics, breakdancing, and martial arts.  If you have any interest in those topics, you’ll likely find something of interest in this week’s episode.  Some of the topics covered:

-Trying to learn breakdancing by watching old, grainy VHS tapes of pioneer bboys like Crumbs, Ivan, and Storm

-There was only one or two digital video clips we had access to in the beginning (no Youtube).  We watched this unnamed guy doing windmills in his garage countless times and must have dissected it hundreds more – whoever you are, late 90s windmill guy, we are grateful.
ezgif.com-video-to-gif.gif

-The bboy crew Justin and started with two other college friends, Sherwood and Tim, Sympoh, is still around and continues to amaze us.

-The freeform aspect of hip-hop/beaking vs. the emphasis on doing things a certain set way in gymnastics and many martial arts

-How doing gymnastics is involved in learning your limits and conquering fear, applicable to other aspects of life (i.e. “there are no dumb gymnasts” per my high school coach)

-How to reconcile the “stay tight in the air” philosophy of gymnastics with the “relax in the air” philosophy of martial arts (we don’t actually resolve this, but it’s an interesting contrast)

-If you were two college kids who wanted to be ninjas, what do you do?

-How we found ninjitsu training

-You can still buy this grappling hook online (though you may not want to)

SZCO Supplies Grappling Hook with Cord

This series of explanatory ninjitsu books by Stephen K. Hayes were the ones I recall most vividly from childhood 

-Unlike in our childhoods, you can now easily find ninjitsu books by Stephen K. Hayes and his teacher, Dr. Masaaki Hatsumu, on Amazon.  The man who taught Justin and I years ago, Jack Hoban, now has training videos, referenced here.

-We spend a fair amount of time touching on the process of learning new skills, e.g.:

-What’s the Dunning Kruger effect?

-What’s the Feldenkrais method?  And how can slow, deliberate movements done with good form in optimal conditions counterintuitively help learn new skills faster?

-We debate whether innovation can/should be taught from the get go or should fundamentals be stressed first

-The beginner’s journey – even as a “master,” hopefully you are still continuing to learn (symbolized by the journey from white belt to black back to white again as the outer coloring of the belt gets frayed with time).

-The importance of not giving up too early – fitting given the meaning of the characters for ninja (忍者 – “one who endures” in Chinese)

-We discuss how martial arts and these other skills have shaped us as people.

There was a natural breaking point here, so I’ve split the interview into two parts for ease of listening.  Justin will return next week with more discussion on fitness and healthy eating.  In the meantime, check out his blog at

 https://dietisa4letterwordblog.wordpress.com/

In other news, since Instagram changed the amount of video they will allow to 60 seconds, I’ve been trying to distill songs that influenced the soundtrack and writing of The Thirteenth Hour down to 1 min in synthesized form.  There are also a few snippets from the soundtrack itself there – all at the Instagram account of @the13thhr.ost.

-E.g.: The Thirteenth Hour Theme, heard in the intro and outro of these podcasts

As always, thanks for listening

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #46: Storytime – Prince Nautilus Reading

Episode #46: Children’s Book Storytime Reading – Prince Nautilus (A Modern Fairy Tale)

https://archive.org/download/13thHrEps16On/Podcast%2046.mp3

On this week’s episode, I recorded a story I read to my daughter, Prince Nautilus, written by Laura Krauss Melmed and illustrated by Henri Sorensen.  We recently found it for sale in a small bookstore while traveling and decided to explore this modern fairy tale, which takes elements of classic tales and puts a few modern spins on them.  You can’t see the wonderful illustrations in the podcast, obviously, though I did attempt to describe them to my daughter (since that’s what you do with toddlers).  I’m not sure if the book is still in print, but you can find used copies on retailers like Amazon or Abebooks.

Prince Nautilus: Melmed, Laura Krauss; Sorensen, Henri

Like the storytime format?  Let me know (see email address below), and I’ll do more in the future.

Next week, stay tuned for the start of a massive 2 part interview on martial arts, gymnastics, breakdancing, learning new skills, and more with one of my best friends from college.

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #45: Lightning the Hoverboard

Episode #45: Lightning the Magical Hoverboard from The Thirteenth Hour

https://archive.org/download/13thHrEps16On/Podcast%2045.mp3

Marty McFly (Michael J. Fox) riding a hoverboard in Back to the Future 2.  Clicking on the picture links back to its source page, which is about how Lexus is supposedly designing a real life hoverboard that we can only hope is a piece of valid journalism.  Anything less would be a cruel joke, people!

The Silver Surfer on his surfboard, courtesy of Marvel and this image’s host site 

ezgif.com-video-to-gif

George Jetson’s collapsible car

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The intro to Talespin, which had a character with a collapsible gliding jetski

LightningWM

Lightning from The Thirteenth Hour

lightning folding.gif

An animated .gif of Lightning collapsing into a portable package.

The Thirteenth Hour Trailer

Logan riding on Lightning.

logan lightning part2 pic

Lightning’s invisible airshield to protect her rider can be glimpsed here at her nose, where you can see the air currents.

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Lightning can expand to fit another passenger.

Created with Microsoft Fresh Paint

Logan and Aurora fly off on Lightning to find their place in the world.  Clicking on this picture takes you to the 80s new wave style song “Searching For Forever,” which is essentially about flying on Lightning.

ifa2

As shown in the picture above and faintly here, when Lightning flies, a rainbow of exhaust is emitted.

Logan's EDC_edited-2

Lightning all folded up (#1 in this picture of Logan’s everyday carry)

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Starving Artist Section: where I talk about making a few bucks on the internets!  This week’s app is Receipthog, which pays you (via Paypal or Amazon gift cards, albeit very slowly) to take pictures of your receipts, which generates points you can eventually cash in.  Learn more here.

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As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #44: Zen

Episode #44: Zen Practice, Martial Arts, and Everyday Life

https://archive.org/download/13thHrEps16On/Podcast%2044.mp3

Today’s podcast is all about Zen.

Zen, a philosophy that carries much ado and marketing buzz, really can be summed up in one simple idea – being present right where you are now.  It’s obviously easier said than done, but certain activities naturally lend themselves to discovering this state of no-mind easier than others, martial arts being one such avenue.

George Lucas incorporated these ideas into the character of Yoda (essentially a Zen master in a galaxy far, far away) in his teachings of the Force and the way of the Jedi to a young Luke Skywalker, so that’s an easy way to think some of the ideas behind Zen if you’re familiar with the films but not Zen.

This synth Yoda-Zen montage clip is from a fellow bandcamper, melodysheep.  You can listen to the full song here and check out the rest of his work at https://melodysheep.bandcamp.com/

But you don’t have to travel far to find Zen and its applications in daily life.  This episode focuses on a few segments from the book Zen in the Martial Arts by Joe Hyams:

There’s an excerpt on being present in the moment, accepting your limitations and using them to your advantage, and deep breathing, a gateway to meditative practices.

For years, I’ve found aspects of tai chi practice helpful as a kind of moving mediation.  I like this particular video since it’s so easy to follow along with, as the movements are reversed for the viewer so you don’t have to mentally adjust left and right in your mind to match what the instructor is saying (a common issue with learn by video):

Scott Cole: Discover Tai Chi AM/PM Workouts

Click for an excerpt

Aspects of Zen were behind this particular passage in The Thirteenth Hour, where Logan eventually does the counterintuitive and, after centering himself, relaxes instead of struggling to get out a magic spell that makes him immobile.

No, I won’t give up …

logan ground rm.jpg

I summoned all my energy and with a shout that rang in my ears long after it had faded, I slowly scooped myself off the stone floor. I fell back immediately. I tried again and managed a short stumble to the wall. I clung to it for support. Tears and bad words. You didn’t give up. Good. Now relax. Relax your muscles. They screamed in protest, as did I, with them. Boy, I must have been a sorry sight – sputtering and crying, unshaven and haggard, malodorous and malnourished – but in my own dystonic way, I managed to lurch along, bit by stumbling bit …

… My arms and legs still seemed incredibly heavy, like lead. I could have made better ground running in quicksand. But by concentrating on relaxing my cramping muscles, I had broken the spell, and with every step I took, the life that I had almost given up flowed back into my veins.

Now that you have a sense of what Zen is, how have you encountered it in your life?  Leave your comments below, and we can  discuss in a future episode.

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #43: Guest Author Interview with Fantasy Author/Illustrator Missy Sheldrake

Episode #43: Author and Illustrator Missy Sheldrake Interview – Digital Art, Fairies, Fantasy Writing, and a Hidden Benefit to Video Gaming  

https://archive.org/download/13thHrEps16On/Podcast%2043.mp3

In this week’s episode, fantasy author Missy Sheldrake joins the show, so fairy tale fans, authors, and illustrators sit back, relax, and enjoy the one hour plus show!  Missy is unique in that she’s one of the few authors out there who also creates her own covers (see them below) and illustrates her novels.

You’ll find out more in the podcast, but early elements of the series actually came from this game:

(Missy definitely got her money’s worth out of this game, since she got not only a book series from it but a husband and a job – who says playing video games doesn’t pay??? 🙂

Her creations aren’t just 2D – some are sculptures.  Check out her page for a gallery of hand-crafted fairies.

Check out some of her books featuring the fairy world she created below:

missy1missy2

Books 1 and 2 in the series (click on the covers to go to the Amazon pages).

missy3

You can download this short story (which takes place after book 2) for free on Amazon.

missy4

Book 3 is coming this month – click on the image above to check out the pre-order page on Amazon.

2016-05-24 14.23.59

 

2016-05-24 14.23.41

2016-05-24 12.37.08

2016-05-24 14.03.51

2016-05-25 12.49.35

Illustration for Call of Sunteri available on amazon.com and createspace.com

Digitally created illustrations that Missy did in the Call of Kythsire (first 5) and Call of Sunteri (last one).  Click on the pictures to go to Missy’s illustrations page.

Thanks again, Missy, for coming on the show, and good luck with the new release!  Learn more about her work below:

Website: http://missysheldrake.com/

Twitter: https://twitter.com/missysheldrake

Instagram: https://www.instagram.com/m_sheldrake/

Tumblr: http://etsyfairydawn.tumblr.com/

FB: https://www.facebook.com/MissySheldrake/and https://www.facebook.com/muralsbymissy

GR: https://www.goodreads.com/author/show/13672249.Missy_Sheldrake?from_search=true&search_version=service

Amazon: www.amazon.com/dp/B00UVLQWGY

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #42: Dragons’ Eyes

Episode #42: Dragons’ Eyes: a Poem and Folk Song from The Thirteenth Hour

https://archive.org/download/13thHrEps16On/Podcast%2042.mp3

Today’s episode is about a song that I originally started started writing as a part of a chapter in The Thirteenth Hour.  Finally got around to finishing it.  It’s a bit of a folk song.  Here’s the passage that talks about it:

Then she looked up at me, through reddened eyes, and I struggled to say, “I thought I would never see you again … I’m so glad I found you.”

She nodded, and I wiped her tear–streaked ashen face with my sleeve, trying to maneuver around the burns and scabs. After a time, her eyelids began to fall, and then right when I thought she might be drifting off to sleep, she laughed a little.

“Do you know, Logan, that since you’ve left I haven’t sang or hummed any of the songs I used to like? I just thought of one now.”

Do you remember when I said Aurora could sing? I suppose anyone who can talk can sing, but not everyone likes to. Aurora did. She had a quiet, mid–range, soothing voice that she liked to use when she was at her work, in the garden at the orphanage, or to quiet some of the younger kids there. I was never sure where she learned her songs – I think she made most of them up – and was never sure how she remembered all the lyrics. She did write some down – I think I remember her saying that was her main motivation for learning how to read – but really, it seemed like she had them all in her head. I learned the melodies, just by being around her and hearing her hum them, but kept getting the lyrics mixed up.

“Which one, Aurora?”

She coughed, and said, “Do you remember ‘Dragons’ Eyes’?”

I did – it was, at one time, a ballad often sung to young children to lull them to sleep. Then people forgot about it for a long time until a rather dodgy traveling bard used the melody in a love song that became very popular. His version was the standard tripe about star–crossed lovers who meet, fall in love, fall out of love, make up, break up, etc. So, of course, people loved it. And that’s how they rediscovered the more somber original version.
It told of a magic place hidden from view where anything you wished for could come true. The second verse mentioned a land of gold, and even though that was only one of the possible things one could wish for, it was the one people remembered. But to get there, you needed dragons’ eyes. Once you had them, east would become west, west would become east, and there it would be (to be honest, I never really understood that verse). Anyway, men never found it, the song said, because they killed off almost all the dragons trying to get their eyes, but it was a pair of living eyes you needed.

The last verse, the one the bard used as the basis for his song about human lovers, was actually about two young dragons, a male and his female mate, who’d been wounded and spotted by their human hunters. The dragons managed to crawl into a cave, which the men surrounded. After waiting for a long time, the dragons knew they had to either fight their way out or die in the cave from hunger and blood loss. But they had had enough of fighting and felt too weak to have much of a chance. Finally, they decided that instead of simply giving up and dying where they lay, they would go to the mouth of the cave, but not attack the men. Then the dragon gods would know they were not afraid, and perhaps their deaths would be quick.

And that’s where the song ended. It didn’t say what happened to the two dragons, but I remember hoping that the hunters would be touched by their courage and let them go. They must have, I reasoned, because if they had killed them, the last of their kind, there wouldn’t have been any more dragons today, and of course there were. All in all, a rather strange subject for a lullaby, but it had always been Aurora’s favorite song.

“I remember how it goes, Aurora.”

“Could you … sing it to me? It’s been so long … I can’t seem to remember how it starts now,” she said, looking both sad and puzzled.

My heart sank a little further as I realized the toll the past year must have taken on Aurora if she no longer remembered her favorite song. It meant the girl I knew from yesterday was gone, and a different woman had taken her place. But whoever she’d become, that’s the way it was. I thought of how the tables had turned – Aurora had always sung to me, and now, I would sing to her. (Just be glad you weren’t there).

“Um, sure, Aurora.” I cleared my throat.

A long, long time ago,
From legends dead,
There comes a tale
From which it’s said:

There is a place –
It’s hard to see.
East of here,
And West of there.
Where all the eye can see
Is made of gold.

And so it goes,
The story rolls.
Twisted ’round by man
In ambitions cold …

“Oh, I remember, now,” sighed Aurora. “You know, of all the things that have changed, it’s nice to know your singing’s still the same.”

“Yeah, thanks a lot.”

She laughed. “I always liked your voice, though. Would you mind singing the rest?”

I bumbled on the best I could, though I didn’t remember all the words. But Aurora filled in for me, except for once near the end, when I looked down and found Aurora asleep. I leaned my head on the wall and kept my arms around her as I sang the remaining verses softly to myself, just so I could refresh my memory. One day, under better circumstances, we would sing it again together. Long after I had finished, I heard the melody, which was usually played on a mandolin if an accompaniment was being used. The chords resonated through the night, and something about them seemed to grow in timbre and encircle us in a protective sphere.

dragon

A pixelart dragon from the vaporware Thirteenth Hour game

You can hear an acoustic guitar version on this week’s podcast.  The song will eventually become part of the soundtrack, which you can find here.

Speaking of which, previews and discussion of music and movies that inspired the soundtrack is on Instagram under @the13thhr.ost.  Since Instagram recently changed their videos to allow 60 seconds of footage, I’m considering making 1 min 80s-synth style versions of some of those favorite influential 80s songs.  It’s hard to distill the essence of a great song down to just 1 minute … but it might be a fun exercise and different that the usual tribute.  Look for those soon!

Lastly, check Twitter for weekly and bi-weekly Amazon giveaways (look for #AmazonGiveaway on social media)- free to enter; you can enter each week until you win if you want.

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More on the creative process next week with author Missy Sheldrake.  Preview links below!

Twitter: https://twitter.com/missysheldrake

Instagram: https://www.instagram.com/m_sheldrake/

FB: https://www.facebook.com/MissySheldrake/ and https://www.facebook.com/muralsbymissy

GR: https://www.goodreads.com/author/show/13672249.Missy_Sheldrake?from_search=true&search_version=service

Amazon: www.amazon.com/dp/B00UVLQWGY

Illustration for Call of Sunteri available on amazon.com and createspace.com

Click on the picture to view a trailer for Call of Kythshire, the first book in the series.

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #41: Pocketknives

Episode #41: Pocketknives, more Knife Throwing, and EDC

https://archive.org/download/13thHrEps16On/Podcast%2041.mp3

Today’s episode is all about gadgets people carry in their pockets (or in bags), though it mostly focuses on pocketknives.  Those of who who’ve watched Angus Macgyver at work know he can do pretty much anything with a Swiss Army knife and a paperclip, so these things are handy to have.

Clicking on the above link will take you to an exhaustive page that showcases all the different Swiss Army knife models he Macgyver used through the series – in case you were wondering.

The Great Brain (Great Brain #1) More Adventures of the Great Brain (Great Brain #2)

Two of the covers of the Great Brain books witten by John D. Fitzgerald.  There are 5 others (plus one published from the author’s notes after his death).  I do believe these books made me interested in carrying a pocketknife when I read them as a child, though I probably would have shredded my hands with one.

My folks wisely had me wait a few years.  My father eventually bought me one like this at a local hardware store:

old timer 34OT middleman knife

A Schrade Old Timer Middleman stockman-style pocketknife.

The box had a little manual that distinctly read “never throw your knife!” (whoops)  The one I had was made with high carbon steel (which is softer than stainless steel- meaning it can be sharpened to a finer edge – but prone to rusting if not kept oiled/dry).  The blades looked darker than those in this picture if I remember right.  I had it through most of adolescence until it eventually slipped out of my pocket somewhere while in college, going to that mysterious place where lost pens, umbrellas, and socks go.  Schrade as a company unfortunately went out of business in the 2000s.  Taylor Knives took over this particular line and continues to manufacture them, through that has been outsourced to China now.

Logan from The Thirteenth Hour loses his knife, too.  In fact, he loses all his gear in the beginning of the quest, though he finds some new pocket swag in the course of this travels, including a new knife that he muses might be good for throwing.  That’s written about elsewhere, but I eventually found some knives made by the same company that wouldn’t get lost so easily – the Schrade Cliphanger line, which has a little detachable carabiner that clips to your pocket but doesn’t interefere with the rest of the knife.  They only have one blade, which was stainless steel, but at least that means less maintenance.  Plus, the blade locks in place.  I’ve had a number over the years.

Unfortunately, they’re not so easy to find these days, either, but I recently found an older one made in the USA on eBay.  It needed some work, but after some minor fixes and resharpening, it was good to go.

2016-05-17 23.28.05

Sharpening the blade took a fair amount of work since one edge came heavily beveled, but I eventually got it sharp enough.  Not going to use it to shave anytime soon, but good enough to cut paper and such.

2016-05-17 23.29.19

For whatever reason, this knife makes a great thrower.  That’s written about elsewhere, so I’ll just let the video clips provide explanation:

10 ft

Overhand no spin throw from 10 feet.

15 ft

Overhand no spin throw from 15 feet.  More than this distance, and I find it difficult to control the rotation of the knife with this small a throwing implement.  This particular blade is especially forgiving.  I think it has something to do with the clip point style blade and the thumb stud, which on this model is metal, and adds some extra weight to the blade, which balances it better (most pocketknives are handle heavy and not very well balanced for throwing).

fppov.gif

Overhand no spin throw from 15 feet in first person point of view.  I tried to keep the camera steady but obviously failed.  The plus side is that you can see the rocking back motion and the follow through, especially the right index finger which imparts some backspin on the thrown knife to retard its rotation.  More about this technique here.

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In other news, The Thirteenth Hour soundtrack has a new track!  “The Imperial Ranger March” was released on the soundtrack’s bandcamp page this past Friday.  You can find more tracks there plus previews and discussion of music and movies that inspired the soundtrack on Instagram @the13thhr.ost.

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast Musical Interlude – “The Imperial Ranger March”

The Imperial Ranger March:

https://archive.org/download/Songs_201608/TheImperialRangerMarch.mp3

The marching music of the Imperial Rangers, the special unit of soldiers from The Thirteenth Hour.  Logan, the main character, is chosen to be among their lofty ranks, though he feels entirely out of place and incompetent most of the time.

It’s a pretty simple melody, played in the key of C, and there are no lyrics, so ready for some interpretative bull caca?   Here goes:

… the deep, rhythmic, ominous bass line represents inevitable conformity needed to subsist in a hierarchical organization like the Imperial Rangers, responsible for carrying out a narcissistic King’s irrational demands.  Its pulsing thrum contrasts with the much softer flute melody, which still features prominently enough to be clearly heard amid the noise of societal influence.  The melody stands alone but marches to its own tune, representing Logan attempting to find his way in an unfriendly world, echoing the conflict between individual rights and those of a nation with the power to conscript citizens and demand sacrifice in the name of patriotism.  In the end, Logan finally comes to terms with these struggles and, in so doing, becomes his own man, signified by the trumpets sounding over the last stanza …

I learned how to write this kind of shite in college.

You can find the track in high fidelity here along with the other tracks in the growing soundtrack. Go to @the13thhr.ost for more updates and info on soundtrack influences.

imperial rangers

The Imperial Rangers in 8 bit form for the unfinished The Thirteenth Hour game (Logan is at the far left, trailing behind).

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #40: Martial Arts in The Thirteenth Hour

Episode #40: Martial Arts

https://archive.org/download/13thHrEps16On/Podcast%2040.mp3

Last week’s episode on the influence of gymnastics on the writing of The Thirteenth Hour leads to today’s episode which focuses more on martial arts.  Although I’ve alluded to other martial activities on this blog and in the podcast before (like archery and knife throwing), I figured it was time to devote more time to martial arts itself.  My experience since I was about 13 was with Eastern martial arts, so I borrowed elements of those arts in the style of unarmed martial arts Logan and his Imperial Rangers comrades learn and practice in the novel.

Here, he talks about how sparring sessions would typically go for him:

“… at this fledgling state in my career, things would progress something like this. In a somewhat paradoxical concern for safety, the instructors had us tie cloth pads around our shins, feet, hands, and head in an attempt to prevent injuries and simulate body armor but said that donning groin protection was “unrealistic” because no one walked around wearing it in daily life. Well, I’ve never seen anyone walking around boxing gloves or pads on their arms and legs either, but hey, that’s just me.

At any rate, then we’d each take a stance and start beating the living shit out of each other. Our trainers strictly informed us “don’t kill each other” since this was just supposed to be practice. “You have to help each other,” they said. Well, that was a load of bullshit if I ever did step in a pile.

Inevitably, the matches would revert to the following: your opponent, in an effort to impress the instructors, would throw a really hard shot, and if it connected, you would show your manliness by getting pissed and creaming him. Unless, of course, you happened to be me. I generally didn’t stand an ice cube’s chance in hell against those older guys.

Maybe the instructors noticed my incompetence and felt I needed more practice, or maybe it was just a punishment, but it always seemed that I had to spend twice as much time on fighting drills as anyone else, part of which involved more time with the practice dummy …”

Logan may have just been more honest about his shortcomings, but actually his isn’t an uncommon experience for folks.  Of course, consistent practice takes care of a lot.  Eventually, though, Logan learns enough to defend himself quite well.

logan profileWM  logan hook kick2 rm

Logan kicks!  He wouldn’t be doing these kicks prior to his training – guess it paid off.  These high kicks make for flashy pictures, but I mostly envisioned he and the other Rangers spending most of their time practicing more utilitarian low and mid range strikes as well as those that utilize the body’s naturally hard spots (like knees and elbows – which he uses in the final fight).  

output_MEMyey

Pixelart animation of Logan doing a sliding side kick.  This was from The Thirteenth Hour game that didn’t get finished.

As always, thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #39: Gymnastics and Acrobatics in The Thirteenth Hour

Episode #39: Gymnastics and Acrobatics

https://archive.org/download/13thHrEps16On/Podcast%2039.mp3

Today’s episode is all about flipping!  Although it’s pretty common to see acrobatics on TV and in video games today, at the time The Thirteenth Hour was written (1998), the whole extreme martial arts tricking community was still in its infancy, and it hadn’t really permeated popular culture to quite the same degree yet.  There were a few exceptions – video games like Legend of Zelda: Ocarina of Time and Tomb Raider (plus its many clones) that came out around then had flipping protagonists.  And there were Jackie Chan movies, plenty of older kung fu classics, and Gymkata showings on late night TBS.  But if you wanted to see traditional gymnastics, you generally had to wait four years for the Olympics.

I wanted Logan and the other Imperial Rangers from The Thirteenth Hour to learn acrobatics not only because of my own personal interest but because I thought it would make them more agile and help them push their limits.  In the book, they grumble about it a lot, but it’s hard to ignore the element of danger in learning movements that turn you upside down and occasionally have you landing on your rear, head, or neck if you’re not careful.  And although it’s totally anecdotal, I think finding your personal limits and working through the fear translates into better focus and confidence in yourself.

Here’s a representative excerpt from the novel:

“…That’s how we ended up in the tall, airy room that’d been built to train the Army’s special soldiers. The large room with mirrored walls was carpeted with thick, vaguely carpet–like mats. On those mats we were taught how to transfer the momentum of a fall to a roll without getting hurt, how to stand on our hands, and how to spring from our hands to our feet and back again. We were also taught how to flip in the air and how to run up a wall, flip backwards, and land on our feet. In the process, we were introduced to a new language, one born of bodies in motion.

So, it was awkward at first, but exhilarating in a way, and looking back, a lot of it had to do with conquering fear, so in that sense, it really was essential to our training. After several months of trying, I was able to fling myself over backwards and kind of land on all fours with all the grace of a drunken ape. And then one day, I succeeded in landing without putting my hands down on the floor …”

Logan flip

Sketched animation of one of the Imperial Rangers doing a front flip – note he gets plenty of air and does not bust his ass on the floor (that happens a lot, though).

output_agpPUo

Pixelart animation of Logan doing a backflip.  This was from The Thirteenth Hour game that didn’t get finished.

As always, thanks for listening!  Next week, part 2, focusing more on martial arts.

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #38: Knife Throwing

Episode #38: Knife Throwing

https://archive.org/download/13thHrEps16On/Podcast%2038.mp3

Today’s episode is all about throwing knives and other pointy things, like screwdrivers.  It refers to a few past posts:

https://13thhr.wordpress.com/2015/02/15/logans-everyday-carry-edc-from-the-thirteenth-hour/

-A section of The The Thirteenth Hour where the main character, Logan, finds a pocketknife and contemplates fleetingly whether it would make a good throwing knife as well as the ending fight, where he lobs a large sword.

https://13thhr.wordpress.com/2015/11/29/ever-wanted-to-throw-knives-like-chuck-norris/

-A previous post that discusses no-spin knife throwing, inspired by Ralph Thorn’s teachings.  The post step-by-step how to perform the technique.  Includes many links to references as well as a few video clips, like this one, where I’m throwing a screwdriver and a large cut-down nail:

 screwdriver and spike

 

That post also formed the basis for the short how-to article for The Backwoodsman magazine, a bi-monthly outdoor publication (where to get it).  The article came out in the most recent (May/June) issue, and you can see a picture of part of the article on this past Thursday’s instagram posting.  I didn’t realize this when I recorded this episode, but the magazine is also available in digital format as well.  I encourage you to see if you can find the article through the magazine to support the folks that put it together (plus, there are lots of other great DIY articles).  But I know not everyone will be able to find a copy.  So … mailing list subscribers can get a .pdf of the article I originally submitted to the magazine, so check out the link below to join if you haven’t already if you’re interested.

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In other news, The Thirteenth Hour soundtrack has a new song!  “Song of an Unsung Hero” (which takes its name from a poem in the novel, The Thirteenth Hour), has lyrics here and was released on Friday.  You can find more tracks on bandcamp plus previews and discussion of music and movies that inspired the soundtrack on Instagram @the13thhr.ost.

2016-04-28 20.28.44

Thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast Musical Interlude – “Song of an Unsung Hero”

Song of an Unsung Hero: an 80s New Wave Inspired Song

https://archive.org/download/Songs_201608/joshuaBlumSongOfAnUnsungHero.mp3

In The Thirteenth Hour, “Song of an Unsung Hero” is the name of the second half of the book. The name comes from a poem featured in the story about a person who has returned from a long and dangerous quest, successful, but battered and weary, and narrates his inner thoughts while he’s being honored for his success. However, he doesn’t really want accolades. He’s lost something precious in the interim, and no honors or medals will exactly fill the void. He also finds himself thinking that people at the celebration ironically seem more excited than he does – they’re at the party to eat, drink, and be merry – but the real reason for the gala seems lost on them. He feels a bit bitter, self-absorbed, and self-righteous, thinking that, but can’t entirely help it and leaves the celebration alone.

Both the poem and song get at the separation that people sometimes feel after they’ve done something difficult (e.g. returning home from war or some other traumatic situation) and are dealing with the culture shock of not entirely knowing how to relate to the world they once knew in the same way they did before.

The book touches on this theme tangentially, since the main character, Logan, chooses to deal with these feelings in his own lighthearted way, but writing the music to the song allowed me to delve into it further. I thought the somber, introspective nature of the song would fit an 80s new wave emo-style song, like the kinds done by bands like New Order, Fiction Factory, Anything Box, and Tears for Fears.

Though I originally wrote the song with the chords below, I played in the key of C on the track, so if you’d like to play along on the guitar, capo up 1 to transpose these chords up 1/2 step.

B                      A

I saw the world today.

B                                       Esus2

A thousand faces laughing through me.

B                               A

The celebration planned for me,

B                        Esus2

All forgotten instantly.

 

C#m

After all I did and gave

B                                    A

I’m still outside in the rain.

 

B                     A

Outside, looking in.

B                                      Esus2

Don’t want to leave, can’t bear to stay.

B                         A

Who am I?  Who can I be?

B                              Esus2

I don’t know; no one to blame.

 

C#m

So I turned, looked at the ground,

B                              A

Walking away, without a sound.

 

C#m                        A

And the way isn’t lighted, nor are the stars

C#m                                  F#m     B   A   B   A

All alone here, here in the dark.

 

B                A

No, I’m not sad.

B                                    Esus2

I realize this was meant to be.

B

But where can I go?

A
And what do I say

B                                   Esus2

To those that helped along the way?

 

C#m

And I’m turning, looking at the ground,

B                                A

Walking away, without a sound.

Esus2                      C#m

After all I did and gave

B                                 A

I’m still outside in the rain.

Esus2                                        C#m

And I’m turning, looking at the ground,

B                               A

Walking away, without a sound.

Esus2                        C#m                B

Who will speak my name, sing for me?

A                   A

My song to sing, sing for me,

E        A       E

My song to sing.

 

2016-04-28 20.28.44

 

You can find this song as well as other songs written and recorded for The Thirteenth Hour soundtrack in high fidelity here.

Thanks for listening!

 

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

 

The Thirteenth Hour Podcast #37: Guest Spot with Author Kelly St. Clare

Episode #37: Prince – In Memory and Guest Q & A with Fantasy Author Kelly St. Clare

https://ia601504.us.archive.org/12/items/13thHrEps16On/Podcast%2037.mp3

Before we get to the podcast today, a note on Prince’s passing.  It took me three tries of recording the intro to not sound totally down in the dumps, so I apologize in advance if I sound more sedate.

* I refer to interviews Prince did in the podcast – they were rare, but you can find some on youtube.  This is part of a thoughtful interview where he talks about mentorship, having high standards held to you, and the value of persistence.  Good talk!  

Prince was one of those people who a true artist in every sense of the word – difficult to categorize, independent, someone who paved his own way.  Though many tried to emulate him later, he was always a hard performer to cover.  There was always such a unique flair to the multi-instrumentalist from Minnesota with such range to his voice and the presence and swagger to pull off wearing heels and ruffled shirts.  So, Prince, truly, “Nothing Compares 2 U.”  He was his own man and showed us what it meant to be an individual in a world where conformity ultimately often becomes the path of least resistance for most people.

So long, thank you, and may the rain color purple coming down from the heavens.

images

#RIPPrince – click on the photo above for an extended live version of “Purple Rain.”

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On a happier note, welcome, Kelly and your readers, to the podcast.  Kelly St. Clare and her books have been featured on this blog a number of times (e.g. see her post on her experiences with Thunderclap).   It was also Kelly who suggested George Sirois, who was on last week, for the show – so thank you.  (That show, which I think is the longest yet, can be found here).  For those of you who may be new to her work, here’s a link to an interview she did to give you more info.

Kelly St. Clare

Click on Kelly’s photo above to be taken to her Goodreads profile.

Click on the books above to be taken to Kelly’s Amazon profile to check out her books.
Website: http://www.kellystclare.com/ – there, you can join her exclusive club (can I call it that, Kelly? =) for updates and well, exclusive stuff you can’t find elsewhere
-Wattpad: http://w.tt/1MJs4hl – get a great introduction to Kelly’s work by reading Fantasy of Frost, the first book in her (soon to be) tetrology free on Wattpad.  You can find more samples of her other books on her website.

-Twitter: https://twitter.com/kellystclare

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The last clip of the song I’m working on now, “Song of an Unsung Hero” (which takes its name from a poem in the novel, The Thirteenth Hour), has lyrics here.  Stay tuned for more info in the coming weeks!

You can find more about The Thirteenth Hour soundtrack on bandcamp or on Instagram @the13thhr.ost.

Thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

 

 

 

The Thirteenth Hour Podcast #36: A Conversation with Author George Sirois

Episode #36: A Conversation with Author George Sirois – 80s Nostalgia, WWE, Superheroes, and More 

https://archive.org/download/13thHrEps16On/13th%20hr%2036.mp3

Get ready for a mammoth episode – this is 70+ minutes of audio footage featuring author George Sirois!  We covered a ton of material, including tons of 80s trivia, like:

80s Hits Stripped – acoustic versions of 80s songs covered by the artists themselves (links to youtube)

Stan Bush’s “The Touch” (listen for clips in the podcast!)

The Transformers Movie 30th Anniversary

-The Undertaker – remember this guy?

This was a great conversation that could have easily have gone an additional hour.  We also had a chance amid the 80s nostalgia to discuss George’s books:

 

Click on the cover to be taken to the Amazon listing.

Abduction. Betrayal. Conspiracies. Murder. Welcome to the future of Sports Entertainment!

Out of work. Out of insurance. Out of options. All Stephen Barker wants is to provide a better life for his wife and child, and his only answer is to become a star in the last remaining sport in America, the Gladiatorial Combat League. But while Stephen’s intentions are noble, he has no idea that the GCL is becoming more and more corrupt behind the scenes.
The current World Champion, Kyle Flyte, is forced to deal with constant rule changes proposed by the head booker Vornakai, including the use of weapons in the ring. But Vornakai is keeping his latest plan to usurp the championship a secret from everyone. If it works, it will turn an ordinary man into a weapon to tear through the GCL ranks. All he needs is a test subject.
Someone like Stephen.

 

Click on the cover to be taken to the Amazon listing.

Put down the pen. Pick up the sword. Unleash the hero within.

Created by high school senior Matthew Peters, Excelsior – savior of faraway planet Denab IV – is becoming an Internet sensation as the main character of a popular online comic strip. But before Matthew can enjoy his burgeoning success, a beautiful older woman arrives at his school and tells him that not only is she from the planet Denab IV, but that Excelsior’s lifeforce lives within him.

Now, with Excelsior’s old enemies regaining strength, Matthew realizes he is the key to Earth’s survival and Denab IV’s salvation, and he has an opportunity that he never thought possible, to become his greatest creation. . .

Social Media Links

blog: http://www.georgesirois.com/

GR profile: https://www.goodreads.com/author/show/4103079.George_Sirois

Google+: https://plus.google.com/+GeorgeSirois/posts

Twitter: https://twitter.com/georgesirois

Instagram: https://www.instagram.com/georgesirois/

FB: https://www.facebook.com/excelsiorbooks/

George, it was a blast!  Looking forward to hearing more about the Excelsior audiobook when it officially releases.  Hopefully, we can have you back on to talk more in the future!

Thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

The Thirteenth Hour Podcast #35: Interview with Author Angela B. Chrysler

Episode #35: Swords, Flux Capacitors, Norse Myths … Interview with Angela B. Chrysler

https://archive.org/download/13thHrEps16On/13th%20hr%2035.mp3

Angela, the creator of the Brain to Books cyber blog tour, took time out of her busy schedule to talk for an hour.  We covered a vast amount of info: Back to the Future Delorean shirts, why having a flux capacitor is a good life decision, the Moon Patrol soundtrack, how her personal collection of weaponry influences her writing, why all the fuss about book reviews from the point of view of a reader and author, how persistence factors into writing, publishing, and life, and much, much more.

 

 

Email Address: angelabchrysler@yahoo.com

Website:  http://www.angelabchrysler.com/

Author Bio:

 Angela B. Chrysler is a writer, logician, philosopher, and die-hard nerd who studies theology, historical linguistics, music composition, and medieval European history in New York with a dry sense of humor and an unusual sense of sarcasm. She lives in a garden with her family and cats. Read More

Social Media Links

Official Site
Amazon Author Page
Goodreads Profile Page

Twitter
Pinterest
Facebook
Google+
Story Time on YouTube – if you ever have have had a desire to create a podcast, consider doing what Angela is currently doing, as referenced on the how to create a podcast post done for Kelly St. Clare’s blog.

Dolor and Shadow (Tales of the Drui Book #1) Official Page

Fire and Lies (Tales of the Drui Book #2) Official Page
Broken Official Page

Books Discussed on the Show

DOLOR AND SHADOW (TALES OF THE DRUI BOOK #1 … BOOK #2 TO BE RELEASED 7/1/16).

 Dolor and Shadow Large

Genre: High/Epic Fantasy

YouTube Book Trailer: https://www.youtube.com/watch?v=ovHqM9cHGDE

Summary:

 

As the elven city burns, Princess Kallan is taken to Alfheim while a great power begins to awaken within her. Desperate to keep the child hidden, her abilities are suppressed and her memory erased. But the gods have powers as well, and it is only a matter of time before they find the child again.

When Kallan, the elven witch, Queen of Lorlenalin, fails to save her dying father, she inherits her father’s war and vows revenge on the one man she believes is responsible: Rune, King of Gunir. But the gods are relentless, and when a twist of fate puts Kallan into the protection of the man she has sworn to kill, Rune obtains a power he does not understand.

From Alfheim, to Jotunheim, and then lost in the world of Men, these two must form an alliance to make their way home, and try to solve the lies of the past and of the Shadow that hunts them all.

BROKEN

 Broken by Angela B Chrysler 1600x2500

Genre: Memoir/Psychological Thriller/Non-Fiction

Awards: Finalist of the 2015 Wishing Shelf Awards

YouTube Book Trailer: https://www.youtube.com/watch?v=vqfR928fpWE

Summary:

And Death it calls as the stone crow breaks. Streaks of blood malform its face. Death becomes its withered eyes and the shadows whisper, “Lies.”

When a young journalist, William D. Shaw, seeks out Elizabeth, an acclaimed author, in hopes to write her biography, the recluse grants him twenty-four hours to hear her story. What unfolds are events that teeter on the edge of macabre and a psychological thriller.

While toggling the lines of insanity, Elizabeth examines her past filled with neglect, rape, abuse, torture, and pedophilia. The more Elizabeth delves into her psyche, the more William witnesses the multiple mental conditions Elizabeth developed to cope with a life without love, comfort, protection, trust, physical human contact, affection, therapy, or medication.

With the use of existentialism, I wrote Broken in an attempt to philosophical determine what I had become and why. Instead, I found the awareness I needed to seek help. Broken is the road map I took to arrive at “Awareness” and seek medical attention.

Angela B Chrysler BUSINESS CARD back

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Starving Artist Section: where I talk about making a few bucks on the internets!  This week’s app is Nextrack, which pays you (via gift cards, albeit slowly) to work out.  It works via mpoints/mplus points, which is a point system used by a number of other games and apps.  You can only redeem so many per day, but you can also earn free coupons and such.  Nice little bit of positive reinforcement for maintaining an exercise habit.  Available for Android and iOS.

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Schedule for the next few weeks:

4/18/16: Episode #36: a conversation with author George Sirois

4/25/16: Episode #37: fantasy author Kelly St. Clare

5/2/16: Episode #38: knife throwing

Thanks for listening!

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  • QR code email signup Signup for the mailing list for a free special edition podcast and a demo copy of The Thirteenth Hour!
  • Follow The Thirteenth Hour’s instagram pages: @the13thhr and @the13thhr.ost for your daily weekday dose of ninjas, martial arts bits, archery, flips, breakdancing action figures, fantasy art, 80s music, movies, and occasional pictures or songs from The Thirteenth Hour books.
  • Website: https://13thhr.wordpress.com
  • Book trailer: http://bit.ly/1VhJhXY
  • Interested in reading and reviewing The Thirteenth Hour for a free book?  Just email me at writejoshuablum@gmail.com for more details!

Preview of Weekend Festivities

This upcoming Monday, on the podcast, fantasy author Angela B. Chrysler, will be on!  She’s been featured on this blog a few times before, and she’s heading up a huge cyber convention that’s also going on this weekend: the Brain to Books Fantasy Cyber Convention, starting this Friday (i.e. tomorrow), 4/8/16.

b2b

Click on the picture above to learn more about this novel on Goodreads.

There’s a massive book giveaway as part of the convention.  You can see the books here.  I’ll be donating an e-copy of The Thirteenth Hour.  You can enter the contest here.

Speaking of which, I’ll have a “virtual booth” at the convention, as well, which will mirror real life, since I’ll be at a library event on Saturday.

I have a free raffle for both events going on using the same Rafflecopter.  You can win one of the three ebooks:

 

 

See you at one of these events!

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The Thirteenth Hour Podcast #34: Archery in the Media

Episode #34: How Archery Gets Portrayed Inaccurately in the Media 

Discussion of how not shoot a bow by modeling Hollwood, book covers, and other art

https://archive.org/download/13thHrEps16On/13th%20hr%2034.mp3

The Hunger Games movies and books have created a resurgence in archery as a sport.  A lot of times, beginners will wrap a finger around the arrow to keep it from falling off.  But it’s best not to ever put your fingers anywhere near the tip of the arrow.

Some different grip styles of drawing a bow.  There isn’t necessarily a right or wrong – just depends on the gear you have.

The famous Diana statue by Augustus Saint-Gaudens.  I originally thought she was using a thumb style draw.  But after looking at the statue more closely, she isn’t; she’s pinching the arrow nock, a common way beginners think bows are drawn (they can be, though it’s hard to manage a stronger pulling bow this way).  Since she’s supposed to be a hunter, probably not a hunting bow.

diana.jpg

 

Not sure what’s going on here – guess it’s some stylized version of the pinch grip.

Image result for archer drawing bow mechanical release

There are some situations where the drawing hand is in this position, but it’s when a mechanical release is used.

Here, Oliver Queen from Arrow shows an anchor point on his chin, important for accuracy, The position of his right hand seems a bit off in this photo, though I can’t imagine they were using real arrows on set.

Lara Croft from Tomb Raider (2013) shows the same.  This game actually portrayed archery pretty well, though there some artistic licenses clearly taken.

A floating anchor point (the drawing hand is not anchored to another part of the body, like the face or chest).   Not great for accuracy …

http://geekdad.com/2014/08/hawkeyes-fault/ – a funny article about the portrayal of Hawkeye in the Avengers movies.  The 2012 version of the comics, though, portrayed archery more realistically.

Needless to say, art is. of course. different from real life and gets a pass on one level for creative license.  But it makes it not the most reliable place from which to learn – at least when it comes to archery.

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News: free raffle for these three ebooks until 4/10! http://gvwy.io/9fdxaih

Brain to Books Fantasy Cyber Convention 4/8/16!

As always, thanks for listening!

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The Thirteenth Hour Podcast #33: Archery and PVC Bows

Episode #33: Archery

https://archive.org/download/13thHrEps16On/13th%20hr%2033.mp3

This episode focuses on archery, which I’ve featured a few times on this blog (see links below) and on Instagram, since it features in The Thirteenth Hour, though it will play a bigger role in the yet-unnamed sequel.

https://13thhr.wordpress.com/2015/02/07/on-the-state-of-archery/

https://13thhr.wordpress.com/2015/02/09/on-the-state-of-lars-andersen-speed-shooting-and-armchair-quarterbackery/

If you’re interested in making your own bows and arrows, here are some posts and links to get you started.  Using PVC, you can make a cheap, durable, and powerful bow in an afternoon.  There’s still a learning curve, but it’s not nearly as steep as it would be to make a bow the traditional way.

Here’s how to make this takedown bow:

IMG_4635

Clicking on the picture will take you to an accompanying youtube video.

https://13thhr.wordpress.com/2015/02/10/how-to-create-your-own-three-piece-takedown-pvc-fiberglass-bow/

The blue bow below is a variation of the model above:

IMG_6204

https://13thhr.wordpress.com/2015/07/07/how-to-create-your-own-three-piece-takedown-pvc-fiberglass-bow-part-2-the-fourth-of-july-bow/

I’m working on a small how-to guide that goes into more depth on the making of the bows above as well as a crash course on archery – watch for more updates in the coming months.

The bows below as also takedowns of different designs:

DSC_0169

https://13thhr.wordpress.com/2015/09/06/the-imperial-ranger-three-piece-pvc-takedown-bow/

DSC_0180

https://13thhr.wordpress.com/2015/09/11/auroras-bow-a-compact-two-piece-pvc-and-fiberglass-tent-rod-takedown-bow/

Clicking on the picture above will take you to a video on youtube.

The bow below is a little different.  It’s a children’s bow made of bamboo, though repurposed from a Halloween costume prop.

2015-10-31 12.17.23

https://13thhr.wordpress.com/2015/10/31/the-halloween-bow/

This is the hunter’s bow from A Shadow in the Moonlight:

bow hunter

If you’re interested in learning more about this particular model, signing up for the mailing list will give you access to a special podcast that talks more about it.

I highly recommend you check out videos on youtube such as the Backyard Bowyer channel by Nicholas Tomihama as well as the Google plus community for PVC bowmaking, a great resource!

Next week, archery in the media!

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In other news, the 80s style ending song that I previewed last week is done.  As I mentioned before, I decided to write a song to accompany The Thirteenth Hour, a novel I wrote influenced by the 1980s films I loved as a child.  Those movies often had theme songs that played in the opening or ending credits referencing the story, title, or themes involved.  Sometimes, the lyrics were largely unintelligible but relied on a catchy riff or beat to carry the song.

“Searching for Forever,” with its synthesizer backing track, electric guitars, and lyrics that allude to various 80s songs and the plot of the book is my attempt to pay homage to this aspect of 1980s cinema.

You can hear it at https://joshuablum.bandcamp.com/track/searching-for-forever).  

As always, thanks for listening!

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The Thirteenth Hour Podcast Musical Interlude – “Ending Credits” Song – “Searching for Forever”

Searching For Forever:

https://archive.org/download/Songs_201608/SearchingForForeverFinal.mp3

Since The Thirteenth Hour was a book inspired by 80s fantasy movies, I thought it needed its own ending theme to pay homage to the kinds of songs that always tended to play over the ending credits, often done by bands like Survivor and such.  You can check out the soundtrack page on instagram, this post, or the accompanying podcast on musical influences for the book (mostly new wave 80s synth stuff), but I was going for a song that had vague references to lyrics I recalled from songs from this genre plus the requisite synthesizers and electric guitars.

There are some references to the storyline itself (e.g. “searching for forever,” referring to Logan’s quest to find the secret to eternal life; “riding on a rainbow,” referring to Lightning’s trail of rainbow colored exhaust; and “aurora borealis,” a reference to the aurora Logan and Aurora see at the end of the book – which is an aurora australis, technically, but I took some artistic liberties with the lyrics since the syllables of borealis fit better in the song.)

I also wanted to make it a happy song, so the rhythm is fairly quick (about 125 beats/min).  You can listen to it above on on the main soundtrack page on bandcamp, where you can download a high quality mp3 for the backing track and the full version with vocals.

Lyrics 

Intro

C Am F G

 

 

Verse 1

C

Look into my eyes

                       Am

Can’t believe I found you

                                   C

We’ll find our way together

             F          G

In this crazy world

 

Verse 2

Fly into tomorrow

Riding on a rainbow

The future is ours

So hold on tight

 

Chorus

F                        G

Searching for forever

C                             Am

Who could have known 

F                          G

Searching for forever

C                      Am  F   G

I’d find it with you …

 

Verse 3

Look how far we’ve come now

Shoreline under night skies

Aurora borealis

Will guide us home

 

Verse 4

We’ll find our place yet

Dreaming is believing

We only need each other

So don’t let go

 

Chorus

Instrumental solo

Chorus x 2

 © 2016 Joshua Blum

I just finished this accompanying image to go with the song – watch it being created here!

Logan & Aurora Searching For Forever Final Big.jpg

As always, thanks for listening!

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Your Star Will Glow Forever – Free x 48 hrs!

The illustrated children’s book, Your Star Will Glow Forever, that I wrote and illustrated this past fall as a Xmas gift for my daughter is now up for grabs on Amazon free:

http://amzn.to/1RzlrFI

This is a little essay about how the book was created:

http://marthareynoldswrites.com/2015/11/28/nov-28-meet-ri-author-joshua-blum/

This slideshow requires JavaScript.

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The Thirteenth Hour Podcast #32: Guest Fantasy Author Joshua Robertson and New Song Preview

Episode #32: Live Interview with Fantasy Author Joshua Robertson and Preview of New Ending Song

https://archive.org/download/13thHrEps16On/13th%20hr%2032.mp3

Today, I’ve very pleased to welcome dark fantasy author Joshua Robertson to the show.  It was a fun conversation and a chance to talk about all kinds of things related to fantasy, writing, and the like.

Turns out that we had very similar journeys in writing – he created a fantasy world as a kid (1999) and then re-edited the manuscript for a long time until recently publishing the stories he’d worked on since adolescence.  In fact, his first novel released publicly, Melkorka, he re-wrote 7 times!  Holy persistence, Batman!

He also discusses some of his most recent works, including Dyndaer, which was just released.

thriceseries

If you’re curious about some of the short stories that we read and discussed on the podcast, here are titles and links:

A Midwinter Sellsword – an ongoing short story series based on a table top game world.

Grimsdalr – a retelling of the Beowulf myth

Anaerfell – the short story that introduces readers to the Thrice Nine Legends series – Josh recommends that new readers to his works start here.

Josh’s ongoing story on Wattpad, The Eadfel: Game of Houses, is available here.

The story that I’m trying to turn into a novel, the modern retelling of the sleeping beauty fairy tale, is on Wattpad here.

If you’re an author or considering becoming one, Josh discusses a lot great information I wish I’d known years ago!  To use a handy but one of those annoyingly overused catchphrases of internet marketing, he brings a lot of high value content to the conversation (as well as to the podcast)!  Pay particular attention to his discussion on the importance of listening to your critics, making personal relationships with people on social media, starting the process of building your audience early (before publication – if you recall nothing else, remember this!!), the importance of a mailing list, and what he found most helpful as a young writer.

And … if you’re an author and are interested in publishing a short story through Josh’s publishing company, Crimson Edge, check out this anthology entitled “Maidens and Magic” – still taking submissions until 6/1/16.  Check it out!

Author Bio (links to Goodreads)

Joshua currently lives in Alaska with his wife and children. In 1999, he began crafting the world for Thrice Nine Legends, including Melkorka and Anaerfell. He is also the author of the A Midwinter Sellsword and Gladiators and Thieves in the Hawkhurst Saga. His short story,Grimsdalr, is inspired by the tale of Beowulf.

Social Media Links

Amazon

Goodreads

Facebook

Twitter – look for the #fantasychat

Youtube videolog/podcast – The Writer’s Edge

Crimson Edge Facebook Page and Book Club

It was great having Josh on the show.  Josh, if you’re seeing this, know you’re welcome back anytime!

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Before I go, I’ll leave you with a work in progress – as I mentioned, The Thirteenth Hour is getting an ending song.  Since it’s a book inspired by 80s films, I figured it needed an 80s style ending song replete with synthesizers and electric guitars.  It’s not done, since the vocals still need to be worked in, but I’ve finally finishing recording the instrumental parts, which you can listen to here, on The Thirteenth Hour soundtrack page on Bandcamp.  Look for updates on the soundtrack page on Instagram (@the13thhr.ost).

star glow cover 6x9 front

Amazon giveaway for the children’s book, Your Star Will Glow Forever, is open until 3/22/16!  Stop by to see if you can score a free copy.  Mailing list subscribers find out about future giveaways and days when books go free early!

As always, thanks for listening!

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The Thirteenth Hour Podcast #31: Special Edition – Radio Interview from 2/16/16

Episode #31: Special Edition – Redux from WNRI Author’s Hour Radio Show Interview from 2/16/16

https://archive.org/download/13thHrEps16On/13th%20hr%2031.mp3

-Today’s episode is a recording of an interview I did with WNRI radio host Wayne Barber about a month ago on his show, The Author’s Hour.  He was kind enough to read The Thirteenth Hour before the interview, and it’s always fun to hear other folks’ points of view.  There were a number of callers with questions as well, some specific, some general.  Overall, a fun time, so if you didn’t catch the interview on the radio or livestream a month ago, you can hear it now.

-In other news, there’s currently an Amazon giveaway for the picture book I originally wrote for my daughter, Your Star Will Glow Forever. Just click on the link above to go to it.  It’s free, no purchase needed, and it’ll go on until 3/22, 11:59 PDT.

-Next week, we have another live guest – fantasy author Joshua Robertson!

As always, thanks for listening!

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What Would A Thirteenth Hour Game Look Like?

All the reminiscing about past video game making (mis)adventures recently in the podcast with my brother and the accompanying post got me thinking – would it be possible to actually make a game to accompany The Thirteenth Hour?  Given that I originally thought of parts of the book more as moving pictures sequences rather than text suggests there are some parts that could translate well into a game, but I think it might be overly ambitious to try to create the side-scrolling Final Fantasy style RPG I originally envisioned.  It’s no wonder I couldn’t finish that thing.  I can’t even finish a Final Fantasy game someone else has made! 🙂

But since I already have a 2D sprite of Logan flying on his hoverboard, Lightning, it might be possible to create a little one-level game where he’s flying through a 3d landscape, like in the trailer I made:

The Thirteenth Hour Trailer.gif

The player would control him in an over-the-shoulder view, trying to fly above or below obstacles, like sea serpents jumping out of the water or rock formations jutting out of the rocky coast:

There would also need to be a sort of artificial “ceiling,” to keep the player from just flying over everything.  Flying too low would result in a fiery crash (if over the beach) or a watery crash (if over water).  Sea serpents popping up randomly would also preclude simply skimming over the water.  There could even be an evasive maneuver, like a barrel roll, to fit though tight places or avoid the sea serpents.

In order for there to some sense of urgency, each run could be timed.  Logan’s first experience with flying on Lightning in the book occurs when he sets off to find Aurora, so the driving force of the game could be that Logan needs to get to Aurora as quickly as possible, which would be consistent with the actual story.  So a quicker time would be yield a better score.

Other ways to keep gameplay interesting: trying to snag powerups (infinity signs!) that would give Lightning some special ability.  Lightning doesn’t really have equipped weapons in the book, but maybe the powerups could cut seconds off your time or render you invincible to obstacles for a period of time.  Or, they could help you regenerate health, which would be depleted if you bump into something.

I guess, in many ways, this sounds like those endless runner style-games that are so popular for mobile phones.  However, I think the ability to fly keeps it from being entirely rail-driven … at least, the player would hopefully perceive more freedom because of flight (that’s my theory, anyway).  The one thing about those games is that the environments are often randomly generated, giving you limitless replayability.  Programs like Unity give you the ability to make apps for phones, and getting an app on the Google Play store is not very expensive.  It might be a fun little promo item that’s good for quick play on the go.  Plus, since I already have music written for the book, I could just use the soundtrack I have already created.

However, the big obstacle I can see so far is that even if I retaught myself how to use programs like Multimedia Fusion, I don’t think they can do 3d landscapes easily.  I’m sure there might be a way to jury-rig something to create the semblance of 3d, kind of like how we had to jury rig Klik ‘N Play to make side scrolling levels, but I’d need to do more research into it, and I doubt an environment could be randomly generated.  However, that doesn’t necessarily mean this is all for naught.  Just another idea on the backburner until technology catches up to the power of imagination 🙂

If you’re reading this and thinking, “I could do that,” check out the games idea page – feel free to leave suggestions or ideas there as well!

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The Thirteenth Hour Podcast #30: Homebrew Video Games with My Bro

Episode #30: My Brother Joins the Show and Talks About Homebrew Video Game Creation

https://archive.org/download/13thHrEps16On/13th%20hr%2030%20Jeremy.mp3

Today, I have my first live guest!  My brother, Jeremy, who writes about video games on his blog, Pixel Grotto, joins me for a conversation about the video games we made (and tried to make) when we were kids.  It all started when Jeremy got interested in a graphical video game making software program called Klik ‘N Play (this was in the late 1990s), and started making homebrew games.  The nice thing was that because it was graphical, the learning curve to making games was considerably lower.

TRUQ1

Eventually, I became interested, too, and decided to make fan games of my own, starting with one called Tomb Raider: The Unicorn Quest, where a young Lara Croft goes on a search for a unicorn with her mentor, who is ambushed and killed not long after they locate the mythical animal, leaving Lara stranded on a quest to save the unicorn and avenge the death of her mentor.  It sounds better than it really was!  But I’ve recently relocated the game files – those and more about the game can be found in the separate post here).

I wrote in a previous post about plans to make a sequel that I think I was going to call Tomb Raider: Shadow of the Wolf, with better animations … but that ended up in development hell, as they say.  You can read more of here).

Links to download the other games we talked about (games about chimp fighting, breakdancing, etc) are here.

Links to the gamemaking software we talked about:

Klik ‘N PLay

The Games Factory

Multimedia fusion

Clickteam Fusion – the modern, free version of the above programs

Unity

You can follow Jeremy on Twitter as well to get real-time updates and his unique insights into games and how we play them.

Here are a few links to his articles on his Tumblr site:

http://pixelgrotto.tumblr.com/post/131556691816/mobile-for-sommerlund-and-the-kai-when-i-was-a – on the Lone Wolf game books and how they were visual novelized

http://pixelgrotto.tumblr.com/post/129636036426/now-playing-knightfall-warning-lots-and-lots-of – on the Batman: Arhkam Knight

As always, thanks for listening!

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The Thirteenth Hour Podcast #30 Bonus Track: Homebrew Games – Tomb Raider, Chimp Fighting, 80s Bboying, and The Thirteenth Hour

As mentioned in the 30th episode of The Thirteenth Hour podcast, my bro and I tried to make video games when we were kids.  Tried is the operative word, since many didn’t get finished.  My brother completed more than I did, but unfortunately, they’ve been lost to the ether of the internet, at least for now.  So instead, this is a page of games I worked on.  I doubt I’ll get around to finishing them since I’ve basically forgotten how to use the programs we used, Klik ‘N Play (KNP) and The Games Factory (GF), so this is a of museum of sorts.

I don’t know if you can find these programs easily today, but you can download a more advanced, free version called Clickteam Fusion (CF), which I think should open any of the game files below.  There are links to compressed folders below where you can run the .exe file to play the game (if it was completed); you can use CF, GF, or KNP to open the .gam file to see the levels and the sprites.  WARNING – these games don’t run very well on today’s computers!  Just a warning that the gameplay, which was never stellar, is even buggier than it was back in the day …

If you wish to use any of these sprites or elements of these games in your own indie games, please feel free to do so; I only ask you please link back to this page!

Tomb Raider: The Unicorn Quest

You can download this game here.

My first completed (fan) game, finished in 1999 or 2000, where a young Lara Croft goes on a search for a unicorn with her mentor.  Not long after they find one, their guides turn rogue after deciding they want the unicorn for themselves.  Lara’s mentor is killed, leaving Lara stranded in the woods.  She decides to save the kidnapped unicorn and avenge the death of her mentor.  I hand drew the animations for Lara, as well as a first person point of view perspective of her shooting dual pistols.

Sounds better that it really was.  The gameplay, 20 years later, is basically ASS 🙂

Nonetheless, here are some screen shots:

TRUQ1

The title screen

TRUQ2

The intro

TRUQ3

Lara’s job interview – how she finds a mentor

TRUQ4

Lara’s mentor gets in trouble

TRUQ5

The first level

TRUQ6

Lara flips while facing the first boss

TRUQ7

One of the mindless bonus levels where Lara gets shot out of a cannon (?!) and goes flipping around a room getting power-ups.

TRUQ8

Lara’s in trouble!  3 motorcycle riders with machine guns are racing to find her, in true 80s movie style.

TRUQ9

Lara steals one of their bikes …

TRUQ10

… you get to this very frustrating level to play – you control Lara as she rides along the desert landscape trying to inexplicably avoid boulders falling from the sky.  I programmed it so the boulders with target your movements, but due to the shite control, it is irritating to play. 

TRUQ11

Like a retro Lucasarts game, you don’t really die in this game … if you run out of hearts, the level basically restarts.  In the interim, you see this screen.

TRUQ12

First person shooting in a boss level – the animations of the guns (slides going back, shell casings ejecting, etc) were hand drawn, then compiled in the games program.  

Tomb Raider: Shadow of the Wolf

Never finished, but you can download the working .gam file here, which you can use to make a game of your own.  For animated gifs, see the post immediately below.

I wrote about this game here, so won’t repeat myself, but the story (I think) revolved around Lara trying to recover a mythical sword rumored to be part of the Regalia of Japan before a group of ninjas intent on finding it first do.  ‘Nuff said!  I do, however, have a little backstory script written for the plot which I may add to and make an actual fanfic short story one day, which may give me something to do with the pictures I drew.

Chimpoeria

You can download it here.

This was the second game I finished – a chimp fighting game.  As a play on the Afro-Brazilian martial art, capoeria, it’s called Chimpoeira.  The game doesn’t run very well on today’s machines – the movements and controls are too erratic to be very enjoyable, but on the 200 MHz machine I had in college, I had a lot of fun playing this game after I made it.

chimp

The graffiti style title screen

chimp2

The training screen

chimp3

Fighting the grey chimp – you ever-present arch enemy

 

The Drummer’s Beat

Never finished, but you can download the working .gam file here, which you can use to make a game of your own.

While I was working on the above games, I was also working on a bboy game where you play a kid in the early 80s running around the Bronx learning how to breakdance.  You have to convince a group of local bboys to teach you in exchange for helping them find a place to practice (a constant real-life hassle for most bboys and bgirls).  The title comes from the Herman Kelly and the Life song “Dance to the Drummer’s Beat,” a good old school breaking beat.

This ended up being a pretty ambitious project, since in addition to making all the animations for the dancers and a breaking battle engine, I wanted to make a city for your character to run around in to give it some RPG elements.  Interestingly, the latter part was what I got hung up on and eventually stalled the project.  The battle engine was more of less done, though it wasn’t great in terms of gameplay, and most of the animations – arguably the more tedious and time consuming part – were done, so if someone wishes to make a 2D breaking game, please feel free to use the above file.  I’ll be first in line to play it!

(If you’re interested in playing an actual, finished bboy game, I’d recommend Bboy for the PSP or PS2, especially since actual OG bboys were used as character models. Unfortunately, that game hadn’t come out at the time I was working on this.  It does most of what I was trying to anyway.  Though I haven’t played it, I heard the PSX game Bust a Groove is another, earlier game where you can apparently bboy).

I didn’t have a chance to go through the myriad animations and turn them all into animated gifs, but here are two:

6step animated gifone of the footwork animations

mills animated gifthis windmill-nutcracker-backspin combo took forever to animate!

Here are some screenshots:

drum1

drum2

Intro screens

drum3

Your main character is the kid on the left, watching the bboys practicing outside your apartment.  Little do they know you’ve been trying to do what they do in your room.

drum4

Eventually, you get up the guts to ask them to teach you something.  They sort of agree, once you show them what you’ve been trying to do.  Ah, hip hop, the great social equalizer.  However, they’d like your help in finding a better place to practice …

drum5

… so you start running around the city, where you can enter stores and talk to people.

drum6

Unfortunately, if you get hit by a car, you end up in that big cypher in the sky.

drum8

You could eventually earn some cash, which you could spend on things like apples for more energy or better clothes to make it easier to do spinning moves.  OR … you could apparently blow it all on a prostitute, haha!  I totally don’t remember adding any of this but laughed out loud when I found the “Death by Prostitute” level I had apparently included.

drum9

If you blew your $$$ on a hooker, though, things didn’t end so well for you in this depiction of pre-AIDS antiretroviral medication (a midi file of “Sexual Healing” would be playing on this screen).

drum7

However, if you managed to avoid these temptations and kept practicing, you’d eventually be rewarded with more moves and better gear.

 

The Thirteenth Hour Game

Although I’ll have to do a separate post on this later, I originally thought The Thirteenth Hour might be best as a game rather than as a book (before I knew about ebooks), so I set out on the ambitious task of making it into a video game.  Not surprising I didn’t finish, but given the length of the book, I’m impressed as how much time I managed to sink into this clearly unrealistic goal.

output_B3j4UO  I modified a Mega Man 2 character sprite to make the main characters – here’s Logan and Aurora on Lightning.

logan lightning animatedThis one is different.  I think I drew this one from scratch and have since used it in the original trailer and other videos.

Here are some screen shots:

13hr1

The intro, with lyrics from Alphaville’s “Forever Young” (playing in the background, of course)

13hr2

The classroom scene – seen out of Alfred’s eyes as he gets drowsy …

13hr3

… and falls asleep.  In the background, you can hear 13 chimes going off to mark the ringing of the 13th hour.

13hr4

Once asleep and dreaming, Alfred encounters two shadowy figures who tell him the tale of The Thirteenth Hour

dragon

At some point, our heroes will encounter this guy …

outpit(1).gif

This grainy animated gif shows the little intro to the cast of characters …

I’ll have to go back and take a closer look at this pre-game, so for now, to be continued!

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The Thirteenth Hour Podcast #29: Censorship, Children vs. Adults, and Raffle Winner

Episode #29: What age group is The Thirteenth Hour for?

https://archive.org/download/13thHrEps16On/13th%20hr%2029.mp3

-I get asked this question occasionally and am still refining my answer, which is generally, “adult, though teens over 16 may enjoy it as well.”  The only ones who generally seem interested in the answer are parents or grandparents not interested in the book for themselves but as a present for the children in their lives.  I feel it’s better to let them know what to expect first rather than have them surprised when little Johnny lets them know that someone in the book said, “oh, shit!”

That said, there are no f-bombs (sort of the king of English curse words), but, in the fine tradition of the 80s movies from which it drew inspiration, there are a few four letter words sprinkled in the text for emphasis.  No one has sex, either on or off the page.  No one loses a head or has organs ripped out.  But there are some fight scenes, as well as some introspective narrative passages on more adult-oriented things like growing older, waxing nostalgic for the seeming simplicity and innocence of childhood, the inevitable regrets along the way, the aftermath of traumatic experiences, the complicated and halting way romantic relationships start, and the struggle to become one’s own person … stuff that may not necessarily be the most interesting to an eight year old.  I sometimes say that if it were a movie, it’d probably get a PG-13 rating, which coincidentally, is what the movie The Martian is rated, and that does have a few f-bombs 🙂

Anyway, sometimes I think we protect children in very weird ways (e.g. banning books and other kinds of media).  But that is a different topic altogether and dangerously close to real world activism, which this corner of the internets strives to steer away from.

Onto other things …

-Although I’ve had guests on the show before (e.g. authors Lo-arna Green and Coreena McBurnie), I’ve not had live guests yet.  That is, until next week, when my brother, who writes about video games, will be joining me live!  We’ll be discussing the video games we tried to make when we were kids (as I discussed previously in this post which has a collection of Tomb Raider sprites I made for a game I never finished).

Starving Artist section: make some passive $$ by watching videos on your phone (you don’t have to watch ’em!) on Swagbucks!  See this guide on Reddit for the apps you’ll need to get in order to maximize your points:

https://www.reddit.com/r/SwagBucks/comments/229bf6/detailed_guide_about_swagbuckscom_for_the_newbies/ 

-Lastly, today I announce the winner of last week’s raffle hosted by Kelly St. Clare, chosen at random by the gods in the Rafflecopter machine:

Jeremy J., you’re the big winner! (You’ll be receiving an email from me with more info).  Congratulations!

As always, thanks for listening!

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Win a Free Copy of The Thirteenth Hour

You can win a free Kindle copy of The Thirteenth Hour in this rafflecopter that author Kelly St. Clare was kind enough to host on her site:

Enter the Raffle Here!

Not sure what this is all about?  Inspired by 80s fantasy, scifi, and teen movies, The Thirteenth Hour is a fairy tale for adults about growing up, staying young, and finding the unsung hero inside.  And you can get a copy free by entering this free raffle.  There are a few little tasks to do that helps determine who wins.  You’ll be awarded points depending on what you choose to do. Some activities are worth more than others. The more points you get, the higher your chances of winning!

For example, tweeting a message earns you 1 point. Leaving a comment below an article on Kelly’s site gets you 2. Subscribing to the free weekly podcast on iTunes yields 3 points, and so on.  You’ll see when you enter the raffle.  All activities are pretty painless, and none require to do anything idiotic like give your phone number, credit card info, or the usual internet marketing rigmarole.

The contest runs for a week, until 2/29!  Good luck!

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The Thirteenth Hour Podcast #28: 80s Movies Part 2 – Teen Movies

Episode #28: 80s Teen Movies, Author Coreena McBurnie Reading

https://archive.org/download/13thHrEps16On/13th%20hr%2028.mp3

Man, this was a super long episode.  I guess I got carried away talking about the 80s teen movies 🙂  Anyway, these were all influences, one way or another, for The Thirteenth Hour and the themes running through the book (i.e. figuring yourself out while straddling the line between childhood and adulthood, then trying to find your way in a seemingly inhospitable world).

-More on the writer of many of these films, the late, great John Hughes, as remembered by a teenage penpal he kept correspondence with for a number of years.

-Movies discussed (that link to Youtube clips):

Sixteen Candles 

-always loved the song at the end (done by The Thompson Twins)

The Breakfast Club

great scene – Bender falls through the ceiling – cracks me up every time!

Some Kind of Wonderful

-Ahh, first kisses.  Something special about them, especially when it’s with a longtime friend.

-As an aside, the John Hughes film Pretty in Pink was similar in some ways, but the genders were switched and had a great ending song by OMD.

Real Genius

-The great ending song by Tears for Fears

-Speaking of ending songs, The Thirteenth Hour is getting its own 80s-style ending song soon!  Details to come.  Watch for it on the soundtrack page on bandcamp!

-Ever want to learn to throw playing cards?  Now you can learn to throw like Logan from The Thirteenth Hour with, well, a handmade Thirteenth Hour throwing card kit.  Available on eBay.

Kelly St. Clare, who recently wrote a post here about her experiences with the social media crowd blasting site Thunderclap, has been kind enough to host a raffle for free copies of The Thirteenth Hour on her site starting 2/22 (today)!

-Guest reading by historical fantasy author Coreena McBurnie from Prophecy, a novel about Antigone, from the Greek myth Oedipus Rex.  Welcome to the podcast and thank you for sharing a segment of your work!

5150IQRpJML._SX322_BO1,204,203,200_

-Starving Artist section: make some passive $$ by watching videos on your phone (yo udon’t have to watch ’em!) – Checkpoints

As always, thanks for listening!

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The Thirteenth Hour Podcast #27: Special Edition – Podcasting for Authors

Episode #27: Podcasting for Authors

https://archive.org/download/13thHrEps16On/13th%20hr%2027.mp3

This is an episode that breaks a little from my so-called tradition of talking about escapist entertainment and discusses things that may actually have, well … practical use to you if you’re an aspiring writer or artist.

This past week, fantasy author Kelly St. Clare was kind enough to host an article I did on podcasting as easily and cheaply as possible.  (If you haven’t checked out her great series, The Tainted Accords, do yourself a favor and do so!)  She, in turn, discussed her recent experience with the social media crowd speaking site, Thunderclap.

In any event, this particular episode touches on some of the material in the post above.  But whereas the post walks you through the creation of a podcast, this audio clip is more of a dialogue about why podcasting may be of help to you as an author/artist and discusses some suggestions about what you can do with it as a platform (e.g. interviews with guests, behind-the-scenes stories, influences, etc).

I reference the article “1000 True Fans” by Kevin Kelly in the podcast.  It’s talked a lot about in marketing circles, and folks like Tim Ferriss often cite it as a model for developing a dedicated following.  On a smaller scale, working towards a dedicating podcast following has the potential to accomplish much the same thing in a way that’s more difficult to achieve with traditional social media, which can be more superficial and ADHDish.

Stay tuned for more on this subject in the future, as well as a live guests on the podcasts!

Lastly, Kelly St. Clare was kind enough to host an upcoming rafflecopter giveaway for The Thirteenth Hour on her site.  Stay tuned for more info in the coming days.

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Now Available! Thirteenth Hour Throwing Cards – Instructional Kit and Handmade Training Cards

Now you, too, can throw playing cards like you favorite superpowered mutant.  Like I mentioned in this previous post, it’s not hard to learn to throw playing cards like Logan does in The Thirteenth Hour.  But it does help to know a little about the technique and have the right cards.

Wait no longer.  Thirteenth Hour throwing cards are now here.  You throw heavier, more rigid cards first in order to get the technique down, then work your way down to lighter cards until you;re throwing regular playing cards.  This kit is essentially a pair of “training wheels” to jump start your throwing while keeping your confidence up and frustration low.  They’re handmade and contain pictures from The Thirteenth Hour and come in different weights:

1.) laminated cards with Thirteenth Hour illustrations (weigh 5 g each) x 2
2.) unlaminated cards with Thirteenth Hour illustrations (weigh 3 g each) x 3
3.) regular playing cards (weigh 1 g each) x 3

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So you start with #1, then go to #2 when you have the throw down, then go to #3 when #2 is too easy.  At that point, you’ll be able to use a regular deck of playing cards you can find anywhere.

Comes with a set of instructions showing the basic throw and grip variations.

You can get them on the eBay store here or on my Square online store here.

UPDATE (2/15/16): Well, the first time I posted these on eBay, they were removed since eBay doesn’t allow weapons to be sold, and I guess “throwing cards” were flagged as potential implements of destruction.  It probably goes without staying, but I’ll paraphrase what’s said on the packaging on the cards themselves:

These aren’t intended as weapons!  Even in the book, Logan uses them as a distraction.  The idea that could you could seriously injure someone from thrown paper playing cards is not without its legends (see the original post for a book by magician Ricky Jay about it), but if you have any doubts, check out this Mythbusters episode where the myth of the lethal throwing card gets busted.  Ricky Jay actually makes a cameo as well).  However, you should still exercise caution, since if you get really good, you can cause small paper cuts, and walls and doors may get chipped.  That said, these are primarily novelty items.  If you’re seriously looking at them as a way of defending yourself, I wish I could say different, but there are many, many more effective ways!!  Throwing cards for self defense is probably best left in the realm of fantasy unless done for distraction, like Logan did in the book.  Of course, a handful or dirt or some coins to the face would do the same with much less practice, too.

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This clip, posted on Instagram and on the Youtube channel, shows the creation of the drawing used for the label:

ezgif.com-video-to-gif

UPDATE (2/18/16): There’s now a video showing the cards in action!

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Joshua Blum Interview by Author Coreena McBurnie

Thanks to Coreena McBurnie, author of the mythological fantasy book Prophesy, Book 1, Antigone: The True Storyfor featuring this interview of me on her blog.  I had a chance to talk about topics like the creation of The Thirteenth Hour, how it was influenced by 80s fantasy, scifi, and John Huges teen movies, and how I envisioned the characters, especially their struggle to become adults in a world that doesn’t quite know what to do with people that are not quite teenagers but not yet firmly ensconced in the supposed security of middle adulthood (kind of like our actual world).  Watch for Coreena’s interview coming here soon as well as her appearance on the weekly podcast!

http://coreenamcburnie.com/2016/02/10/author-interview-joshua-blum/

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The Thirteenth Hour Podcast #26: 80s Movies Part 1

Episode #26: 80s Movies Part 1

https://archive.org/download/13thHrEps16On/13th%20hr%2026.mp3

-News: Upcoming radio show appearance on 2/16: Email the host, Wayne, with questions or comments for a chance to win a copy of The Thirteenth Hour.

http://waynebarbersauthorshour.blogspot.com/2016/01/brand-new-radio-show-authors-hour.html

Event Details (Live at 1380 AM WNRI or livestream, 9 AM EST 2/16/16)

-More News: brand new audio page for songs on Bandcamp – two new songs in the works!  Stay tuned for more info.

-Even More News: Read most of The Thirteenth Hour ebooks for free!  The standalone prequel, A Shadow in the Moonlight, is free on Amazon and Smashwords.  The standalone epilogue, “Falling Leaves Don’t Weep,” is now free on both Amazon and Smashwords.  And, you can get about 25% of The Thirteenth Hour free when you join the reader’s group.  WIN!

-Film influences for The Thirteenth Hour – this is a big topic that will probably take at least two episodes.  This post I did about a year ago is an outline of some of what I talk about on the show.  About the same time, I wrote an Amazon listmania about some classic 80s fantasy movies.  Amazon doesn’t use these anymore, but the post is still up on the internets:

http://www.amazon.com/So-You-Want-to-Watch-an-80s-Fantasy-Movie/lm/R1H34IQ5YOD1PV/ref=cm_lm_byauthor_title_full 

-Check out this podcast preview on Bandcamp that talks about 80s fantasy films and the nostalgia coming from rewatching these films, flawed as they often are.

-Featured Author Section: Epic Fantasy Author Malinda Andrews

-Read an excerpt from Through the Mountains

coverTtMtns

-Starving Artist Section:

Bing Rewards – get gift cards for searching the internet!

-Referral link: https://www.bing.com/explore/rewards?PUBL=REFERAFRIEND&CREA=RAW&rrid=_0ff6bda3-4386-4da3-b4f8-61f9628e1bc6

-As always, thanks for listening!

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The Thirteenth Hour Podcast #25: Why so White?

Episode #25: Why so White? Illustrating the Thirteenth Hour Characters, Racial Stuff, and More

https://archive.org/download/13thHrEps16On/13th%20hr%2025.mp3

-This morning I randomly woke up to theme music of one of my favorite movies of all time, The Last Starfighter, playing in my head.  Probably not a surprise, since it was an inspiration for The Thirteenth Hour and always had a kickass theme song to boot.  Here’s a little dose of morning 80s inspiration: https://youtu.be/BSf5tx4e_PA

The Last Starfighter main characters: Maggie (Catherine Mary Stewart) and Alex (Lance Guest).  Of note, Catherine Mary Stewart was in a number of other great 80s movies, like Weekend at Bernie’s and Night of the Comet, both of which I’ve seen innumerable times.  Click on the picture above for a great review of The Last Starfighter

-In other news, the radio show appearance I mentioned last week was rescheduled due to a station conflict.  It’s later this month.  More details in the links below.  Email the host, Wayne, with questions or comments for a chance to win a copy of The Thirteenth Hour.

-Author’s Hour show details:

http://waynebarbersauthorshour.blogspot.com/2016/01/brand-new-radio-show-authors-hour.html

Event Details (Live at 1380 AM WNRI or livestream, 9 AM EST 2/16/16)

-By the way, Happy Groundhog Day!

-If you want to learn to throw playing cards like Bill Murray does in the movie, check out this card throwing how-to:

https://13thhr.wordpress.com/2015/11/24/ever-wanted-to-be-like-gambit-card-throwing-101/

-Stay tuned for Thirteenth Hour throwing cards in the near future!

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-Writing and Drawing the Main Characters (Logan and Aurora) from The Thirteenth Hour: where I try to deconstruct the thought process behind creating the world these characters live in, why they were drawn the way they were, and why fantasy novels have been a predominantly Western European, white affair.

-We obviously all have prejudices and biases, and I think the thing is not the total eradication of these parts of being human, just an openness to try to understand these aspects of ourselves and see the world from the points of view of others.

-I will say, however, it would be refreshing to have more ethnically diverse characters in fantasy stories, but not just to make a social statement as the token ethnic character.  Let them be more than just a color, to paraphrase Michael Jackson.

-As an aside, this topic refers back to these post:

https://13thhr.wordpress.com/2014/12/16/writing-the-main-characters/

-There’s a question in the interview below about which Hollywood actor I’d cast to play Logan and Aurora if the movie were one day turned into a film.  Even though I pictured the book being more a cartoon, the question still stands:

http://www.angelabchrysler.com/featured-reads/the-thirteenth-hour/

-#NYNB2016 Epic Fantasy Author Feature: Joe Jackson – reading an excerpt from White Serpent, Black Dragon.

-Be sure to check of Joe’s blog for an impressive amount of background history he created for the world in his books.

-Follow Joe on Twitter: https://twitter.com/ShoelessAuthor

-Easy Dinero Segment: Check out the Techslugs channel on Youtube for much more info and reviews of apps and programs to help you make some cash to support the starving artist lifestyle!

-As always, thanks for listening!

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The Thirteenth Hour Podcast Musical Interlude: “Dreams Go Far”

“Dreams Go Far”

https://archive.org/download/Songs_201608/Dreams%20Go%20Far.mp3

One of the things I wanted to do with this podcast was showcase music written for the book.

I finally got around to recording “Dreams Go Far,” the song Aurora writes and sings for Logan when he’s going through a rough time (sick, weak, imprisoned) in The Thirteenth Hour.  I’ll talk more about its creation next week, but for now, the lyrics and guitar chords are below (visit the audio page to download them on a handy one-page sheet) and the song is above.

 

 

C       Cadd9    Fmaj7

Where are you now?

Am                         C                     G

Won’t you tell me what you’re thinking?

C              Am          C      (Cadd9)    G

I’ve been there; no resting for the weary.

Am                   Dm   Am

But in the end, hold true.

             C        (Cadd9)

For the best is yet to

Am             C

Happen to you …

C             Cadd9  Fmaj7

Sometimes – it’s hard,

Am                C              G

To keep your head up high.

C               Am               C                           G

You walk alone, feeling cold and scared inside.

Am            C     Am      C     Am      Em

So close your eyes, open up your mind.

Am         C            Am                                    

For it’s when you listen that you hear

C    Cmaj7  Cadd9  C

All there is inside.

C                  Cadd9   F

‘Cause dreams go far,

     Am         C             G

No matter where you are.

           Am                      C

If you wish for me, I’ll wish for you,

                 F                                    C

And we’ll make our dreams come true.

C       Am        

Long ago –

C        Am                                G

Could you guess this is where you’d be now?

C           Am         C          Am            (Cmaj7)   G

Yes, I know, it’s hard to watch your world unfold.

  Am                       C         Am

But on this long, winding road,

  C            Am          Em    Am                  C

How you think you are is what will come true.

Am           C          Am      C      Cmaj7  Cadd9  C

For it’s when you look that see all that you can do.

C                  Cadd9   F

‘Cause dreams go far,

     Am         C             G

No matter who you are.

           Am                      C

If you wish for me, I’ll wish for you,

                 F                                    C

And we’ll make our dreams come true.

C                  Cadd9   F

‘Cause dreams go far,

     Am         C            G

No matter how you are.

           Am                      C

If you’ll believe in me, I’ll believe in you,

                 F                                    C

And we’ll make our dreams come true.

 

**guitar chord fingerings**  (eBGDAE)

C = 01023x

Cadd9 = 31023x

Fmaj7 = 0123xx

Am = 01220x

G = 330023

Em = 000220

F = 112311

 © 2014 Joshua Blum

As always, thanks for listening!

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The Thirteenth Hour Podcast #23: What is Fairytale Fantasy?

Episode #23: What’s Fairytale Fantasy? NYNB2016 Blog Tour Intro

https://archive.org/download/13thHrEps16On/13th%20hr%2023.mp3

In this episode, I attempt to explain what fairytale fantasy as a genre is.  My take on it, anyway.

At some point, I’ll have to delve more into this, but based on what other people have told me after they read The Thirteenth Hour and its spin-offs is that there are a few titles in the same genre (fairytale fantasy) that I should check out, as they’re similar in style.  All are very established, classic titles, so comparisons to such giants make me uncomfortable, but based on what I know, I think the tone and overall feel is similar (I use the term ‘title’ since in many cases there’s a movie and a book, and it becomes hard to separate the two):

The Neverending Story by Michael Ende (read the book, watched the movie) – I’ve spoken about this one a lot and can say it directly influenced the writing of The Thirteenth Hour – though probably moreso the movie than the book.

The Last Unicorn by Peter Beagle (recently listened to the audiobook read by the author; still need to watch the cartoon)

The Princess Bride by William Goldman (saw the movie in college for the first time; in the process of going through the book, which starts quite differently from the movie and seems a bit more cynical than the movie so far)

The Discworld series by Terry Pratchett (on the list to read)

Stardust by Neil Gaiman (about halfway through the book; never read anything by him before aside from maybe a few Sandman comics as a kid which I don’t remember well and probably didn’t understand)

With the possible exception of the Discworld books, which I haven’t read and can’t really speak to, all fit into the genre of fairy tales aimed primarily at adults.

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On an entirely different note, thank you to everyone who helped support The Thirteenth Hour in it’s recent 3rd edition re-launch, and thanks to everyone who helped to support the Thunderclap, which was success – so many thanks for helping me spam the hell out of social media!! 🙂

Don’t forget about the Goodreads Giveaway for the chance to win a copy of The Thirteenth Hour!

Lastly, over the next few weeks, I’ll be discussing three fantasy authors from the New Year, New Books blog tour (see this post for more info).

#NYNB2016 BLOG TOUR GIVEAWAYS

Don’t forget to sign up at the Rafflecopter link below for a chance to win some free stuff supplied by the blog tour authors themselves.

https://www.rafflecopter.com/rafl/display/6ac455060/

I have a Thirteenth Hour magnet and a dropcard containing the book in various ebook formats with some bonus media in the raffle.

Stay up-to-date with the latest blog info at the main page here.  Stay tuned!

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Launch Day is Here!

It’s finally here!  The 3rd edition of The Thirteenth Hour is finally official.  I created a new trailer, which you can see below:

detail of moon and stars copy.jpg

There are currently three book giveaways going on now, two on Amazon and one on Goodreads.  Check them out for the chance to win some free books!

Amazon Giveaway for the print edition of The Thirteenth Hour

Amazon Giveaway for the print edition of A Shadow in the Moonlight – ending 1/18/16

Goodreads Giveaway for the print edition of The Thirteenth Hour open on 1/16/16

Other ways to get a sample of the book and see if the writing style is to your taste:

->download a sample on amazon

->download a free copy of the prequel, A Shadow in the Moonlight, on Smashwords or Amazon

->download a free copy of the standalone short story, “Falling Leaves Don’t Weep” (may contain vague, obtuse spoilers) on Smashwords

->email me for a sample chapter @ writejoshuablum@gmail.com

->email me @ writejoshuablum@gmail.com if you’d like to review the book – you get a gift copy for free.

->download the first 15 episodes of this podcast on itunes (granted, an earlier draft of the book, but it’s all there, start to finish), where you can also check out the weekly podcast, now on episode 22!

Interested in purchasing a copy?  Go here.

Stat tuned for more info over the next week!

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Amazon Giveaway for Two Copies of The Thirteenth Hour

Win a copy of the 3rd edition of The Thirteenth Hour direct from Amazon by participating in this free, no-purchase-necessary Amazon Giveaway, now live, until 1/171/5.  Two winners will be selected at random (according to some Amazon algorithm) from a pool of up to 5000 people.

Here’s the giveaway link:
https://giveaway.amazon.com/p/3a7e4f1045b8b0b9

Good luck!

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The Thirteenth Hour Podcast #22: 80s Music! (Alphaville, When in Rome, Van Halen)

Episode #22: Musical Influences from the 80s

https://archive.org/download/13thHrEps16On/13th%20hr%2022.mp3

This week, I experimented with playing music in the background while recording this episode in music that influenced the writing of The Thirteenth Hour.  The sound quality leaves something to be desired, but I only played a few short clips anyway.  I may experiment with ways to make the sound quality better in the future but clearly opted for the low-tech option today 🙂

So … here’s youtube links to the full songs discussed so you can hear (and see) them in all their 80s big hair glory:

(Alphaville) Forever Young (courtesy of Atlantic Records at the time)

(When in Rome) The Promise (courtesy of EMI Records).  This is the song I pictured as Logan flew on Lightning:

I'll Fly Away Flying IG_1

(Van Halen) When it’s Love (courtesy of Warner Bros at the time).  This is song I had in mind for these scenes in the book:

marriage b and wWM

island in dreamRM

The theme song to The Thirteenth Hour, heard in the intro and outro of the podcast and influenced by these kinds of 80s songs, is found on the audio page, as is “I’ll Fly Away”.

More details on these and other musical influences come from this original post:

https://13thhr.wordpress.com/2015/04/24/influences-behind-the-thirteenth-hour-part-4-music/

As always, thanks for listening!

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Promo: The Thirteenth Hour Featured on DigitalBookSpot

 

bknights.jpg

Visible at http://digitalbookspot.com/ – a great spot for more free and discounted books!

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The Thirteenth Hour Podcast #21: Special Edition

Episode #21: Special Edition for the Third Edition Launch

https://archive.org/download/13thHrEps16On/13th%20hr%2021.mp3

Today is another special edition of this podcast, discussing the upcoming launch of the 3rd edition of The Thirteenth Hour (special editions are longer – this one is 30 minutes – and less frequent; the other special edition is the episode on A Shadow in the Moonlight for subscribers of the mailing list – see link below for free access).

The following links are referenced in the episode.  i.e.:

-Talking about how the book came to be in print (unofficially) as early as 1998:

https://13thhr.wordpress.com/2015/07/01/the-evolution-of-the-thirteenth-hour-in-print/

-Illustration updates to this newest edition: 

https://13thhr.wordpress.com/2015/10/11/the-evolution-of-a-thirteenth-hour-illustration/

Like the above link, here are a similar progression of images showing the creation of an image (this time of King Darian) from sketch to computer edited image:

darian 1darian 2darian 3darian meme

-The saga of cover creation:

https://13thhr.wordpress.com/2015/09/27/work-in-progress-new-thirteenth-hour-drawing/

https://13thhr.wordpress.com/2015/11/21/whats-in-a-cover/

-And what you can do to personally support the launch:

https://13thhr.wordpress.com/2015/11/21/help-support-the-thirteenth-hour/

-Other ways to get a sample of the book and see if the writing style is to your taste:

->download a sample on amazon

->download a free copy of the prequel, A Shadow in the Moonlight, on Smashwords or Amazon

->download a free copy of the standalone short story, “Falling Leaves Don’t Weep” (may contain vague, obtuse spoilers) on Smashwords

->email me for a sample chapter @ writejoshuablum@gmail.com

->email me @ writejoshuablum@gmail.com if you’d like to review the book – you get a gift copy for free.

->download the first 15 episodes of this podcast on itunes (granted, an earlier draft of the book, but it’s all there, start to finish).

So, lots of ways!  Best wishes for the new year!

As always, thanks for listening!

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The Thirteenth Hour Podcast #20: “Children’s” Literature

Episode #20: “Children’s” Literature

https://archive.org/download/13thHrEps16On/13th%20hr%2020.mp3

I’m deviating from the previous episodes today to talk about a few books generally classified as “children’s” literature, though in reality, they can probably be enjoyed as adults as well.  While not directly related to The Thirteenth Hour, they were books I enjoyed as a child, which influenced my love of reading, and later, or writing and creating stories.

The following links all go to Goodreads.  I also used the cover illustrations for the versions of the books as I remembered them, though there are updated covers now that make these ones look dated in comparison.  It just goes to show that these things are cyclical, and what’s popular and fashionable in one era may not be twenty years from now.

The Chronicles of Narnia

The cover for the fourth book in the Chronicles of Narnia series, The Silver Chair, which is different from the photorealistic covers fashionable in today’s books but still striking in my opinion.

A Wrinkle in Time

My Teacher is An Alien

The Girl with the Silver Eyes

393156

Happy holidays and best wishes for the new year!

As always, thanks for listening!

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The Thirteenth Hour Podcast #19: Video Game Influences

Episode #19: Video Games that Influenced The Thirteenth Hour

https://archive.org/download/13thHrEps16On/13th%20hr%2019.mp3

This episode refers to video games (Ultima V, Ironsword) discussed in this post:

https://13thhr.wordpress.com/2015/01/21/influences-behind-the-thirteenth-hour-part-3-video-games/

Check out this cover art for Ultima V!

Unfortunately, the inside of the game looked like this:

But there’s a remake/mod for Dungeon’s Seigehttp://www.u5lazarus.com/

Gauntlet, also featured on this episode, at least the 1985 PC version, has an entry on wikipedia.

Gameplay and picture above courtesy of old-games.com.  I’ve included links on old-games.com for the games below:

Incidentally, my brother wrote about Quest for Glory in his blog, as well as many of the games of that era, here.  (His experience playing games was much different from mine – more positive).  He also followed that post up with discussion of fan-made remakes of QFG, Quest for Infamy and Heroine’s Quest: The Herald of Ragnarok.

We have recently been playing the game Magicka, which has a similar sense of humor to some of the above games, as well as The Thirteenth Hour.

As always, thanks for listening!

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The Thirteenth Hour Podcast #18: Comic Books and Illustrations

Episode #18: Comic Books and Illustrations

https://archive.org/download/13thHrEps16On/13th%20hr%2018.mp3

This post refers to the comic books (Bone, Archie) referred to in this post:

https://13thhr.wordpress.com/2015/01/09/influences-behind-the-thirteenth-hour-part-1-books/

The old (more comicky) and new (more ?anime-ish) covers to the novelette prequel to The Thirteenth Hour, A Shadow in the Moonlight are as discussed in this episode are here for comparison:

Dave Stevens, the creator of the comic book hero, The Rocketeer, is discussed here, especially his art style and the storytelling influence on the creation of The Thirteenth Hour.

 

As always, thanks for listening!

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Book Barbarian Feature of The Thirteenth Hour

The Thirteenth Hour has been featured on the provocatively named blog, Book Barbarian, which features fantasy and sci-fi books.

Leopard skinned underwear and ‘roids not included, though possibly helpful!

http://bookbarbarian.com/the-thirteenth-hour-by-joshua-blum/

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The Thirteenth Hour Podcast #17: Books That Influenced The Thirteenth Hour

Episode #17: Books That Influenced the Writing of The Thirteenth Hour

https://archive.org/download/13thHrEps16On/13th%20hr%2017.mp3

This episode talks about literary influences to The Thirteenth Hour, partly based on a post which can be found here:

https://13thhr.wordpress.com/2015/01/09/influences-behind-the-thirteenth-hour-part-1-books/

I also refer to the TSR Endless Quest series of gamebooks, similar to the Choose Your Own Adventure books of the time.

Image courtesy of Elfsteaks and Halfling Bacon

Here is a link on Goodreads to the historical gothic romance adventure books written by Madeline Brent, pseudonym for author and comic book written Peter O’Donnell.  He was creating great independent female characters before it was as trendy to do so as it is now.

“When You don’t know what to do, just do whatever comes next and go from there.”
Madeleine Brent, Moonraker’s Bride

Although not mentioned in the podcast, another book that I remember enjoying in grade school that is somewhat similar to books like The Neverending Story (but written for a somewhat younger audience) is The Phantom Tollbooth by Norton Juster.

The Phantom Tollbooth

Episode 18 will talk more about comic books and illustrations.

Thanks for listening!  Feel free to leave comments below!

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The Thirteenth Hour Podcast #16: The Thirteenth Hour Podcast Returns!

Episode #16: How It Began

https://archive.org/download/13thHrEps16On/13th%20hr%2016.mp3

After about a year, I’ve decided to resume the podcast that I originally set up to read an earlier draft of The Thirteenth Hour.  In regular 15-20 minute episodes, I’m going to be talking about the creation of the book as well as some topics that are also featured on this blog that relate, in some way, to the book (archery, martial arts, backflips, etc).  Sometimes the episodes will refer back to previous posts, as they do in this first one.  I’ll include relevant links in these posts when that happens.  Here are the posts referred to in this episode – technically episode #16, though really the first one of this format.

How the book began

How I envisioned it as a futuristic book with flexible screens

How the main characters were created

I think it will be a nice venue for other things as well, like playing ot performing music and songs written for the book and its cousins.

I have changed the podcast cover image to reflect the book’s new look:

new cover square 1400x1400 dropcard podcast

FYI, you can download episodes 1-15 on itunes (they’re essentially a reading of the book, though the text differs slightly from the one ultimately published).  If all goes well, you should be able to get the rest of these episodes on itunes as well, though there will always be separate posts about each episode here.

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Ever wanted to throw knives like Chuck Norris?

When Chuck Norris throws a throwing knife, the knife doesn’t kill his victim, the force of the air did.

The first actual martial arts movie I remember watching when I was actually studying martial arts was a 1982 Chuck Norris flick called Forced Vengeance.  If you haven’t heard of it, to be honest, you ain’t really missing much (it gets a whopping 38% on Rotten Tomatoes.  If you want to skip over the story and get right to the action sequences, watch this shorter version on YouTube.  Or, if you’re from Hong Kong, it has lots of shots of pre-1997 Hong Kong, which is interesting from a nostalgia point of view).

But when I was 13, I knew nothing about Hong Kong and certainly didn’t care about movie ratings.  This was in the days before we had internet access and demonstrations and video instruction of martial arts were still firmly in the domain of companies like Panther Videos that sold overpriced, overdubbed VHS tapes in the back of martial arts magazines.  So although I often looked at those ads and decided that one day, when I had a job, I would buy a bunch, I figured the next best thing in the meantime to supplement my current martial arts training (tae kwon do, at the time) with techniques from martial arts movies.  You can only learn so much from static pictures in books.  Sometimes you just need to see it in action.

I’m not entirely sure how I figured out which movies were martial arts in nature or when they would be on TV, since we didn’t get TV Guide or a local paper, but I distinctly remember taping a few, like Bloodsport and the aforementioned Forced Vengeance, getting up early on a Saturday or Sunday morning, putting the tape in the VCR, and holding pen and paper in hand to take notes on what kicking and punching combinations the actors used.  Yup.  I’m sure you can find a lot of weird things in that chain of events, not the least of which was that I figured if it were good enough for the likes of Chuck Norris and Jean Claude Van Damme, it certainly was good enough for me.  Of course, it never occurred to me that the least practical fighting combinations were the ones used on television, but such was life as a kid. The more jump and spin in the kicks, the cooler they were.  There were plenty of both in the movie’s slow motion intro, which, I have to admit, if nothing else, was a solid contribution to my personal inventory of 1980s cinema.

In any event, there was this scene near the end of the flick where Chuck Norris threw a knife (his only remaining weapon, by the way) at a guard standing on a cliff face 50+ feet away.

Even at the time, I assumed that when someone threw a knife, it would spin end over end like a pinwheel.  That was what happened on Teenage Mutant Ninja Turtles when Raphael threw his sai, which, coincidentally the cartoon made out to be a great throwing weapon that always landed point first.  Chuck’s knife also landed point first, as you can guess from the pictures, but, interestingly, it seemed to fly straight, like a dart.

And that didn’t compute at the time.  But although I didn’t know it, that was my first introduction to no-spin knife throwing.

No spin knife throwing, the subject of this post, is a technique of throwing a pointed implement like a knife so it does not rotate end over end, but rather flies straight, like a javelin.  In actuality, the term “no-spin” is a bit of a misnomer, since what the thrower really does is retard the inevitable spin of the blade long enough for it to reach the target while the point is still in front.

But first, before I progress further, let’s be real for a second.  Despite the fact that I often discuss martial arts on this blog, I’m not going to discuss the actual combat applications of knife throwing.  That’s not because I’m opposed to the discussion of activities involving harm to other people. To be clear, I don’t like that, either, but there are lots of commonly found hobbies based on activities previously used in war – target pistol shooting, javelin throwing, archery, not to mention martial arts like karate and jujitsu.  No, I’m not going to say anything about actual knife fighting since, frankly, I know nothing about it aside from the fact that I hope to never be in a situation where my one option is to start chucking knives.

The other thing I should discuss first is safety.  Although there is probably a public perception that throwing knives is dangerous for all involved (as evidenced by the fact that throwing knives and throwing stars are illegal in many areas – probably since they look dangerous in the movies), it’s less dangerous that one would think.  That’s not to say that throwing knives at stationary targets that can’t run or fight back is entirely safe, either.  But if you take reasonable precautions, it’s not much different from throwing darts.  For now, it’s probably enough to say that you’re throwing something sharp, and you don’t want the sharp end anywhere near the bodies of you or anyone else, especially vulnerable parts like the eyes and neck.  When I talk about throwing below, we’ll discuss some common sense ways to stay safe.

Now that’s on the table, let’s talk a little about what no spin throwing is, for it’s different from the style practiced by circus knife throwers that throw at set distances and must factor in how many revolutions the knife will rotate before reaching the target.  No spin throwing is defiantly not new, given that martial arts such as ninjutsu have used no spin techniques to throw bo-shuriken (spikes) for centuries.  But I will say that the majority of what I learned about it comes from the teachings of one man, Ralph Thorn, who wrote a little book called Combat Knife Throwing and starred in an instructional video by the same name.  He described a technique he created to throw a wide variety of sharp implements in a rather instinctive way from a range of distances.  Unlike throws where the knife rotates, it isn’t necessary to change how one holds the knife (handle- or blade-first) with this method.  It does have its limitations but is quite versatile and easy to pick up.

Mr. Thorn’s technique makes use of a flexible wrist motion that essentially puts some backspin on the knife to counteract the knife’s natural tendency to want to rotate when thrown.  Using this method, the knife can essentially be thrown like a ball.  Within a range of about 10-15 feet or so, if done correctly, the blade will remain flying point first.  Those with more skill and/or using longer weapons can achieve greater distances.

Interestingly, Mr. Thorn also recommends starting with larger weapons, like old bayonets or cut down swords, since the greater length naturally resists rotation more, making them easier for beginners.  But since I could never find reasonably priced bayonets, even at flea markets (and certainly had no access to old swords), I just used what I had lying around – large screwdrivers and old pocket knives.  People will always say you shouldn’t throw pocket knives, and, in general, they’re correct, since throwing is stressful for any blade, and whatever you throw will suffer a beating. However, you can often find cheap pocket knives (under $5) at discount stores or flea markets that can actually work quite well and can be thrown successfully at short distances.  When they break (as just about all throwers inevitably do), you aren’t out much money.  Not everyone will want to go cheap, but, part of the point of this article is that you don’t have to spend a lot of money to have fun throwing sharp implements.  Your throwers won’t be as well matched as buying a set of factory made throwing knives, but that can be part of the challenge.

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Knife throwing can be done with household implements.  The spike to the left is a large, heavy nail minus the flat end.  The screwdriver on the right is about a foot long and was from a dollar store.  The two pocketknives to the left were both only a few bucks each.

It’s easier to understand all this with pictures, so let’s walk through the basic overhand throw.

1.) Find an acceptable target.  Even if you own your house or are single, resist the temptation to throw knives into your walls!  Drywall makes a poor sticking surface and will make a mess.  Knives will inevitably ricochet off the target, so beware of standing too close or using something too unforgiving.  It never hurts to wear eye protection.   A piece of styrofoam insulation, a broken suitcase filled with old clothes or rage, or a stack of flattened cardboard boxes duct taped together will work fine.

2.) Find the balance point of your knife.  The balance point is the fulcrum of where your knife wants to rotate when thrown.  Control it, and, to some degree, you control the rotation of the blade.  The other reason finding this point is important is that it is a reference point for where your grip should begin.  Here, I’m using the unfolded wooden handled Aitor pocketknife referred to in this post on Logan’s EDC:

… I did, however, find a pocket knife that needed no modifications in what looked like a razed general good store … It fit well in my hand and was heavy and balanced enough that I could probably throw it if need be, but I doubted I would, as knife throwing had not been a strong suit of mine in the Army, and I didn’t want to throw a knife away now that I had been lucky enough to locate one.

To be honest, it was designed to live its life as pocketknife, and it does a fine job of that.  Like Logan surmises, it’s serviceable but not great as a thrower.  Throws with it can be successful at short ranges, which is why I’m using it – to show that even an unlikely blade can be thrown – but heavier, longer knives will work much better.

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3.) Place your index finger on the spine edge of the handle at the balance point.  Your fingers should grip the handle loosely.

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4.) Bring your throwing arm up as if starting to throw a ball and lean back on your rear foot so most of your weight is on your rear facing side.  Point the tip of the blade toward the target.

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5.) As you cock your arm back, let your wrist extend backwards like in the photo.

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6.) As you move your arm forward in preparation for the release, let your wrist uncurl and keep your index finger extended so it glides down the spine of the knife handle.

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7.) As you throw, the action involves your entire body.  Follow through after releasing the blade by letting your arm drop and swing low.  Your rear leg may even come off the ground like a baseball pitcher:

Nolan Ryan (back when he played for the NY Mets) following through on a pitch.  You can do the same with your knife throws.  

To throw larger objects, I find myself leaning back more on the initial throw and delivering the throw with more of a straight arm lob.  But the wrist motion is still the same.

Here are some video clips I captured of the throwing action described above:

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Throwing two pocket knives (the wooden handled one above is the first throw) from a distance of about 8 feet.  

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Doing the same thing on the go.  

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The overhand lobbing motion used to throw larger, heavier objects (large nail and screwdriver).  Distance about 10-11 feet.

From here on out, it is just practice to achieve consistency.  Although it’s nice to stick the knife in the target, sometimes the knife doesn’t stick for reasons unrelated to your throw.  The target may be too hard, too bouncy, too absorbent, etc.  It’s a good idea when throwing to not stand too close should the knife ricochet back at you.  For that reason, don’t throw knives if there are pets or small children scurrying around in your periphery.

So, if you’ve read this far, you might be wondering if this will one day turn you into Chuck Norris, able to sling knives with sniper-like accuracy at 50+feet.  Well, for me, using the smaller knives I have access to, I don’t have much luck successfully throwing past about 15 feet since they inevitably start to rotate at that distance or I have zero consistency/accuracy.  But that’s just me.  At this point in life, aspiring to be Chuck Norris is no longer one of my goals.  To be fair, he doesn’t really need weapons, anyway.  He’s Chuck Norris!  But if you’re an average human, a 6-10 foot range is fine for an indoor basement or kitchen type setup and makes a nice cold weather project to work on!  Check out the links below for more details on technique as well as knives to use.

Resources:

There are many great resources out there that have much better video examples starring people much more skilled than I.  I’ll put links to them below:

Ralph Thorn’s instructional video clips

Ralph Thorn’s book on Amazon and his video:

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COMBAT KNIFE THROWING: The Video

Houzan Suzuki, a knife thrower from Japan, has an extensive youtube channel showcasing many no-spin throws inspired by traditional shuriken-jutsu.  A little different from what’s discussed above but related and amazing to watch.

Xolette (not sure how to pronounce that) has a youtube channel that highlights a lot of knife throwing videos, including this early one where she has a knife throwing range in her kitchen – it reviews the overhand no spin throw as described above.

The Combat Knife Thrower has a large collection of knife throwing videos on his youtube channel, some of which showcase and teach no-spin throwing.

Have fun and throw safely!

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Ever Wanted to Be Like Gambit? Card Throwing 101

Update (11/2022): Do you have a card with a QR code that has taken you to this page?  There’s now a video showing how to throw cards.  See below!

You can also listen to more info on card throwing in episode 82 of The Thirteenth Hour podcast.

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Ever had the desire to sling cards like this guy?

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Marvel’s Gambit does his thing.  (Image courtesy of Marvel)

Or how about this guy?

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League of Legend’s Twisted Fate does his thing. (Image courtesy of the League of Legends Wiki)

Or maybe DC comic’s Joker was more your style:

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“Pick a card … <pause> Have all the cards!”  (Image courtesy of DC and Allposters.com)

Who hasn’t?

I first learned about card throwing from some friends at a summer camp when I was in middle school, before I knew who Gambit was (League of Legends was far off in the future, but Batman: The Animated Series, where the Joker tosses cards in a scene I paraphrased above, was on TV). At the time, the trading card game Magic: The Gathering had also just become popular and plenty of kids had them and used to play them during downtime. The rest of us that didn’t have a deck would sit around trying to figure out what kind of games we could play with regular cards. The only card games I knew were poker and 52 card pickup. Poker wasn’t very popular at the time and 52 card pickup was, well, more work than fun.

As is generally the case when young boys are left to their own devices, the play turned destructive – we eventually tried throwing the cards at each other.  None of us could really do it, but we eventually figured out that our plastic IDs, rigid and heavier than playing cards, worked a lot better.  They worked great in the hallway wars sometimes had.  The only issue was if you lost your ID, you were kind of SOL.  The adult me looks back and is grateful no one lost an eye or worse.

When I went back home, I kept experimenting with throwing playing cards.  Somewhere around that time, I remember reading some old magic books that talked about magicians like Howard Thurston using card throwing in their acts.  One book even boasted of a performer’s ability to toss a playing card from the stage all the way to the end of the theater. It always seem like a fun little trick and, to me, a more interesting way of utilizing a deck of cards then playing the few card games I knew.  Not a bad way to pass the time, as evidenced by Bill Murray’s character using card tossing as one of the ways to pass the years he spent reliving the same day in Groundhog Day.  As he says, “it’s all in the wrist.”

Time and boredom is also how Logan from The Thirteenth Hour gets good at the skill during the months that he is on board the Imperial Ranger ship at the beginning of the book:

…There was always a deck of cards lying around someplace, and even though I was no more welcome at the card table now than I had been before, I did pick up one interesting skill. 

I learned to throw cards one evening after stumbling upon an adventure book in the ship’s library.  The majority of the library – if you can call one shelf of books a library – consisted of star charts and books on navigation.  But buried in between was “A Pirate’s Yarn – the Omnibus Edition,” a quasi–autobiographical account written by “J. Allsworth, former buccaneer.”  The balance between truth and fiction probably leant heavily towards fiction, but the man was an entertaining writer nonetheless and, even without embellishment, had probably led an interesting life. 

He described one encounter in a tavern where he had used a deck of cards to save his life.  At the time, Mr. Allsworth, broke and haggard, was strongly considering giving up the frenetic life of a pirate–on–the–run and was thinking about a stabler career, perhaps in forgery or counterfeiting.  He had just hocked his sword for one last night of drunken debauchery at the local tavern when his past caught up with him in the form of several soldiers holding a warrant for his arrest.  Unarmed and inebriated, Mr. Allsworth reached for the only weapon he could find – a deck of cards.  With a few flicks of the wrist, he send cards spinning into the faces of his captors, allowing him to make his getaway with flying colors, or at least, flying cards.

The book even had a few pictures showing how he did it.  Mr. Allsworth didn’t say whether he acquired the skill on the spot or whether he’d picked it up at some earlier time.  The book leans towards the former, but after trying it out myself, I vouch for the latter.  Most of the time, the card would just flutter off like a wounded bird, and you had to hold and fling the thing just right for it to fly straight.  But I had lots of time to practice, and eventually got to the point where I could toss cards the length of the deck.  I lost more cards that way.  I never really could hit what I was aiming at, but then again, I never was drunk and surrounded by soldiers that wanted to arrest me.  Perhaps under that kind of duress with the magic of alcohol, accuracy would assert itself. 

He ends up later finding another pack of cards that he utilizes successfully for distraction in a fight near the end of the book.

And with some practice, you, too, can learn how to throw cards like Logan, though I can’t promise it’ll be anywhere as useful for you in self-defense (or offense) as it was for him, Gambit, Twisted Fate, or the Joker. But, like Bill Murray’s character in Groundhog Day, it can provide you with endless cheap entertainment.

Below are the steps to follow, accompanied by pictures.

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1.) Get some cards to throw. I’m using a pack of Bicycle playing cards here, always a good choice. Avoid the ones made out super thin pieces of plastic found in dollar stores and the like – I’ll tell you why in a minute, but suffice to say, they are too light to learn on.  The stiffer and heavier the card, the easier it will be to throw and the more accurate and consistent you will be.  In fact, old baseball cards, used plastic gift cards, or those fake credit cards that come in the mail are even easier and are not a bad way to start out.  Then you can progress to standard playing cards if you want.

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2.) Here’s one basic throw (there are many – this one will just get you started).  It will be like tossing a frisbee.  There are also multiple ways to grip the card, but here’s the method I use.  Hold one edge of the card loosely between your index and middle finger.

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3.) Like Bill Murray said, it’s all in your wrist. Curl your wrist back as if throwing a frisbee. To throw, curl your arm back at the elbow so it is bent like you were showing somebody lying on the ground the size of your biceps.

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4.) Uncurl your arm and wrist to release the card.

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To make this throw more powerful, you can use more than your arm.  I find that if I rock my body back and forth (back when cocking the arm and forward when releasing), it adds more power due to more body weight behind the throw.  However, the most important thing is still the wrist flick, since without that, the card will, as Logan mentioned, “flutter off like a wounded bird.”

Once you have that basic throw down, you can try some variations.  Sometimes, instead of holding the card between my index and middle finger, I use this grip instead:

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This grip might be more intuitive for some people, since it uses the thumb and middle finger for support while the index finger helps to add spin.

Another way to grip the card is this way:

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This method uses the outside corner of the card.  I find I get more spin out of using the inside corner, but it’s all personal preference.  Try them all and see which way works best for you.

The last method I use, which I find works a little better for accuracy and power, is to hold the card vertically instead of horizontally, like this:

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I use the same curling and uncurling movement of the arm to throw, but everything is in the vertical plane.

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I also find myself standing differently for this one – in the frisbee throw above, my throwing hand is my leading hand.  In other words, for a right handed throw, I’m also standing right foot forward.  In the vertical grip, my throwing hand is in back.  In other words, for a right handed throw, my left foot is in front.  I find I can really wind up and get more of full body throw this way.

From here on out, it is just practice, as consistent throws are the hard part, especially if you have subpar or worn cards. It won’t be long before your cards start to look like this, all bent at the corners from colliding into walls and doors:

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In order for the cards to be usable again for throwing, they should be bent back into shape as much as possible.  Remember how I said don’t use cheap plastic cards?  This is what will happen – the corners will chip off – now these things actually are dangerous … or some will split outright:

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Actually, use them if you want once you’ve got the technique down – since they’re lighter and flimsier, they’re more challenging to throw, but it can definitely be done as long as you give them a good spin.

For inspiration, look what this guy is able to do with just business cards!  If you notice, in the video, he uses fairly little overall body movement in some of the throws, but note how he curls his arm and wrist to give the cards a good spin in all of them.

The biggest issue I still have, besides consistency and the cards getting lost behind sofas and under doors, is with greater distances.  It’s easy with the above methods to toss a card the length of a hallway, but for longer distances (or outdoors, where the light playing card is subject to wind), it’s harder to be accurate (at least for me).  However, if you’re interested, there are many great tutorials and demos on youtube.  Here’s one excellent example.  The thrower in the tutorial is using a specially designed deck of cards for throwing available here.

And, for a laugh, check out the tongue-in-cheek, unfortunately now out-of-print book Cards as Weapons by magician Ricky Jay with plenty of zany 70s humor and hair:

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Have fun and throw safely!

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Help Support The Thirteenth Hour!

In an effort to tell more people about the updated third edition of The Thirteenth Hour, I’ve been experimenting with different marketing tactics (very different from my previous strategy of putting it on the internets and then hoping for the best – shocker!  That doesn’t work very well, I’ve found).

One experiment I’m trying is via a “crowdspeaking” site called Thunderclap.  Basically you set up a profile, decide what you want to say, and decide when you want the message to go out.  It’s free.  The catch is that unless you drum up the required minimum social support, no message goes out.  So if 100 folks pledge their support by 1/13/16 (the date I set – the official launch date), a social media message goes out on Facebook, Twitter, and Tumblr letting people know about this new edition of the book.  If there are only 99 suporters, no message goes out.  This is my first time doing this, but if you’re looking to twin gun a message shotgun style, it may be worth a look.

So how to do become a supporter?  Click here:

https://www.thunderclap.it/projects/34718-thethirteenthhour-book-launch?locale=en

When you choose to support a campaign, Thunderclap will post a message on your Facebook, Twitter, or Tumblr page to let people know about the release – Facebook is probably the easiest and most sustainable but you can use whichever one you want.  If you don’t like computers posting things on your social media platforms automatically, you easily can revoke Thunderclap’s permission after.

Every vote actually does make a difference.  Clicking on the link above and supporting the cause should take less than 30 seconds. Thanks in advance for your support!!

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The 3rd edition of The Thirteenth Hour will be officially launched on 1/13/16, on its one year anniversary.  Stay tuned for more details in the coming weeks!

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What’s in a Cover?

For the upcoming, 3rd edition of The Thirteenth Hour, I decided the book needed a new cover.   This ended up being a very challenging exercise but one that taught me a lot, and one that helped me get a better sense of this book I had really written mainly for myself without much regard as to what other people thought (which was a great marketing strategy right up until I decided to publish it).

You can see that my initial thoughts on cover design were pretty minimalistic.

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For the first two published editions, I used this cover:

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It was an image I used from the book’s interior and one of my favorites.  I personally always liked the font, even though other people said it was hard to read.  It was, however, the only fantasy style font I could find in 1998.  But, in 2015, it was looking kind of dated, and I decided it was time for something not only more readable but less CorelDraw circa 1995.  The image also needed to be cleaned up, and even if I were going to keep the comicky, stylized look for the cover, the colors could be more vibrant and contrasted.

The recent trend in book covers seems to use photographs or photorealistic drawings to make composite images that look like Harlequin romance novel covers or J Crew catalogs.  While there’s nothing wrong with that, I envisioned something different that better reflected the hand drawn images from the book.

I had an idea for an image I wanted to do and created a draft in which the main character, Logan, is doing a backflip while zooming over a dreamy cloudscape with a setting sun in the distance:

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The eventual picture looked like this:

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I ended up posting this draft on two sites, Kboards writer’s cafe and covercritics.com to get ideas and feedback.  Seriously, folks, if you’re looking to make a cover, sites like these are great free resources.  Of course, the first thing they’ll tell you is don’t bother trying to make your own cover.  There are lots of reasons which you can read on these and similar sites, though a lot of them amount to the same reason people pay someone to change their car’s oil for them – it’s easier, and a pro can do it better and more efficiently.

You can see in the links above that’s of course what most people said.  However, just because everyone says you have to do something doesn’t mean you have to.  We all have our biases.  One of mine is that there is a certain sense of satisfaction of having done something yourself that you just don’t get with outsourcing.  Plus, if you’re involved in writing and self-publishing a book for fun, like I am, you obviously lose that when you pay someone else to do it for you.

However, the big thing is – if you don’t pay in money, you’re going to pay in time.  Money or time, it’s either one or the other.  So for me, it was going to be time.  And that was okay.

As I mentioned, people gave tons of useful tips which I used for subsequent drafts.  My sister in law, an artist, gave me many more on coloring and contrast.  My brother, who knows much more about Photoshop that I do, gave many suggestions on font choice, readability, and overall layout, and my wife, who is not involved in design work, helped provide a reader’s eye.

After many, many hours of tweaking, not to mention trial and error/fiddling with Photoshop, I arrived at the final image:

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I’d wanted to create a orb on the cover that was similar to the marble-like balls featured in the interior and on the book’s very first cover:

I was also going for a kind of infinity sign created with the clouds encircling the poles of the orb and Logan’s body.  Hopefully, the starry landscape, the shooting star, the darker background, and the rainbow flames coming out of Lightning’s engines evoke a more fantasy-like feel to the cover than previous versions while keeping some air of the original.

In any event, covers are a weird thing.  Everyone says don’t judge a book by its cover, but we all do.  Most of the time, that’s all we ever see.  People’s tastes on what looks good vary widely, so trying to please everyone is impossible.  Tastes also change with time.  The cover should fit other books in the genre, but not too much, because if it looks like everybody else’s, how will it ever stand out?  In the end, what is a cover for?  In my opinion, a cover’s like the impression you hope to make on a first date.  The reason you try to wear something decent instead of your smelly workout clothes.  The reason you shave and comb your hair instead of sporting the I-just-rolled-out-bed look.  It’s the style behind your writing’s substance.  It’s worth paying attention to, but at the end of the day, appearances only go so deep and only get you so far.  Hopefully, the new cover’s belt matches its shoes enough that it helps people give it a chance for a second date.

So – would I do it again?  Given the amount of work and time it took, I’m still undecided.  But I have to admit, I enjoyed the process, despite how much work it turned out to be.  That made it all worthwhile.

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The 3rd edition of The Thirteenth Hour will be officially launched on 1/13/16, on its one year anniversary.  Stay tuned for more details in the coming weeks!

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Preview: Your Star Will Glow Forever

Parenthood is a funny thing.  Here in the US, you need a license, certification, or training to do most adult things – drive a car, ride a motorcycle, own a dog, have a firearm … but sadly, you need none of that to be a parent, arguably one of the more challenging and patience-trying tasks most people go through.

Over the past year, the majority of my time has been spent caring for my daughter, who was born a year ago this past August.  It’s been a lot of work, but it’s also been fun and satisfying in a way my other jobs can’t really hold a candle to.  I wanted to make my daughter something special for this Christmas, so I figured – why not a book?  Obviously, she can’t read, but we can read to her, and it’s never too early to reinforce the message we cherish her for who she is.

That’s how the little poem/book Your Star Will Glow Forever was born.  As I have written in the description on Amazon, it’s a picture book that uses modified pictures from The Thirteenth Hour and is about stars, hope, and the love parents have for their children.

It won’t be out officially until the spring of 2016, but here are some preliminary images:

Untitled Untitled2 star glow 1 star glow 2 star glow 4 Stay tuned for more updates in the coming months!

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The Evolution of a Thirteenth Hour Illustration

Inspiration is an odd thing.  The muse comes, I find, at the oddest of times.  Sometimes she stays for fleeting moments; other times, she lingers for days.

When I was writing the passage below for The Thirteenth Hour, I thought it needed an accompanying image:

“… I’ll always remember the time we spent on those lonely strips of land. The night sky was beautiful there. I’d looked up at the night sky all my life, but this was the first time I really saw it. Looking up and seeing only a lifeless void of blackness whose only light came from tiny perforations in the alabaster mantle may seem frightening and lonely. And it was, at first. But it was comforting, too, because the sky, the open space, the wild terrain, it only accepted, it never asked me to be anything other than what I was. I felt that if I could just capture the feeling of those nights, bottle it, and store it in a safe place inside myself, I could ration it out to last the rest of my life, to erase the turmoil of the last year.”

But, alas, by the time the words were written, the muse had flittered away and stayed on extended sabbatical (at last as far as this image was concerned) for years.  A few weeks ago, however, she returned long enough for me to draft a picture, which eventually became the colorized image you see at the end of the post.  I documented a few steps along the way:

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Before the muse took off for good, I sketched this scene by hand in pencil.  I was trying to capture a vast landscape under a blanket of stars.  Like a Chinese landscape painting, small human figures are present to show how small they are in the grand scheme of this universe of empty wilderness.
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At this point, I have inked the outlines of landscape features such as the Milky Way band, the moon, and the ocean, preferring to stipple in shadows, sand, and other small details with the point of the pen.

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And now, the coloring process has begun.  Although I have begun using computers to make the drawing process easier, I still prefer drawing and coloring the initial print by hand (in this case using colored pencils).
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The colors have now been laid out.  However, there are some details lacking, and the picture is still too light for it to be realistically happening at night.  So now, it’s time to scan the image and work on it digitally.

starlight This is the final image, doctored and detailed with Photoshop Elements. Although it is still brighter than it would be during a real night, there’s enough darkness to convey it’s night while still retaining the details of the beach and its sole inhabitants.

If you enjoyed this post, I’ll have more in the future.  Thanks, as always, for reading.

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Work in Progress – New Thirteenth Hour Drawing

Today, I started work on a new picture of Logan from the The Thirteenth Hour flying on Lightning (and doing a backflip while in the air).  I meant to do something like this some time back and even had some very similar mockup animations I created for a The Thirteenth Hour video game I was planning to make (but sadly did not get finished).  This is going back at least ten years, and not surprisingly given how long everything has taken, I’m finally getting to it now 🙂  Not quite done yet – did the hand drawing and coloring today and will do some touching up on the computer.  After sitting sketching, erasing, and coloring much of the day, I must say my shoulders are sore 🙂
2015-09-27 20.16.34  If you’re subscribed to the mailing list (below), you’ll get an advanced copy when it’s done!

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Aurora’s Bow – A Compact Two Piece PVC and Fiberglass Tent Rod Takedown Bow

In my last post, I wrote about the making of the Imperial Ranger takedown bow, a large, heavy 3 piece bow meant to emulate a warbow that was small enough to fit inside a backpack.  At the same time, I was also making the one which will be detailed in this post, which, in many ways, is the total opposite.  Whereas the Imperial Ranger bow was large and heavy, this one was designed to be as small and light as possible.  The Imperial Ranger was also complex (although not necessarily on purpose), whereas this one was designed to be straightforward and simple.  Yet, they both function as takedown bows able to fit in small spaces, and despite the small size, this one packs a punch – 50# of draw weight when pulled back to my draw length of 32″.

So what do you need to do to make a bow like this?

Here’s the materials:

  • One piece of 1/2″ Sch 40 white PVC pipe (I used a piece 36″ long)
  • One length of 3/4″ Sch 40 white PVC pipe for the handle (I used a piece 7″ long)
  • A flat hardwood coat hanger (I used one made of cherry; for strength, make sure the grain of the wood is running horizontally when the hanger is held in its hanging position)
  • Fiberglass tent poles (I used four, two per limb, each about 15″ long and 4 mm in diameter)
  • 550 paracord for the string (or your bowstring material of choice)
  • Heat gun
  • Gloves (for handling hot PVC)
  • Flattening jig (to flatten the PVC pipe once hot; see info below for more info)
  • PVC cement (optional)
  • Sandpaper
  • Saw
  • Spray paint and clear coat varnish (optional)
  • Leather for arrow rest and arrow strike plate (optional)

If you already have the tools (heat gun, saw, etc), this bow can be made cheaply (for under ten dollars – the main costs will be for PVC, paint, a can of Great stuff foam – the hanger and tent poles you may be able to find around the house or by repurposing stuff you find used).  This bow is not very complex to make, though if you’ve never made a PVC bow before, I highly suggest you make a few prior to attempting this one.  Or, check of the 3 piece PVC fiberglass rod bow post with the associated video or the updated Fourth of July bow for a hybrid PVC/fiberglass bow you can make in probably less than an hour.

PVC is a forgiving material.  Even so, practice does make the process easier, and making PVC takedown bows is more complex than one piece bows.  I highly recommend you check out videos on youtube such as the Backyard Bowyer channel by Nicholas Tomihama.  Though plenty of folks have uploaded videos of their creations, he, in particular, has a huge variety of tutorials (meant for both beginners and advanced PVC bowyers) to walk you through making PVC bows as well as the equipment you’ll need to make one, such as the flattening jig I mentioned above – easy to make once you’ve seen it, though more difficult to explain in isolation.

I’m going to pick up after the PVC pipe has already been flattened (in this case, I flattened the pipe in such a way that the handle was thicker and gave the limbs a gradual taper).  I next cut off the ends (~8″) of the wooden coat hanger to make wooden tips for the bow (called siyahs in archery terminology).  Wood is lighter than PVC, and the lighter ends allow the bow tips to move faster, theoretically increasing the velocity imparted to the arrow.  In order to attach the wooden tips to the PVC, the ends of the PVC pipe need to be heated until they swell back up again.  Then the wooden tips can be inserted inside (about 2″ should do) while the PVC is still hot.  When the PVC cools, it will shrink, forming a tight grip on the wooden siyahs.  It is important at this step to make sure the nocks line up.

Although I added more heat to bend the limbs forward just proximal to where the siyahs were inserted, thus reflexing the bow limbs (adding a bit more spring and draw weight), you don’t need to do that.  You can create a bow that has a simpler longbow shape as opposed to the one I ended up with.

At this point, after everything cools, you can string the bow and check its profile.  There should be fairly evenly bending limbs on both sides without major twisting.  If one area is bending more than the other, correct it now by gently heating the area until it puffs back out, then use gloved fingers to shape the limb.  This part is admittedly finicky and takes me the most time.  But it’s always a good idea to try to correct minor issues of limb asymmetry or misalignment now prior to progressing further.  For those that make wooden bows, this trial and error process of making the limbs draw as evenly as possible is akin to “tillering.”

When I was finished with this portion, I strung the bow and tested the draw weight – it was about 20-25# at 32″, which was about right for 1/2″ PVC.

Once I was satisfied with the profile, I cut the bow in half at the center.  I then heated up the piece of 3/4″ PVC and fitted it over the limb I’d designated as the lower limb.  A layer of PVC cement helped secure it in place.  I then heated and shaped the other end, making it a bit more of an oval shape in cross section to match the lower limb side.  In general, despite what I said above about making the limbs draw as uniform and evenly as possible, one limb may bend slightly more – this is fine.  Make that one the upper limb, since the grip is usually in the center of the bow, and the point where the arrow is resting is usually above that, meaning the upper limb needs to bend a little more to compensate for the arrow not being right at center.

Next came the rejoining of the two limbs.  This was not my first takedown attempt – I have been fiddling with them for the past six months or so – but still find that they can be persnickety things to get right.  Of course, there’s the simple fact that you must make an essentially “broken” bow function as if it were whole again without exploding in your face.  But if you take care, make sure the limbs are aligned and the junctions properly reinforced and not at particularly high stress areas, making a functioning and safe bow gets easier with time (though there can still be surprises, as my last post will attest).  No, for me, that hardest part is, in some sense, the simplest – once joined, getting the two pieces apart again.  It’s taken a lot of fiddling and some consultation from people smarter than I on the interwebs (i.e. youtube and the google plus PVC bow making community) to get it right.

So here’s the secret – heated PVC expands.  Cooling PVC shrinks.  So the trick to being able to get the 1/2″ limb out of the 3/4″ PVC piece once heated is to heat the end of the 1/2″ PVC limb, stuff it in the cool 3/4″ piece as best you can, then wait.  As the 1/2″ PVC limb cools, it will shrink in diameter, allowing you to pull it out again once cool.  It sounds simple (and is, once you know the trick), but I’ll be damned if it didn’t take forever on this particular bow to get right.  A layer of plumber’s grease on the joints hasn’t hurt, either 🙂

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Above is a picture of what the bow looked like when everything was assembled.  Then, since I had them lying around, I wondered what would happen if I added some small (4 mm diameter) fiberglass tent pole rods in the limbs.  I had a bunch lying around that I’d found somewhere, and since they were about 15 inches long, I figured they could fit easily into the flattened limbs.  I was able to fit two in each limb, which I “glued” in place with expanding Great Stuff foam (which comes in a spray can and is used to seal holes around doors and such – a wonder of modern technology that I both admire and curse.  Two words – wear gloves.  You will be glad.)

Once everything was dry (I let the foam cure for about a week, I think), I reassembled it and tested the draw weight.  I was surprised at how much the draw weight had shot up – somewhere in the upper 40s to low 50s – an increase of 20-25# of draw weight just from using the two thin fiberglass rods in each limb.

From there, it was just the finishing touches – a few coats of spray paint and clear coat lacquer, a grip, an arrow rest, and a string with nocking point wound on.  The pictures do these details better justice than my descriptions could.

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 Final specs:

  • Length nock to nock when strung: 45″
  • Unstrung length: 47.5″
  • Length of each limb: 27″ for the lower, 22″ for the upper
  • Brace height: 4.75″
  • Draw weight: ~50# at 32″
  • Speed: varied considerably from 166 fps – 194 fps with the 446 grain arrow I used; I suspect due to inherent inaccuracy in the sound based app I used to test the speed, but after averaging the four values I obtained together, it came to 179.25 fps.

So how does it feel to shoot?  Well, it’s small, light, and solid.  The brace height is low and is probably more comfortable to shoot with an arm guard on, since the string sometimes snaps the wrist or heel of the hand.  Since it’s such a small bow, the angle the string makes with the fingers is fairly acute, so comfort-wise, it could be better.  And it stacks a little at the end (meaning the draw weight jumps up the last inch or so), but given the small size, I expected that.  I’m surprised it can go back as far as it can without collapsing.  All in all, I’m happy with the way it turned out.  Given its speed and pull, it goes to show that appearances can be deceiving.  It makes a nice little companion to its larger partner bow, the Imperial Ranger takedown.

If that bow was meant for Logan in The Thirteenth Hour, then this one is meant for his partner in crime, Aurora – smaller, lighter, but just as fast, strong, and versatile.  And so, ladies and gents, that’s where the bow in the title gets her name.  You will see more of Aurora and her bow in the as-of-yet-unnamed sequel to The Thirteenth Hour.  So stay tuned!  Until then, I leave you with a picture of Aurora from when she last fired a bow in the The Thirteenth Hour.

aurora with dragonWM

VIDEO UPDATE!! (1/5/16)

There is now a showcase video that accompanies this post.  Click on the youtube link to be taken to it.

Here are some animated gifs made from the video above that show the bow in action:

bow shoot 1

bow shoot 2

Reference List

3 piece PVC fiberglass rod bow post and video and the updated Fourth of July bow (quick and easy hybrid PVC/fiberglass bows)

Backyard Bowyer channel by Nicholas Tomihama and a link to his book on takedown archery

Flattening jig video

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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The Imperial Ranger Three Piece PVC Takedown Bow

 … My shooting equipment was back in my cabin, including the three–part take–down bow we’d all been issued with the quiver of arrows fitted for my bow and draw length, but even though I was better with my own equipment, it would take too much time to get it, so I grabbed a spare shooting glove, a bracer, the longest arrows I could find, and a warbow with the heaviest pull I could accurately manage from the ship’s arsenal and rushed out onto the deck, where the men were firing away diligently with flaming arrows.  The monster swatted most of the projectiles away.  The few that did hit the serpent bounced off, and the fire fizzled away against the animal’s wet exterior.  The serpent was playing a game with us.  I could have sworn that it was smiling …

Aside from the fight with the sea serpent, this passage from The Thirteenth Hour makes mention of a “three-part take-down bow” that the soldiers in the passage (Imperial Rangers) have been issued.  And although I didn’t draw a picture of that particular bow being used, I did later draw an idea for one:

Imperial Ranger LoadoutWM

If you notice in the upper left hand corner, there’s a three part takedown bow.  Although I wrote about this before, the bows I created in those two posts (1 and 2) didn’t really look like the one in the drawing.

So I decided I’d continue fiddling until I could replicate something more closely resembling the drawing.  Since the drawing above was meant to be a page taken from a general training manual for these special soldiers, I decided to give myself the flexibility of some artistic license with the design and come up with a 3 piece take down bow (made of PVC) that was both functional and worthy of being issued to an Imperial Ranger.

To back up a bit, I have been making bows out of PVC pipe for the past few years.  There is a wealth of information out there on how to do it, and I wish I’d known about it sooner, as it has revitalized my interest in archery in a way that no store bought bow ever could.  In any event, the general idea is that because PVC can be flattened when heated, you can basically bend it into (almost) whatever shape you want.  If flattened, the once semi-rigid pipe will bend easily, and owning to the inherent resilience of the material, it will generally spring back to its previous shape.  And because PVC is cheap, easy to find (at least here in the US), and easy to work with, the learning curve for making a bow out of PVC pipe is low, much lower than making a similar bow from wood.  So for this project, I decided I’d try to make a PVC takedown bow that Logan, the main character, would have carried.

Here were some early plans:

Created with Microsoft Fresh Paint

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My original idea was to have a central riser made of thick diameter PVC where the limbs, presumably made of thinner, more flexible PVC, would fit inside.  I thought that if the joints were reinforced with an outer sleeve and inner fiberglass rods, it would provide sufficient rigidity to make this central part of the bow strong enough to withstand the stresses of being bent and released, despite the inherent weakness of a takedown design.

Well, as it turns out, the design I picked – a Cupid’s bow shape reminiscent of an upper lip – has lots of stress on the limbs at those exact spots where I decided to split the bow in thirds. Whoops.  As you can see in the picture below, this central piece had a bunch of parts – the main piece of 1″ PVC, another outer sleeve heated and wrapped around the handle for strength, two inner 3/4″ PVC pieces to serve as guide posts for the hollow PVC limbs, and (not shown, two fiberglass rods inserted in the ends of the white pipe for rigidity).

IMG_6108I only figured none of this was going to work after making a prototype, which naturally took quite a bit of time.  Despite all the reinforcements, there was still too much stress on the joints to be safe.  Needless to say, I was, how shall we say, somewhat … peeved?

But that’s the way it goes sometimes.  Making bows, like a lot of things in life, is sometimes about trial and error and not giving up when things don’t go your way.  There’s usually another solution.  So instead of scrapping the whole thing, I thought for awhile and decided to revise the design and make the takedown junctions in different places.

Here is the end result:

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I kept the original Cupid’s bow shape but split the limbs farther back in parts that didn’t bend as much.  Then I just glued the original joints together and filled the riser and limbs with Great Stuff foam (a real mess to work with) to add some resilience to the hollow limbs.  After a few coats of paint/clearcoat, a wrapped paracord handle, and arrow rest, and a string, the bow is what you see in the pictures.

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I used 1″ grey PVC pipe* for the whole thing (since that’s what I had around), so it’s heavy, and the reinforced grip is beefy.  It feels like a warbow.  Yet the takedown capability works well enough to fit in a backpack.

*if you’d like to make a bow like this, I’d probably recommend using 3/4″ white PVC, as it’s snappier than grey pipe and easier to work with than thicker diameter pipe.  But if grey pipe (Schedule 40 electrical conduit is what I had) is what you have, you can make a good bow as well, though the PVC is more apt to take a set once the bow is strung.

So how does it shoot, you might ask?  I have to test it at farther distances, but as far as the short distances in the basement go (5 yds), it’s easy to hit what I’m aiming at!  However, it creaks and groans when drawn like a geriatric racehorse the morning after a race.  I find this somehow oddly appropriate given that a guy like Logan would probably find it entertaining, in an albeit dark way, that he was trusting his life to something that sounded like it was going to fall apart.  Luckily, I think the groaning is mainly from some movement of the internals and the outer PVC stabilizing sleeve around the complex handle.  It hasn’t affected performance, as far as I can tell, and it’s a still a pleasure to shoot.  Not as smooth drawing as some other bows I’ve made, as there’s some stacking near the end of the draw, but it’s not bad.  At my 32″ draw, it pulls an even 50#, and shoots a 446 grain arrow somewhere in the 160-169 fps range (if my sound based chrono app is accurate).

Stay tuned for another takedown bow and a video in the near future!

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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The Birth Control Wallet Survival Kit!

One of the premises behind the hero’s journey is that he often faces incredible odds with little to no chances of success.  He might be traumatized, injured, or abandoned somewhere along the way and must face the most perilous of odds alone and outnumbered.  Of course, in the back of our minds, we have an idea that despite it all, he somehow succeeds, since if he didn’t, there wouldn’t be a story.

But Logan, the main character of The Thirteenth Hour doesn’t know that.   He’s just your average, everyday kind-of-guy who happens to be in the wrong place at the wrong time (or the right place/time, depending on how you look at it) who is thrown into a situation with incredible odds stacked against him and little chances of success (a quest around the known world to find his narcissist of a King the secret to eternal life probably qualifies as such).  He’s not particularly enthusiastic about the whole quest for eternal life (and privately, would probably admit he doesn’t really understand what the fuss is about), nor is he bound by a code of honor or duty to his country.  He’s just a kid from an orphanage (as he puts it) who hopes to see something of the world and not get himself killed too soon while doing it.  In other words, he’s kind of along for the ride.  But early on, the rest of his crewmates are eaten and his supplies sink to the bottom of the sea.  And he has to make a decision – what the hell do I do now??

We’ve all been there – maybe not abandoned and shipwrecked – but at some crucial nexus of out lives where the decisions we make can alter our lives forever.  In Logan’s case, he decides that despite lacking any and all supplies, weapons, and transport, he’ll press on the best he can and keep putting one foot in front of the other.

Imperial Ranger LoadoutWM

But life sure would have been easier if he’d had some of the gear he’d been issued.  If you notice in the picture above, the typical Imperial Ranger was issued with a variety of life sustaining accouterments that were meant to be compact and easy to transport on one’s person.  Of course, they’d only helpful if one actually carried said items.  Logan did what most people would probably do if weighed down by a load of heavy crap – he took it off and left it someplace else – in his case, in the quarters of his ship, which, unfortunately, ended up at the bottom of the ocean.  Isn’t that the way it is … the best equipment isn’t worth a damn if you don’t have it with you.  So without further ado, I progress to the topic of this post.

Lately, I’ve noticed that people have posted videos or pictures of survival tins made out Altoids tins stuffed full of miniature survival gear (like this Altoids survival tin or this old school one with flint and steel)  It’s somewhat of an art and hobby all itself, since the idea, as far as I can tell, is to figure how to cram the most useful gear into the smallest container possible.

So with that in mind, I decided that if Logan woke up in our world and could carry modern things back with him, I’d give him a pocket survival kit – something small enough to fit in his pocket so he would have it with him and weigh down his britches.

Not having any Altoids tins or Tic Tac containers handy, I decided to use a little vinyl wallet that previously housed a month’s worth of birth control pills.  My wife had a bunch of them lyring around, and although we never knew what to do with them, it always seemed like a shame to throw them out.  The nice thing is that they’re small (3″ x 4.5″), light, and can accommodate quite a bit owing to the inherent malleability of vinyl.  I added a few feet of duct tape wrapped around the outer flap and added a Velcro fastener to keep the wallet closed when not in use.

survival wallet (1) survival wallet (4)

As for the contents, I focused on things that 1.) could fit inside, and 2.) more importantly, fit in one of the following categories necessary (or at least nice) for survival: a.) water, b.) food, c.) fire, d.) safety.  The numbers below correspond to the numbers in the pictures.

survival wallet (3)

Water (11, 12)

Ahh, water, possibly the most important and sometimes the most difficult to get (clean, drinkable water, that is).  Of course, water can be filtered or boiled, but filtering requires a water filter or at least a bottle or receptacle to hold the water.  And boiling requires a fire and some kind of pot (none of which fit in the birth control wallet).  I thought about good, old reliable iodine drops, but any kind of container I could think of was too big (and still had the potential for big mess if leakage occured), so I went with a strip of water purification tablets.  Because they need to sit in the dirty water for at least 30 minutes, the smallest collapsible container I could think of was a (nonlubricated) condom, after remembering reading that the US Air Force used to put those in aviator survival kits.  All potential genitalia-related jokes aside, condoms are a feat of engineering – compact yet amazingly strong and stretchy.  There are two in case one gets punctured or needs to be used to hold more water.  You could (in theory) use them for slingshot bands, though to be honest, I’m not sure how powerful they’d be for that purpose.  I’ll have to give it a try and write up my results later.

Food (7, 10)

Since I couldn’t think of food small, thin, or durable enough to fit inside the wallet and last there without rotting, I figured I could at least provide some of the tools needed to catch food.  I added a weighted fish hook with one of those handy swivel chain things that connects to the line, which, in this case, is a length of dental floss, which can also double as strong thread for sewing (which is why there’s a needle at #7 in the pictures).  And, should you find civilization and a can of food but lack the right tool to open in, there’s the civilized option – a GI can opener – saving you trying opening it by bashing it on rocks or something similarly barbaric.  At the very least, the can opener is a piece of metal, and substances as thin, easy to sharpen, and useful as metal are hard to find in nature (useful for a arrow point, for example).

survival wallet (2)

Fire (6, 8)

As someone who has tried to start many a fire with soggy matches and damp wood, I can say that nothing beats a good old lighter (and plenty of patience).  But, too big for the wallet.  So I did my best to waterproof a bunch of strike-anywhere matches by dripping hot candle wax over the striking ends.  And … since it never hurts to have a backup plan, I filed some magnesium to make shavings (the little bag at #8) to add some insurance in case of wetness or poor tinder (which, per Murphy’s law, will probably rain down the minute you’d like a fire).

Safety (every other number)

This broad category is basically everything else.  I added some bandages, antibiotic ointment, alcohol wipes, and basic comfort medications – 1000 mg of acetaminophen (generic Tylenol) for pain and 50 mg of diphenhydramine (generic Benadryl) for sleep and/or allergic reactions) to make a minimalist first aid kit.  There’s a length of duct tape wrapped around one of the wallet flaps that can serve many purposes, not the least of which is taping your feet to prevent hot spots from turning into blisters (given you may be walking a lot).  And since it never hurts to be able to see where you’re going at night, there’s a tiny LED light stuffed in the wallet that, while not as bright or useful as say, a headlamp, is better than nothing.  Lastly, you can’t have a survival kit without having a knife – useful for so many things.  This is a little credit card folding knife I found for a buck or two on ebay.  It’s not the most robust thing out there, but hey, beggars can’t be choosers, and it’s better to have one than none at all.

After assembling everything, I carried it around in a cargo pocket of whatever shorts I was wearing for a few weeks to see if it would get in the way.  Thinner and lighter than my real wallet, most of the time I actually forgot I had it, which is, I suppose, the best outcome I could hope for if I were to just keep carrying it with me.

I obviously used modern materials that Logan didn’t have access to in his world, though even just the little knife and the matches in the kit (both of which were available in his world) would have saved him a lot of trouble.  And that, I suppose, gets to the heart of all this.  The preparation you do in life probably goes a long way to ensuring comfort, if not outright survival, in many situations.  I’m not saying this is the time to build a bunker and start caching guns for the zombie apocalypse.  If that’s your thing, then go for it, but I’m talking about much more mundane circumstances.  You hopefully will never need to survive in the wilderness after being shipwrecked like Logan, but there are plenty of mini, non-life threatening disasters that we all experience in daily life where the extra $20 bill, car key, memory card, or battery can make big difference between a good, or at least tolerable experience, and one with repeat facepalms and utterances like Logan’s when he realized his gear was sinking to the bottom of the ocean – “why, today of all days, did I leave that [thing] at home?”

And, if you’re interested in making your own mini survival kit, please post your ideas and experiments below.  I’d love to know if you have suggestions or other ideas!

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How to Create Your Own Three Piece Takedown PVC-Fiberglass Bow Part 2: The Fourth of July Bow

A few months ago, I wrote up a little post about making a PVC fiberglass rod takedown bow and made an associated video.  That post has since been turned into a magazine article, which you can find in this month’s (July/Aug 2015) copy of Backwoodsman magazine, quite possibly my favorite magazine of all time and a great one for those that like to tinker with things and enjoy the outdoors.
2015-06-28 09.26.41

So I decided to do a redux of my original design with the goals of increasing the draw weight, getting an idea of the speed, and improving the appearance.  Without further ado, I present the Fourth of July bow (finished around the Fourth of July – happy belated Fourth for US readers – adorned with red, white, and blue).
IMG_6204IMG_620315 - 315 - 2IMG_6199The design is similar to the one I wrote about before, with a central PVC riser that fiberglass rods slide into.  This time, I added additional strength to the core by using three pieces of telescoping PVC: 1/2 inch pipe fitted into a heated piece of 3/4 inch pipe fitted into a heated piece of 1 inch PVC pipe.  I used a longer piece of 1/2 inch PVC than I did before, hoping the added resistance would increase the weight a little.  I also painted the riser metallic blue, added a grip, and an arrow rest for more comfortable shooting (before, the arrows were shot off the hand).  The fiberglass rods were wrapped in star-spangled duct tape that I think I found in a dollar store.

Sometimes I wish I had shorter arms, making buying shirts and finding arrows easier.  But, alas, I don’t, and sometimes a bow that works well for someone with more normal arms is uncomfortable for me.  For this one, I ended up sacrificing the draw weight a little in favor of comfort, figuring that the longer piece of PVC I used for the handle would still add more draw weight than what I had before.  I deflexed the handle of the bow (making it curve in) a bit to make it more forgiving to shoot (less likely to shoot up in weight in the last few inches, a.k.a. “stacking”).  At a 32 inch draw, it still pulls a modest but respectable 40 pounds and is comfortable even for my organutan arms.

I was curious to see how fast it would be, so used a phone app chronograph to get an idea of the speed.  I think there’s probably some variability in how well these apps work (they cleverly use the sound of the bowstring twanging and the sound of the arrow striking the target to estimate the bow speed), but they probably give you some idea.  Using 446 grain arrows, or about 11 grains per pound for this bow, here were some of the results:

15 - 715 - 6

So between 190-200 fps according to this app with that weight of arrow (446 grains) – on the higher side for the bows I’ve made with PVC, but given this one has light fiberglass rod limbs (capable of moving faster with a thinner profile than heavy PVC), I guess it’s not too surprising.

Interested in making one of these for yourself?  Go for it!  You can do it in a few hours, and even if you mess up, you’re only out a few bucks, making it easy to give it another go.  It’s pretty easy, though: check out the last video for a walkthrough, and see the parts list in my last post or in a copy of Backwoodsman magazine (where to find it).  Let me know if you have questions!

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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The Evolution of The Thirteenth Hour in Print

In honor of Indie Pride Day, here’s a picture of the different versions of The Thirteenth Hour.

2015-07-01 11.50.43

The first one, all the way to the left, dates from 1998 and was a self-bound edition that I made by printing out the pages a few at a time on an aging color-inkjet printer, all 212 of them.  I remember wanting a book-sized copy I could flip through and hold in my hands but didn’t expect the process to be so frustrating (the printer kept jamming, smearing ink everywhere, running out of ink, and generally creating a bad-word-inducing mess of a time).  At the time, that was the only option I knew of and the only thought I had towards publishing it.  The middle one, from 2000, I also printed out myself, has a hand sewn binding and is slightly longer at 236 pages.  The pages are formatted a little differently and the font is a bit smaller, so I must have added more material.  And lastly, the final published 2nd edition version courtesy of Createspace, with much smaller font, much more material, and a decade and a half in between, weighing in at 329 pages.

In the near future, I’ll post some more pictures of the older editions.  There’s some material I also edited out so I’ll go back and see if any of it was actually worth saving 🙂

Happy Indie Pride Day, and congrats and well done to all those indie authors out there showcasing published works!

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Memorial Day Tribute Passages from The Thirteenth Hour

In honor of Memorial Day (in the US), generally celebrated with picnics, hot dogs, and parades, I thought I’d share a few passages from The Thirteenth Hour that get at the more somber meaning of the holiday – a time to remember those who have served their nation that aren’t with us anymore.  

One of the nice things about fiction, I think, is that it allows us to explore themes and ideas that are often difficult to discuss in the cold, frank terms of reality.  With that in mind, here are three passages that get at topics that can be easier to think about in story form but are, nonetheless, ones that need to be discussed.

This first passage concerns a recurring nightmare the protagonist, Logan, has after witnessing his crew having been annihilated by a sea serpent.  Sometimes, the worst and most lasting trauma is the one that occurs in the mind – long after the actual trauma has occurred.

I looked around.  There were seven men besides me.  I seemed to remember them from somewhere, but I couldn’t be sure.  Their faces were blurry.  We must have been on a ship because I could feel my body rocking back and forth rhythmically. The surroundings were impossible to make out – sky, sea, waves – everything was covered in a thick layer of misty grey fog. 

The men talked to me, and I guess I talked to them but couldn’t remember the words spoken.  It was as if I were speaking a language I didn’t understand.  Suddenly, I heard a loud cry from one of the men, and all their blurry faces turned scarlet red.  They called my name, as if they wanted to tell me something, but I couldn’t hear.  I ran towards them, but the harder I tried, the less my legs moved.  The wooden deck below me seemed to be made of quicksand now. 

And when I finally reached them, I looked to the side and saw that I had not moved at all.  In a panic, I jumped, trying to reach the side of the boat.  I didn’t make it, but passed right through the wooden hull of the ship instead. 

Down and down I fell.  There was no water, only a black void.  Tumbling head over heels, I tried to scream but no sound came from my throat.  I saw a swirling mass somewhere below, and it seemed to pull me toward it.  It pulsated with a sickening green light.  I couldn’t avoid it; the force was too strong.  For some reason, the thought of entering the swirling mass filled me with intense terror.  Just as I was about to be engulfed by the hot green light, I succeeded in screaming …  

I awoke with a start.  My arms and legs were stiff with cold, but my head and chest felt hot.  I lay still for a few minutes; the force of my heart beating against my ribcage seemed to dominate my groggy senses.  When I managed to open my eyes, it was still dark, the moon high in the sky.  I gasped a sigh and then another.  I wasn’t sure if I had really screamed … but it seemed as if I had.  My mouth was very dry …

I awoke the next morning with pain in my lower back, not really remembering where I was.  I felt stiff trying to lift my head to rub my eyes …   Slowly, I recalled last night’s flurry of events, as well as the nightmare.  I wasn’t sure why it had been so frightening.  It didn’t seem so scary now.  I couldn’t explain it, but it felt real.  A fitting end to a crazy night.  Unfortunately, it was a dream that would recur and haunt me for months.

The next passage concerns the impact that post traumatic symptoms sometimes have on those around the sufferer.  Things like nightmares, anxiety, and shifting, unpredictable moods are often difficult for the sufferer to understand, let alone explain to someone else, especially since there is often stigma attached to admitting those things.  Here, Logan’s nightmares are observed by his childhood friend, Aurora, when they are traveling together.  As is her way, she deals with them in a sensitive, caring manner, though not all are so lucky in real life.

There were times when Logan would startle out of sleep, sometimes crying out, sometimes sitting up violently in a cold sweat, mumbling something incoherent in his half–slumber.  Given his description of the events leading up to our reunion, I could only guess that he was reliving some traumatic event that he could not yet articulate or did not want to speak about.  So I did what I had done when he was younger and had had a bad dream.  I put my arm around him and cradled his head, rocking back and forth, letting him know all was well, until he fell back into slumber.  I had a feeling he might have been embarrassed to let me do this during the light of day, so I never mentioned it to him, and he never brought it up.

The last passage is about the all too common, sometimes inexplicable guilt those that are alive can have.  Why am I here?  Why not my teammates?  Here, Logan finally finds some sense of peace and is able to understand more about the nightmares that have been plaguing his sleep.

For awhile, all was dark, and I could hear nothing.  Then the familiar elements of my recurring nightmare aboard the ship came into focus.  But this time, I wasn’t afraid.

And there before me, were all seven members of my crew, smiling, looking down as I lay in my bed.  It was like I was in the hospital, recovering from an injury, and they’d stopped by, flowers and get–well cards in hand, to wish me well.

“Guys?” I ventured.  “You’re … okay?”

“We are now,” Jake said softly, laying a hand on my arm.  The other men nodded.  I looked for traces of resentment or anger in their faces, but I saw none.

“I’m sorry, guys, I don’t know what to say … I …”

“It’s okay,” they said.

“You’re not mad?”

“Why would we be mad?” Ben asked.

“I … I dunno.  I’m here, you’re not … it just seemed like it should have been the other way around.”

“But it wasn’t,” said Phil, shrugging.  “We’ve been watching, the whole time, and in some ways, we’re glad it’s you, and not us,” he said, laughing.  The others nodded.

“We’re … we’re really proud of you,” Jake said.  “The cards were stacked against us from the beginning.  That asshole, Darian.”  Other nodded vigorously.  “We’ve been amazed you’ve made it this far.  I certainly don’t think I could have, not alone.”  More head nods.

I wasn’t sure what to say.  “Thanks,” I said finally.  “I’m glad we could meet again.”

“Well, we’ve been trying to get in contact with you as soon as we could, but … it never quite worked until now.”

The nightmares.  “I’ve been having the same nightmare over and over since the ship went down.  It always ends the same way.”

 “Well, now you know how it ended.  Here.  Today.  Now.”

It felt as if a weight had begun to be lifted from my chest. 

I searched for Aron and Ben.  “Aron … Ben … you guys tried to save my life.  I never got a chance to thank you.”

But they smiled and shrugged.  “You would’ve done the same.”

I picked these passages and wrote this post not because I thought it would necessarily bring peace or greater understanding to those in need today. Those are bigger and loftier goals than I can hope to fulfill. If it contributes in some small way, I am happy, but frankly, I am not that important, and neither is this blog, which is mostly about escapist entertainment. But I started out the post writing about a day to be spent “in memorium” – memories, which are really just remnants of stories that happened in the past. And sometimes, stories are all we have. 

We as humans are wired to think and listen for stories, which have the capability of drawing us in, taking us outside of ourselves, letting us see an element of common humanity, despite the blinders of our personal experiences, morals, prejudices, and politics.  And I believe that is something worth remembering.
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Website: https://13thhr.wordpress.com

Art: http://13thhr.deviantart.com/gallery,http://www.wipnation.com/citizen/13thhr

Book trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

Listen to a free podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

Download two free shorts in The Thirteenth Hour universe here: https://13thhr.wordpress.com/2015/03/19/two-new-thirteenth-hour-stories-are-now-out/

Purchase The Thirteenth Hour for Kindle at http://www.amazon.com/The-Thirteenth-Hour-Joshua-Blum/dp/1505792673/ref=as_sl_pc_tf_til?tag=thethihou-20&linkCode=w00&linkId=UDBZIFI4NFSPCHG6&creativeASIN=1505792673

Purchase a print copy at https://www.createspace.com/5202564

Interested in a free electronic copy of the book? Just email me at writejoshuablum@gmail.comfor more details!

Videos are Now Also on Vimeo

Vimeo, a video sharing site like youtube, tudou, and facebook, to name a few, has a quite a few independent films in its catalog.  So I thought it might be a nice place to add content created for The Thirteenth Hour.  So far, I’ve uploaded the book’s trailer, the music video, and the bow creation video.  They’re already on youtube, but the more the merrier.

They’re available here: https://vimeo.com/13thhr

I have some ideas for a promo of A Shadow in the Moonlight which ties in a bow I recently made (the hunter’s bow from the story) – some shots of a hunter cloaked in black aiming his bow at an ethereal deer in a forested background. I don’t have any actors to use, so I may just end up using myself in a homemade costume, but there is magic in Adobe Premiere, me thinks, that may give even potential poo a glimmer of gold.  And I think a little movie (well, more like a 30 second commercial) might be fun to make.  So, when that’s done, I’ll upload it to vimeo as well.  As always, thanks for watching.

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Big Thanks and Reminder for The Thirteenth Hour Raffle!

Thanks to everyone (400+ people) who downloaded The Thirteenth Hour when it went free the past few days!  Your support is much appreciated!

If you’d like a chance to win a signed copy of The Thirteenth Hour and a signed copy of the prequel to the Thirteenth Hour, the novelette, A Shadow in the Moonlight, all you have to do now is … cue drumroll, wailing guitar, and synth:

Aurora guitar play animated  Logan piano

1.) Read the book.

2.) Post your thoughts on amazon.com by June 13th, 2015 and email me (writejoshublum@gmail.com) a link to your review for a chance to win …

book pics

3.) … a The raffle winner’s name will be drawn from the entries on June 14th, 2014 and announced on my website (don’t worry, no contact info will be displayed).

4.) I will contact the raffle winner privately to arrange prize delivery (worldwide)!  The winner doesn’t have to pay for a thing.

Thanks in advance!  Happy reading and good luck!

In summary:

-Email your amazon.com review link at writejoshuablum@gmail.com by 6/13/15

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Tomb Raider Lara Croft Pixel Art Animation From a Bygone Day

There was a time when my brother and I decided we were going to make video games.  My brother had discovered this graphical game making program called Klik ‘n Play on the internet and a small community of people using it to make a wide range of computer games.  The advantage of it was that it allowed someone without a lot of programming experience to make games fairly quickly.  The developers were in France, I believe, and the program was somewhat hard to find.  But our father managed to find a copy somewhere on the still nascent internet, and my brother went to town.  I was a little late getting on the bandwagon but eventually threw my hat in the ring, too, with my ultimate goal a rendition of The Thirteenth Hour in video game form.  Although that never entirely happened, looking back on what we did ten, no, wait … (does mental calculations) … sixteen years ago is something I hadn’t thought about until I recently found a bunch of old notebooks showing sketches and game play notes.

One of the first games I completed was a Tomb Raider fan project called “Tomb Raider – The Unicorn Quest.”  All the animations were hand drawn, then scanned in.  I have no idea where it is now – possibly still floating around on the internet, but to be honest, that’s probably for the best.  It was my first attempt at making a game, and … I’ll leave it at that!

Some time later (a year or two?), I decided I would use an updated version of the Klik ‘n Play software, called The Games Factory, to make what I envisioned would be a proper 2D Tomb Raider sidescroller, kind of like the ones that came out for the Game Boy Advance a little later.

I progressed pretty far but eventually got stuck with the game play mechanics.  It was hard to make Lara control well consistently.  For a game that required at least some vaguely precise  targeting for shooting and platform jumping, it ended up being more an exercise in frustration than anything.  It probably had a lot to do with my design or maybe the software, which was quirky, not to mention buggy, at times.  In any event, other life events got in the way, and as much as I hated to admit it, I kind of “lost the spark,” to use a phrase my brother coined to describe what happened when people started projects (like games) that never got completed.

However, after rediscovering the notebooks, I located the files that had been sitting, gathering digital dust for all these years and wondered if I should do something with the animations.  Looking at them now, I reckon I must have spent hours on them, and even if the game never came together, I must say that the animations came out not half bad.

Maybe one day, I’ll use them in a little movie along with the cutscene illustrations that I drew and still have (here are a few).

tr2_1 tr2_2 tr2_8 tr2_15

Or, who knows, an updated version of The Games Factory, called Multimedia Fusion, is available on the web, and it’s quite powerful.  I used it to create the animations for The Thirteenth Hour trailer and music video, as well as to touch up the Lara Croft ones which I’ve embedded below.  But I think to use it for game design, I’d need a refresher, since, alas, I’ve basically forgotten most of the programming that I knew.

In any event, if you’re a game developer and are interested in using these animations in a fan game of your own, please feel free to do so (all those below are animated .gifs made on this site using stills from the original game file.  They were saved with an alpha channel so they superimpose easily over things – in other words, the background is transparent).  They’ve sat unused for so long that I feel at least someone should use them.  I only ask that you reference this webpage in your credits and let me know when you’ve done so I can play your game!

Here they are:

Lara breathe animated basic breathing animation

Lara cape breathe animatedsame as above but in a hooded cape – I’d envisioned a level where Lara was running through city rooftops dodging ninjas (yes, very 80s) in the rain, hence the hooded cape getup.

lara runrunning animation

lara run caperunning in the cape

lara shoot standshooting twin pistols – you can’t see the ejected bullet casings since they were a separate animation, though if you kept your finger on the shooting button, a shower of shells would erupt from the guns 🙂

lara run shootrunning while shooting

lara shoot kkick  doing a one arm handstand to shoot down – in real life, she’d be firing into the ground, but I figured for a 2D platformer, the bullets could bend reality a little.

lara auto9 shooting a machine pistol – modeled after Robocop’s auto9

lara smg shoot shooting a submachine gun

lara jump   jumping/falling/climbing

lara side kicksliding sidekick – I wanted Lara to have at least one move to defend herself if she ended up without weapons (since, in the early games, there was usually at least one level where she ended up without weapons).

lara flying side kick  flying sidekick

lara backflip   backflip – saved my favorite for last

In the future, I’ll post more animations like this of other unfinished games, including ones from The Thirteenth Hour.

Thanks to all the developers from Core and Crystal Dynamics for the Tomb Raider games over the years and making Lara Croft do backflips (my favorite part and the main reason I started playing these games in the first place – the flipping has been notably absent lately; please consider bringing the flipping back if you’re reading =)

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Get The Thirteenth Hour Free Starting Tomorrow (May 13th to 17th)

The Eternal Optimist’s Rule #1: Sometimes when you think things can’t get any worse, they make a turn for the better.

Well, yes, that’s a positive way to start this post.  Because guess what?  The Thirteenth Hour is free on amazon starting tomorrow.  So even if you’ve had a $#!te week, it never hurts to get something for free.  Who knows, it might give your week a turn for the better.

logan lightning animatedSo zoom over to amazon.com to get The Thirteenth Hour for free starting Wednesday, May 13th!  The promotion runs for 5 days.  If you’d like a chance to win printed version of the books below, just check this post out.

book pics

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The Thirteenth Hour is Going FREE Next Week! Learn how you can win signed copies of The Thirteenth Hour and its prequel, A Shadow in the Moonlight!

What’s better that one free book?

Why, two of course!

Would you like not only a guaranteed free book (see how below) but a chance to win signed, print copies of not one, but two free PRINT books?

Then read on!

The Thirteenth Hour is a new adult fantasy tale heavily inspired by 80s fantasy film and books such as The Neverending Story and The Hitchhiker’s Guide to the Galaxy. It has a good sense of both humor and adventure, some of which is depicted in over 35 hand-drawn illustrations.

You can learn more about the book and art in the following links below:

Trailer: https://youtu.be/hpcIUpwTiFY
Music Video: https://youtu.be/aKYmB4xZaMY
Website: 13thhr.wordpress.com
Amazon link: http://www.amazon.com/dp/B00RFHG6WW

So here’s the deal. The Thirteenth Hour, normally 4.99 USD on amazon.com, is going FREE from May 13th to the 17th. Here’s how to enter the raffle.

1.) Download it free during that time (Kindle Unlimited also counts).

2.) Read the book (obviously).

3.) Post your thoughts on amazon.com by June 13th, 2015 and email me (writejoshublum@gmail.com) a link to your review for a chance to win …

3.) … a signed copy of The Thirteenth Hour AND a signed copy of the prequel to the Thirteenth Hour, the novelette, A Shadow in the Moonlight. The raffle winner’s name will be drawn from the entries on June 14th, 2014 and announced on my website (don’t worry, no contact info will be displayed).

book pics

4.) I will contact the raffle winner privately to arrange prize delivery (worldwide)! The winner doesn’t have to pay for a thing.

Happy reading and good luck!

In summary:

-Amazon link to free book 5/13-5/17/15: http://www.amazon.com/dp/B00RFHG6WW

-Email your amazon.com review link at writejoshuablum@gmail.com by 6/13/15

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The Thirteenth Hour Gets a Music Video!

It’s amazing how long it can take to put together a short movie.  The video in said title is technically not even a movie, really, it’s a music video that’s about 4 and a half minutes long.  But, man, did that sucker take a long time to put together!

I started working on it sometime in December and finally finished it yesterday!  Obviously, I didn’t work on it full-time and had a number of other projects and commitments during that time, but still, that’s about five months.  It really does give you a better appreciation for the kind of work it takes to film, say, an independent film or anything else without a large backing in terms of manpower, finances, and resources.

In any event, in The Thirteenth Hour, there’s a poem called “I’ll Fly Away” that the main characters, Logan and Aurora, read at one point.  It’s a wistful poem that introduces the idea of the thirteenth hour (you’ll have to read the book to figure out what that is), so I took the poem, retooled it a bit, and made it into a song sung by the main characters who you can see as little pixelated sprites in the lower left-hand corner of the screen (see below) while the background shows illustrations from the book and dreamy, surreal moving images that tie into the song’s theme.

Logan pianoAurora guitar play animated

Here it is:

https://youtu.be/aKYmB4xZaMY

ifa1 ifa4ifa3

Logan’s flying animation, originally used in the trailer, makes a return, and I had fun figuring out ways to add some spice to his flying scene.

logan lightning animated

ifa2

Making a music video is certainly different from recording a song, which I was already familiar with, since the music isn’t just the focus anymore; the eye needs to be kept busy as well.  Nonetheless, I actually learned a lot making this video (in terms of video editing and such) and might make more in the future.

You can find the lyrics and chords to this song, as well as other songs in the growing Thirteenth Hour soundtrack on the audio page.

A big thank you to all who helped by giving their opinions in the draft process!

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Influences Behind “The Thirteenth Hour” Part 4: Music

A few months back, I wrote posts about influences from movies, books, and games that went into creating The Thirteenth Hour.  This is the last in that series and focuses on the music that went into writing the book.  It’s mostly 80s material, which is probably why the theme music I wrote for the book trailer sounded like something out of an 80s movie.

I dunno, there’s something about the lonely wail of an electric guitar and the soft, swirling moan of a synthesizer that gets the creative juices flowing – at least for me 😉

I’ve linked the music below to videos and amazon.com when I could.

-Alphaville – “Forever Young” (amazon link)

When I first heard this song, I thought, “Man, this is a great song.  I totally don’t understand the lyrics, but … who cares?”  I also immediately thought it was from an 80s fantasy movie.  It wasn’t (at least not to my knowledge) but has been used and sampled in countless movies, commercials, and other songs since.

In the original draft of The Thirteenth Hour, I added a quote from the lyrics at the end of the book.  Since both the book and song touched on mortality and getting older, I thought I’d include a little homage to the song as a way to end the book:

So many adventures couldn’t happen today
So many songs we forgot to play
So many dreams swinging out of the blue
We let them come true

Forever young, I want to be forever young
Do you really want to live forever, forever and ever?
Forever young, I want to be forever young
Do you really want to live forever, forever and ever?

When I decided to publish the book, I actually contacted the band and asked about permission to reprint those lyrics.  They routed me to the Hal Leonard Corp. in the USA, which publishes sheet music (and apparently also handles rights to song lyrics, which I didn’t know).  I obtained the rights to reprint the lyrics in the US easily enough, but since Hal Leonard is a US only company, they had no jurisdiction outside the country.  I tried one more lead but eventually shelved trying to obtain worldwide permission for another day (when I’ll hopefully have the help of someone who better knows how to do these kinds of things).

So, at this point, no copies of The Thirteenth Hour have these lyrics, but … there are always future editions.  Until then, there’s this backstory and a link to the video.

-When in Rome – “The Promise” (amazon link)

Songs like “Forever Young” and “The Promise” by When in Rome were examples of the New Wave music that was popular in the 80s.  By the time I finally became interested in music and could afford to buy tapes and, later, CDs, the genre was already out of date and the albums were getting hard to find in most stores.  It was before the internet made it easy to obtain whatever music you wanted, so you had to go to a music store, like Sam Goody, and hope for the best.  Sometimes the people working there could order the CD for you, but once I figured out that you could buy things on the internet, that became obsolete.  But before giving up and going the online route, I’d usually try a used record store in the town where I went to college that had tons of used CDs and a dwindling collection of tapes.  There was always a hopeful, though remote possibility they might have it and then there would be no need to wait for it to be shipped.  (But it was hard to find what you wanted there unless you were able to commit to a few hours of hunting through the racks, CD by CD, fingers crossed, hoping you’d find what you were looking for.  Most of the time, I didn’t, though I did find other albums I ended up liking.)

But this album by When in Rome I think I did find in a store.  I forget where, but I must have been in high school since I know I had it when I was writing The Thirteenth Hour ; it was the music I imagined playing in the background when Logan was flying on Lightning for the first time, going to find Aurora.  The lyrics didn’t quite fit the situation, but the general message of the song seemed appropriate at the time.  In my early drafts, the romantic relationship between Logan and Aurora developed a lot quicker than it did in the final version, so the song fit better.  I ended up changing the pacing of the romance to be slower and what I thought would be more realistic for two young people new to navigating the complicated, confusing game that love creates.  However, whenever I hear this song, I still picture a pink-hued setting sun reflecting off snow-capped mountains and Logan, wind whistling through his hair, shooting past on Lightning, intent on finding his Aurora.

Maybe I’ll make a video or picture of that in the future, but until then, here’s the music video of the actual song.

-Tangerine Dream – “The Unicorn Theme” from Legend (amazon link)

I actually wrote about the music from the movie Legend before.  The totally 80s sounding unicorn theme was, not surprisingly, my favorite track from the album and dare I say, my favorite part of the whole movie.  But it wasn’t actually 100% complete on the album – they truncated it for some reason.  I distinctly remember wishing they had included the whole thing, but I think later editions did, since you can hear it here.

The Jerry Goldsmith score used for European versions of the film, is more lyrical and doesn’t use synthesizers.  It fits the movie in a way that makes it more timeless, while the synth Tangerine Dream version plants it firmly in the 80s, which, arguably, is not necessarily a bad thing 🙂  To me, it meant that fantasy could co-exist side-by-side with futuristic synthesizer sounds, which, though some may disagree, adds a bit of flair to the movie.

There’s an interesting retrospective look at the film, its version, and its score here.

-The Neverending Story OST (amazon link)

The NeverEnding Story [Complete Score]

Like Legend above, while I touched on music from The Neverending Story before, it deserves special mention again since it’s clearly a soundtrack that fits well into the decade (came out in 1984).  If it were made today, it would probably sound much different, but I would argue that there was something about the synthesized score and the upbeat Europop sounding theme song that fit the movie well.  The score is as much a part of the character of the film as the visuals.  Indiana Jones wouldn’t be Indiana Jones without his theme.  Rocky wouldn’t be Rocky without a power ballad by Survivor.  Jean Claude Van Damme jump hook kicking Bolo Yeung in Bloodpsort just wouldn’t be the same without the synthesized backing track.  And The Neverending Story without its unique soundtrack would be, well, like The Neverending Story part 2.

Anyway, here’s the swirling cloud intro with the theme song.  The hard-to-find soundtrack (some of which you can listen to here) deserves a listen as a whole if you like the film.  Not surprisingly, when making the trailer for The Thirteenth Hour, I added some swirling cloud scenes as a homage to the film.

-The Prince Valiant cartoon OST (amazon link)

Prince Valiant was, in my opinion, an underrated cartoon that ran in the early 90s on the Family Channel.  I remember it being on Sunday mornings and tried to watch it whenever I could, through I never caught all of the episodes (there were 65 total).  The characters were likable, and there was an epic intro theme song, which was pretty kickass for a cartoon intro.  It was, after all, about King Arthur and the Knights of the Round Table, so maybe was all fitting.  A soft rock ballad with a slightly more new-agey feel, the song also fit the time (early 90s).

A few years later, I found the soundtrack in the bargin bin of a local bookstore since it had a damaged case.  Intrigued, I bought it.  The theme song was as kickass as I remembered.   This was before I knew much about mp3s or any other digital music, so it kind of sucked to buy an album and find you only liked one song.  But I surprised myself by liking the rest of the CD, too.  Like The Neverending Story OST, this one had a largely synthesized/electronic soundtrack that was probably largely a product of the time.  Like the other music here, it provided inspiration for the theme I wrote for The Thirteenth Hour.

-Van Halen – “When It’s Love” (amazon link)

 

Unlike the others on this list, this Van Halen power ballad isn’t New Wave, but it has this synthesized intro (full song here) that I’ve always liked and is the music I pictured playing in the background as Logan and Aurora get married at the end of the book.

As the song comes to a close, there’s one last synthesized break, and I always pictured them flying away into the setting sun on Lightning, off to find a better life of their own making on their island of purple mountains and wild horses.

 

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Thirteenth Hour Pixelated Sprites Preview!

 

 

 

logan sing_08  logan piano_10  Logan piano

aurora guitar sing_07  aurora guitar sing_17  Aurora guitar play animated  

Check out the Audio page for more info on the upcoming music video featuring Thirteenth Hour characters anachronistically playing musical instruments that haven’t been invented yet!

 

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The Thirteenth Hour Featured on GoodKindles and 1980s Fantasy Film Mania!

Do you remember those 1980s fantasy movies with the big hair and electronic synthesizer soundtracks – movies like The Neverending Story, Ladyhawke, and Labyrinth?  If you can imagine those films in illustrated book form, you have some idea what The Thirteenth Hour is like …

… One could classify the story as adventure or fantasy, though not a serious JRR Tolkien-style fantasy.  The book doesn’t take itself too seriously, though there are plenty of introspective, psychological parts where the characters grapple with balancing that difficult no-man’s land of feeling older than an adolescent but too young to classify oneself as an adult.

In some ways, the book grew up with me, since I wrote a very early draft of the book the summer after I finished high school …

…So life went on – going to many years of school, working to pay the rent, getting married, changing diapers, etc.  But the story wouldn’t let me go …

Check it out here: http://www.goodkindles.net/2015/03/the-thirteenth-hour-new-adult-fantasy.html

By the way, side note: if you want more suggestions on 1980s fantasy movies, I put together a amazon listmania entitled “So you want to watch an 80s fantasy movie …”  

Check it out here: http://www.amazon.com/So-You-Want-to-Watch-an-80s-Fantasy-Movie/lm/R1H34IQ5YOD1PV/ref=cm_lm_byauthor_title_full 

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Two New Thirteenth Hour Stories Are Now Out!

As mentioned in this post, I’ve been working on two stories to round out the universe of The Thirteenth Hour.  They’re done, and you can download them on 3/20/15 (which might be now, depending on when you read this).

Although they’re available on amazon.com and there will be a print version of the novelette, “A Shadow in the Moonlight,” you can also download them on Smashwords.  They’re free there, since I wanted to give people who bought copies of The Thirteenth Hour when it first came out a token of my appreciation.

-“A Shadow in the Moonlight: A Thirteenth Hour Prequel” (~11,000 words): https://www.smashwords.com/books/view/529040

-“Falling Leaves Don’t Weep: A Thirteenth Hour Epilogue” (~2,000 words): https://www.smashwords.com/books/view/528769

Thanks to everyone who helped to make these stories a reality!

shortstory covers

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The Thirteenth Hour Gets a Prequel and an Epilogue!

As of next week, there will be two more pieces of writing in The Thirteenth Hour universe – two short stories that serve as figurative bookends to the book, though they are meant to stand alone.  Putting them out has taken much longer than I anticipated, but luckily, I’ve had a lot of help from beta readers and my brother, all of whom were invaluable in spotting areas that needed fine tuning.

1.) “A Shadow in the Moonlight”: a young hunter accidentally interrupts a spell which literally turns him into a shadow, only able to venture out into the world by night, where interactions with other people leave him with such intense anxiety that he avoids them altogether. He is trapped in this state while encountering an injured runaway, whom he decides to help, despite the personal pain it causes.  I realize this description makes it sounds like a vampire story, but it isn’t, really, though the intention was to make it more gothic in nature than the original book, as the majority of the action takes place in a land of seemingly perpetual night (sort of like Brandon Lee’s The Crow).  It’s set a number of years prior to the events in The Thirteenth Hour and written in the same new adult/young adult style as the book.

Shadow in the Moonlight cover_edited-1 lo rez

2.) “Falling Leaves Don’t Weep”: an elderly king reflects on a life of self-absorption and hedonism after a falling leaf blows into his bedroom one night when he’s unable to sleep.  Takes place several decades after the events of The Thirteenth Hour.  In contrast to the other story, this one is more of a psychological story, as almost all of the narrative takes place internally, in the King’s head.

Falling Leaves Don't Weep cover_edited-2 lo rez

Each of the stories features small cameos by characters from The Thirteenth Hour, though the purpose was to highlight characters and situations that didn’t really get discussed in the book or in some cases, tie in with a sequel.

The stories will be available on Smashwords and Amazon.  I’m currently putting the finishing touches on them for the 3/20 release date.  Stay tuned!

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Dreaming Big, Not Giving Up, and Other Thoughts from The Thirteenth Hour

All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible.

~T. E. Lawrence

Ask many children what they want to be when they grow up, and you’re likely to get a fantastical answer.  Professional football player, race care driver, ballerina, Hollywood actor, rock star, etc.  When my own brother was asked this question in nursery school, he said something to the effect of “someone who jumps off buildings” – he was really into Batman at the time.  I was pretty confident I was going to be an astronaut until I was about twelve, and then I wanted to be an American Indian (sort of), as described in this post here, so I could shoot bows and arrows all day (I’m sure an actual Native American would be horrified by this stereotype, but what can I say?  To me, it was a benefit).

But not very many of us go on to do those things.  So what happens to us?

We grow up, slog our way through school, realize most people don’t become astronauts, professional ballerinas, and rock stars, get “sensible” jobs instead, start paying taxes, start worrying about whether there will be tons of traffic slowing down the morning commute or how to make this month’s rent, get into relationships, have kids, start worrying about our kids’ futures and what college tuition will be in 2030, start taking Zantac before eating spicy foods … (maybe not in that exact order, but you get the picture).

And it’s no wonder.  Although this is too big a topic to discuss here, our world today is complicated.  Like the narrator says in The Gods Must be Crazy, modern man has to send his children to school for the majority of their formative years just to learn to survive in the world they were born into.  And now, increasingly, add on one to two more decades of schooling and/or training to become “independent” in this complex world we live in.
Perhaps because there’s so much “important” stuff that children are expected to master, they are often given the message that their hopes, wishes, and big ideas from childhood are nice … but, come on, get real, grow up, and take your place in line like the rest of us.  What’s more, that happens when children and young adults, when, as befitting their psychosocial developmental stages, they’re trying to figure out who they are, how they fit into the world, and what they want to do with their lives.

I would like to ask – is all this necessary?

Must we intentionally piss on the dreams of youth?

If you’re an adult reading this and have thoughts about trying to reality check the children around you – ask yourself: how would you have responded at their age if the future you tried to talk some sense into your younger self?  Would you have listened?  Would you have even cared?

There’s a scene in the 1985 movie, The Breakfast Club, where Vernon, the hardass principal is sitting with Carl, the school janitor (drinking beer in a closet, if I remember right) and musing about this very conundrum:

“Vernon: What did you want to be when you were young?
Carl: When I was a kid, I wanted to be John Lennon.
Vernon: Carl, don’t be a goof. I’m trying to make a serious point here. I’ve been teaching, for twenty two years, and each year, these kids get more and more arrogant.
Carl: Aw bullshit, man. Come on Vern, the kids haven’t changed, you have! You took a teaching position, ’cause you thought it’d be fun, right? Thought you could have summer vacations off and then you found out it was actually work and that really bummed you out.
Vernon: These kids turned on me. They think I’m a big fuckin’ joke.
Carl: Come on…listen Vern, if you were sixteen, what would you think of you, huh?
Vernon: Hey, Carl, you think I give one rat’s ass what these kids think of me?
Carl: Yes, I do.
Vernon: You think about this…when you get old, these kids; when I get old, they’re gonna be runnin’ the country.
Carl: Yeah?
Vernon: Now this is the thought that wakes me up in the middle of the night; that when I get older, these kids are gonna take care of me.
Carl: I wouldn’t count on it.”

And so, like Vern, we adults worry about the welfare of the future generation – maybe because we want them to do things we couldn’t, maybe because assuring their security ameliorates our anxiety about their future or makes us feel like good parents and role models, maybe because, like Vern, their success means our own futures are that much safer.  Or maybe because we just genuinely want the best for them or want to see potential fully realized.  There are many reasons to talk sense into fantasy, some out of self interest, some more altruistic.

So I ask again, must we piss on the dreams of youth for these things to happen?

I’m not a huge believer that every story needs to have an underlying message.  But if there is any one message behind The Thirteenth Hour, a fantasy novel of all things, it would encapsulated in the quotes from T.E. Lawrence and Harriet Tubman above – essentially, dreams are important, so make them big, for they are within your reach, and you shouldn’t give up on them.

Particularly the last part.  It’s an unspoken message in these quotes, but it’s there, under the surface – the sad fact that despite the mountains of pee that rain down on your dreams, you should hold fast to your umbrella and not let go.  It’s idealistic, that’s true, but that’s what dreams are – visions of something better, things that give us hope when we have none and help us get through the morning commute, the mountains of paperwork, the dead-end job, and the countless other mindless tasks we probably didn’t envision ourselves doing when we were children dreaming of being John Lennon.

You can help those younger than you in many ways.  Curiosity, hope, and optimism in the world’s possibilities are all qualities that can be as easily fostered as crushed.  Middle school, adolescence, and the early twenties will do a fair amount of the latter anyway, but less so if it’s circumstance, rather than the purposeful actions of another person, that does the crushing.  All this you know, because it’s probably happened to you, as it does to most of us.  But that doesn’t mean you have to like it.  Because underneath the calluses, the TPS reports, the bills, and the other trappings of adult life, beats the heart of a rock star, race car driver, jet fighter, Hollywood actress, or … even someone who jumps off buildings.

Hold fast to dreams, for if dreams die, life is a broken-winged bird that cannot fly.

~Langston Hughes

All quotes from:  http://www.brainyquote.com/quotes/topics/topic_dreams.html#2zrGKPGfYL1XS1o4.99

The Thirteenth Hour Version 2.0 Update for Kindle is Here!

The second edition Kindle updates for The Thirteenth Hour are now live!  See this post for additional details about the updates.  You can update your copy of the book to version 2.0 by going to the Kindle Manage Your Devices page:

www.amazon.com/myk

Thanks to everyone who purchased a first edition copy!  And many thanks to everyone who provided feedback along the way!

Stay tuned for additional work in the near future (short stories set in the same world as The Thirteenth Hour are coming soon!).

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The Thirteenth Hour is Getting Patched!

After a long week of editing, I’m relieved and proud to say that the second edition of The Thirteenth Hour should be live in the next few days.  Naturally, after I had finished the first edition, I ended up going through and finding a number of areas that I wanted to change.  I also wanted to incorporate some suggestions I’d received from people who were kind enough to read the book early on.

While important, most were not very interesting to write about at length (unless you like formatting and editing documents) – some areas where the spacing wasn’t quite right, a few areas with missing words, some sections that needed to be edited for brevity and/or internal consistency, and a bunch of grammatical corrections to make sure tense, number, and punctuation were as correct as I could get them.  I ended up doing two simultaneous edits – one for Kindle and another for the printed Createspace edition, which had different formatting.

It was a very tedious process, but I did learn something that will be helpful in the future. I discovered that I can’t catch little mistakes like this on a computer screen.  Despite trying to train myself to do more and more on a computer screen in order to save some trees, there’s nothing like paper.  So, I sacrificed one of my printed books to mark up.  There seems to be something about old fashioned paper and red marker that really brings out the crud (even more so than reading out loud, a previous editing trick I tried).  I guess I’m old school in that way.

I did a few tweaks to the pictures as well, including drawing two new pictures to the previously blank “Part 1” and “Part 2” pages of the first edition, like this one of Logan zooming up, up, and away on his flying hoverboard, Lightning.

logan lightning part2 pic

There was a picture I omitted from the first edition because something about it didn’t quite look right.  Like the picture above, I was aiming for a silhouette, like an old woodcut or illustration you might see in a children’s book from the 1950s.  It was of the two main characters, Aurora and Logan, and Aurora is kissing Logan goodbye as he leaves the orphanage they grew up in for the Army.  In this part of the book, Logan hasn’t quite hit his last growth spurt yet and is still shorter than Aurora.  He ends up growing a lot over the next year and a half, but in the original drawing (c. 1998, on the left below), I always thought I drew him too small to be believable given his age, and he seems a little too stiff, like he’s on trial or something.  So for the updated 2015 version (on the right), I made him a bit taller, but more slouched and ganglier, less confident.  He’s the same guy who later becomes the daring flying man in the picture above, so he eventually fills out in body and spirit, but at this point in the story, he’s still more boy and man, which is what I was trying to convey all along.

Angels voices part 1 picture comparisonSo this was the fun part of editing.  Hopefully, people who purchased the original on Kindle will be able to re-sync their devices and get the new updates, just like a software patch for a game.  I’m still learning how Amazon does this myself, but they discuss it on their Kindle publishing page.  I’ll be looking forward to seeing them in person myself!

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Logan’s Everyday Carry (EDC) from The Thirteenth Hour

There are a number of sites out on the internet that show pictures of the stuff people carry in their pockets or in their bags.  If you google the terms “everyday carry” or “EDC” you’ll see what I mean.  At first, I thought this was kind of a joke or a spill-over of military terminology into civilian life, but the more I looked at the pictures, the more fascinating it became.  There really was a Boy Scoutish “prepared for anything” air about the collections of (mostly) knives, pens, wallets, survival gear, and watches.  These were folks who’d devoted a lot of time thinking about what they’d carry on their person, and man, if my family and I were on a plane going down over Siberia or something, I’d sure be hoping there were a few EDCers on board!

It’s probably not surprising I’d find this sort of thing interesting since I’m a guy, and it’s mostly guys posting pictures of their adult toys (knives, guns, pens, cameras, etc).  Occasionally, however, women will post pictures of the stuff they carry in their purses (a so-called “purse dump”), which always seems to draw interest.  And perhaps it should come as no surprise, since women were the original EDCers out there (especially women who happen to be mothers – they really have to prepared for everything.  But something tells me a mother’s diaper bag with pictures of diapers and butt cream may not be quite as interesting to the young-middle adult male demographic these sites seem to cater to.)

However, I digress.

Partly for kicks and partly in the spirit of The Thirteenth Hour, which doesn’t take itself too seriously, I created an EDC picture for Logan, the main character of the book.  He doesn’t actually carry much in the book – he loses all of his gear when his ship goes down, but he gains a few things here and there, and this inventory is from near the end of the book.

Without further ado, here’s Logan’s EDC:

Logan's EDC_edited-2

  1. Lightning (folded up)
  2. Burned wood handle pocket knife (actually an Aitor folding knife)
  3. Playing cards (for throwing)
  4. Apple (for eating)
  5. Tartec currency (useless in other parts of the world, but handy to have in Tartec)
  6. The scroll containing the instructions on how to make the Potion for Eternal Life
  7. Matches (x8)

Here are more details about some of the components:

1.) Lightning – Logan’s trusty talking magic silver hoverboard with an onboard monitor and computer (programmed by wizards) that he is given at the Palace of the Winds to allow him to speed around the world much faster than any sailing ship.

LightningWM

logan on lightningWM

Like George Jetson’s spaceship, it folds up into a compact, though heavy package about the size of an open hand.

lightning folding.gif

I wasn’t sure how to pull of the kind of wizardry needed to make a real-life prop like this for Logan’s EDC, so I wrapped a book in some aluminum foil:


making lightning (1) making lightning (2) making lightning (3) making lightning (4)

I knew that Spanish verb book would come in handy one of these days!

2.) Burned wood handle pocket knife – Logan finds a pocket knife on his journeys after losing all his gear when his ship goes down.  And that probably saved his bacon, because if there’s one things that’s really handy to have out in the woods, it’s a knife.  Here’s what Logan had to say about the one he found:

… I did, however, find a pocket knife that needed no modifications in what looked like a razed general good store. The hardwood handles had been singed, which didn’t add to its appearance – this was a strictly utilitarian blade – but it was sharp and the folding mechanism was strong and rust–free. It fit well in my hand and was heavy and balanced enough that I could probably throw it if need be, but I doubted I would, as knife throwing had not been a strong suit of mine in the Army, and I didn’t want to throw a knife away now that I had been lucky enough to locate one.

I went through a number of potential candidates to find Logan’s real-life knife.  Like the description, I was looking for something that had wooden handles and had an unadorned, working-man’s knife type of appearance.  There were a number of blades (both traditional and modern), mostly made in Europe, that I considered (pictures link to sites where you can buy the knives or learn more about them):

The Opinel folding knife (made in France)

Svord Peasant Mini Hardwood Fold Knife, Swedish high carbon tool steel blade, Hardwood handle PKM

The Svord peasant knife (made in New Zealand)

The Lierenaar folding knife (from Belgium)

The Baladeo olive wood handle pocket knife (made in France, I think)

Aitor Knives 16514 Castor Mediana Knife with Bubinga Wood Handles

Aitor Castor Mediana pocket knife (made in Spain)

The one in the EDC photo is the last one, made by Aitor.  All the knives in the list above look like fine blades and probably would have fit the bill.  However, I was looking for a knife made of high carbon steel, since I figured there wouldn’t have been stainless steel in the world Logan lived in, which narrowed down the list considerably, as well as something that wasn’t too handle heavy given Logan’s comment about knife throwing.  (Although this is a different topic altogether, yes, you can throw pocket knives, even ones that aren’t balanced evenly – google Ralph Thorn).  Lastly, I was aiming to find something that wasn’t very expensive.  Although there are many wood handled knives made by more expensive brands, I figured a guy like Logan (who was perpetually broke) wouldn’t have gotten his hands on them anyway.

In the end, the Aitor blade had all these requirements and had a bit of flair owing to the leaf shaped blade and bent handle while still carrying with it the feel of a utilitarian working knife.  I found it for about twenty bucks online.  The blade came quite sharp, easily able to shave off hair from the back of a hand and slice off a thin strip from a piece of paper.  There was no thumbnail groove or stud to pull the blade out (which had a remarkably strong spring and needed lubrication to open smoothly), but like the knife Logan found, the folding mechanism was strong and, despite not having a lock, unlikely to close on your hand unless you really mangled it.  The wood handles were exactly what I pictured, and yes, at close ranges (less than ten feet – haven’t tried it further), it threw nicely using a quarter turn throw (a.k.a. “no-spin” throw), though it had a tendency to rotate along its horizontal axis while in the air, maybe because of the bent shape of the handle).  For the picture, I Photoshopped burn marks onto the handle.

3.) Playing cards – speaking of throwing things, in the book, Logan comes across a novel that teaches him how to throw cards.  While this is a post for another time, yes, it’s also possible to throw cards so they fly (relatively) straight.  Magicians have been doing it for ages, but now thanks to the power of the internet, you can also learn how (many examples on youtube or look for Ricky Jay’s tongue-in-cheek “Card as Weapons” book).  Logan, though, learned from a book without pictures, though after months practicing while on his sea voyage, he was able to put the technique to good use later in his journey.

5.) Tartec currency – this collection of coins represents the extent of Logan’s disposable income – coins found here and there on the street of the capital city and through other means, which he hides in his mattress in the Imperial Army barracks (since it’s useless elsewhere in the world) and later retrieves when he returned from his quest.  Like Logan’s coins, the ones in the picture are useless as currency in the USA – two Euro coins, a Swedish Krona, a British pence, and an Ugandan shilling – though they are fun souvenirs from our own travels.

6.) The Potion for Eternal Life scroll – this scroll, given to Logan from the Dreamweaver, contains the ingredients to make a good cup of coffee … which isn’t really the secret to living forever, though it sometimes makes people feel like they could.  There’s a previous post I did about this little scroll, which I printed out on a piece of parchment-style paper.  Here’s one of the pictures of it unrolled:

scrollWM (3)

Interesting is seeing more (real-life, as opposed to fictional) EDC pictures?  Check out http://everydaycarry.com/ for more!

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How to Create Your Own Three Piece Takedown PVC-Fiberglass Bow

When I was writing and drawing the pictures for The Thirteenth Hour, I thought I’d give Logan and Aurora, the main characters, some unique gear.  Not to the level of James Bond-style stuff, just something a little distinctive.  Kind of like how Indiana Jones had his whip and hat, Luke Skywalker had his lightsaber, Marty McFly had his Delorean and flying hoverboard, etc.  I’ll cover some of these things in future posts, but this one will be on archery gear.

It’s not a huge part of the book, but I do have a few mentions about a three-piece takedown bow that Logan is issued (meaning a bow that can be broken down in to three pieces for ease of transport).  I figured these special soldiers should have something special up their sleeves when it came to their armament.  Something functional and compact, but with a bit of, how shall we say, elan (pardon the French).  Bows are, by nature, kind of bulky, and despite characters on TV using their bows as maces and staffs for braining people, they’re actually kind of delicate in some ways: large dents in the limbs from using the bow as a club would probably compromise the integrity of the wood; the string and wood are subject to temperature and humidity changes; bows should ideally be unstrung when not used so the limbs don’t take a set (and so on).  So I figured someone on the move without a lot of time to fuss over equipment would appreciate something that could be easily taken apart and packed in a backpack and wouldn’t be much longer than a quiver of arrows.

Hence, the three part takedown bow (nothing new from a modern perspective; but probably pretty neat in a less technologically advanced world, like the one in the book). Below is a picture of a generic Imperial Ranger with a typical loadout – note the bow in the upper left-hand corner.

Imperial Ranger LoadoutWM

So I figured, why not try to make one myself?  Although this is another topic entirely, it’s not difficult to make a bow quite cheaply and easily using PVC pipe that is heated and bent into the desired shape.  If you search on youtube (there is also a corresponding google+ community), you will find many such examples.

Although I’d made a number of PVC bows, the takedown ones never quite worked out until recently.  Luckily, PVC pipe is so cheap that experimentation is fairly painless.  In any event, this design, which did work, was so quick and easy I thought I’d share it.  It doesn’t look like the one in the picture above (that’s for a future project), but captures the spirit of what I was going for in the design: quick to take apart and put together, easy to use, and compact.

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This is an aside, but archery gear is, in my opinion, incredibly overpriced.  I can understand paying for bows that are handmade or made using difficult-to-work with materials (like horn).  No complaints there.  But most archery tackle is produced on a larger scale and with prices in the several hundreds of dollars for a bow (much more for a competition or top flight hunting bow); it’s beyond the reach of most people.  So although not related to the book, for this project, I wanted to make a bow that could be made quickly and easily out of readily found or re-purposed household items (in keeping with my roots of making bows out of household materials).

Here’s what you need to make it:

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The youtube video below documents the process of making the bow:

http://youtu.be/9NVO4Sc8YMs

Feel free to contact me if you have any questions on it – via this site or through my email address (writejoshuablum@gmail.com).

Interested in making more PVC takedown bows?  I’d highly recommend looking for other examples on youtube as well as checking out the book Takedown Archery by Nicholas Tomihama for more details of making takedown PVC bows and more.

If you’d rather buy a takedown bow, there are, of course, many commercial examples to choose from.  You can also buy handmade PVC takedown bows from the following sellers at very reasonable prices:

1.) LLBows and Archery (see the takedown option)

2.) Jaycubl (see “Takedown Survival Recurve Bow Set”)

Happy creating and safe shooting!

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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On the State of Lars Andersen, Speed Shooting, and Armchair Quarterbackery

In my last post, I talked a little about how archery has been brought out of the dark ages in the last decade or so thanks in large part to popular media that have featured modern day Robin Hood-styled characters armed with bows.

So I thought for this post, I’d comment on a video that’s been making the internet rounds lately and currently has racked up over 25 million hits on youtube at the time of this writing, again catapulting archery into the limelight.  I didn’t even know there were 25 million people who even cared one way or another about archery, but you learn something new every day.

You’ll have to watch the video (linked above) to get the idea, but basically, Lars Andersen is a Danish archer who put together some videos of himself employing an unorthodox way of shooting where he holds arrows in the hand that draws bowstring, allowing him to shoot faster.  He also claims to have figured out this technique by reading old archery texts, which as far as I (or anyone knows), he certainly could have.  Bows and arrows have been around for a long, long time, there are lots of ways to shoot them, and lots that’s been written about them, some of which is probably good, some probably not, just like stuff written today.

So I can’t really comment intelligently on any of the historical aspects of what he says (that’s been picked apart ad nauseum by his critics anyway, as discussed below).  My only take on the historical bits is: isn’t all this conjecture now anyway?  How many people walk around wearing armor to ward off arrows these days?  Okay, yes, maybe if you work at a renaissance faire.  But even there, people are not being killed for the sake of entertainment.  And yes, although people can certainly argue about the practicality/lethality of whatever medieval military practice from a historical perspective, but, come on, people have guns to shoot each other with now.

Academics aside, what I will comment on is the level of fervor that the video has sparked.  You can read some on youtube or in any of the response posts (e.g. this one) and videos (e.g. this one).  Then, if you’ve gotten through those, here are two more pages of responses from facebook (1, 2).  It’s interesting that there are both Lars supporters and Lars haters, and like the US Congress of late, most of the time, they can’t seem to agree on anything other than their own personal view being right.  Occasionally, someone will concede Lars’ skill in a backhanded kind of way, saying something to the effect of, “Well, he obviously practiced a lot and is good at what he does, but 1.) these techniques wouldn’t be effective on a medieval battlefield, or 2.) he must be using a really light bow, or 3.) if I weren’t too (insert some pejorative personal characteristic), I could do that, too.

Which is probably true.  Perhaps we should all keep that in mind.  It’s a remarkably optimistic and hopeful view of personal achievement.  You know those those gold medals folks win at that thing called the Olympics?  Yeah, you could probably win those, too.  Yup, just like that.  President of the United States?  Sure!  Why not?  Anyone can do it, right?  Made it to the NFL?  Finally got your PhD?  Ehh, no big deal, sure, you could do it if, you know, you tried.  But you don’t feel like doing that right now.  But later, you know, no problem.  Just let me send a few text messages and finish this can of Pringles first.

To be fair, Lars’ supporters also end up sporting the same kind of fanboy/girlism in the veracity of their support (just read the comments in some of the links).  But this kind of thing is nothing new.  People are divided on lots of polarizing topics, both big and small – Republican vs. Democrat, PC vs. Mac, Sega Genesis vs. Nintendo, Apple vs. Android (actually, my brother wrote an article that touched on the latter two), pro vaccination vs. delayed/no vaccination, prochoice vs. prolife, Nancy Kerrigan vs. Tonya Harding … the list goes on and on.  I guess the only difference now is that the internet has given anyone with access to it an honest, uninhibited voice to be heard in a public forum with the anonymity of a computer screen that protects against real-life retaliation, violence, and social ostracization.  Because when you turn the computer off, all those flame wars go away.

Or do they?

One does have to wonder, when Lars’ staunchest opponents are alone with their bows, those moments when the range is empty or they are in their backyards somewhere where no one can see – do they get an urge to fiddle around and see if they can figure out how Lars shoots?  Do they flip on one of his youtube videos on their phones or computers, try to copy what he does, and mutter under their breaths, “Wait, what does he do again?” and then go back and rewind for a better look?

And one has to wonder – what about all of Lars’ supporters?  For all their staunch online defense, what do they get?  They flip on one of his youtube videos, try to copy what he does, and mutter under their breaths, “Wait, what does he do again?” and then go back and rewind for a better look … is that what happens, too?

That, I would say, is my main critique of the video – the man doesn’t tell you exactly what he does and how he does it.  And that is … damned frustrating in this age of instant gratification of information available at our fingertips.  But why should he?  I mean, if *you* read ancient texts from the library of Alexandria (or whatever) and figured out a lost secret hundreds of years old, would you give that shizat out for free?  Hellz, no!

So, at over 25 million views, he clearly did something right.  Whatever publicity he gets, good or bad, it’s good for him.  And hopefully, good for archery as well.

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Not that this really relates to anything, but what would Logan from The Thirteenth Hour think of all this?  I always pictured him as the kind of guy who held his arrows in the same hand that held the bow (or stuck them in his pants, like in the picture below).

He seemed like the kind of guy who wasn’t really organized enough to, you know, have all his arrows in an actual quiver.  I pictured him as someone who’d just grab a few on the fly and then kind of hope for the best.  So I’d guess he’d like the idea of the Lars Andersen technique of holding arrows and might try it a few times but, in the end, scratch his head in confusion, shrug, say the hell with it, and go do something he liked better, like skipping rocks or something.  Because he wasn’t really a guy who was super into archery.  For him, it was just a means to an end.  A tool in his tool chest.  And that gets to the idea that, at the end of the day, archery today, which is done as a hobby, should be fun.  Lars Andersen says so on his youtube page, and that’s probably something we can all agree on.

(P.S. If you actually want to lean to shoot like Lars, I have found only one place – so far – that attempts to reverse engineer and explain what he might be doing – see this youtube playlist for more info.  It’s harder than it looks!).

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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On the State of Archery

For awhile when I was a kid, I wanted nothing more to be an American Indian.  Of course, my conception of being an Indian largely revolved around making fishing poles, shooting bows and arrows, and running around in the woods.  That’s pretty much it.  I’m sure I would have been disappointed to find out anything else, but such is life as a child.

One of my favorite books, The Sign of the Beaver, had a chapter where the main character learns to make a bow.  The premise of the book is that the young boy, left alone in the woods while his father leaves for months to bring his mother and sister to their cabin, is eventually befriended by an Indian tribe, who teach him how to eck out a life for himself without the white man’s tools (like coal and black powder).  They also teach him a fair bit of their culture.  Such subtleties of plot and culture, were, of course, lost on my twelve-year-old self.  The part I remember is the bow chapter, of course, which I dogeared to read 20+ times.

Thus began my odyssey with the bent stick.  And many a stick I bent, many more I broke.  For some reason, I tended to use the worst wood possible.  Do you know those flat pieces of wood that are in vinyl shades?  The piece near the bottom to give you something to grip when pulling down the shade?  I’d pull those slats out, tape a few together, attach a string, and there would be a functional, if weak, bow.  Sometimes, I’d find a piece of flat molding in the garage and try using that.  The problem with all these attempts was that the wood was almost always pine, which was entirely too soft a wood to use for a proper bow.  So these all inevitably broke with enough use or if I drew them back too far.  I had slightly more luck trimming fallen branches from the oak and maple trees in our yard and making arrows out of relatively straight wooden dowels I found lying around the house.  Even with the instructions from The Sign of the Beaver, all these bows inevitably broke and/or did not shoot terribly well.

Eventually, my father either took pity on me or decided that he’d had enough of me shooting holes in the drywall and took me to a real archery range about 20 minutes from our house, where, presumably, I could shoot holes in someone else’s drywall.  There, I learned how to properly shoot a bow.  So, for a few years, this became a kind of weekly ritual which I now look back on fondly – my father would take me to the range for a few hours on Friday night, and he and my younger brother would go do some grocery shopping or other errands.  My brother always loved these outings, as I recall, since he usually managed to get my father to take him to a comic book shop that wasn’t far away from the range.

If you’ve never been to an archery range, it’s quite different from a range where there are firearms.  It’s less noisy, of course, so no one needs to wear ear protection.  Eye protection is not needed, either.  I’m not sure about this, but I imagine that people being less walled-off against the potential self-inflicted dangers of their weapons probably lets down other social barriers as well.   Imagine it being kind of like being in a bar on a weeknight (like, say, Tuesday) minus the alcohol.  There are a group of regulars – generally men in their forties to sixties, often hunters, sitting around chatting, smoking, fiddling with their equipment, and occasionally taking a few shots with their bows.  The TV is usually playing in the background (or at least the radio).  There’s usually an area to buy food, often a vending machine, but occasionally a convenience store-style fridge with cold drinks, and these machines sometimes see more action than the bows do.  The decor is decidedly seventies at best – wood paneling is the usual staple, and perhaps not surprisingly, women are a sort of rarity (this may be changing though, more below).  The atmosphere is generally warm and relaxed, with plenty of good-natured ribbing, but in a casual sort of way.  The smells are earthy and homey – stale coffee, cigarettes, wood finish, and oil.  The sounds are as well – chatter from the men discussing their latest hunt, the laugh track from whatever sitcom is playing on the TV, the twag of bowstrings with thunks as the arrows thud into the backstops downrange, and someone occasionally yelling, “clear!” – the signal that it’s safe for all to walk down and retrieve arrows.

All in all, not a bad place for a pre-pubescent boy to observe groups of men in their natural habitat.  I was generally the only kid there, but I don’t think anyone really minded.  Occasionally, someone would stop by to give me pointers, ask about my bow, or help me adjust the sights (that thing was always getting knocked out of alignment) so I could actually hit something.  But for the most part, people let me do my thing.  It’s not like women and children were prohibited, because as far as I know, there was no age minimum to shoot, and there was no “No girls allowed!” sign on the door, at least not literally.

What was clear, even to a pre-pubescent boy, was the range represented an escape for these men.  An escape from the daily grind of their jobs and other aspects of their lives, a chance to revel in the glory of a hunt, a chance to hone their skills in a martial craft from an era when men relied on bows to bring food to the table and defend their homes, and a chance to do, you know, stereotypical male things – burp, fart, scratch their genitalia, eat junk food, tell dirty jokes, watch bad TV, comment on the relative hotness of the actresses on said bad TV shows – all in a place where no one else would really care, either.  But if you asked them, I’m sure plenty of the guys in the range would have loved having more women around – at least, in theory.  Having a mix of genders does change the dynamic somewhat (sometimes for the better, sometimes probably less so).

All that was over twenty years ago, so things may have changed, and who knows, I may be remembering things differently from the way they actually were.  Such is the way with memories. At the time, archery seemed less … public.  Less well-known, from a bygone day, more like something out of the back of an old comic book.  Cool in an old Boy Scout knife kind of way, but not exactly on par with soccer, basketball, hanging out at the mall, or whatever other kids my age were doing with their time.  Of course, there were notable popular cultural exceptions (see below for pictures).  There was always Robin Hood and his famous splitting the arrow trick, in paper, animated, and live action forms.  There was Rambo, the Army Ranger still mentally grinding through Vietnam that could live off the land and eat things that would make a billy goat puke, who did quite well for himself with a bow.  And there was Arnold Schwarzenegger, using a homemade bow to defend himself against the Predator.  And there are probably plenty of other good examples that I’m not mentioning.

Today, however, bows are a part of popular culture in a way that even Robin Hood, Rambo, and Arnold could never have competed with.  A few examples out of many: The archer, Katniss, from The Hunger Games series, is pretty much a household name (and I wouldn’t be surprised if a rash of people in 2014-2105 name their kids after the character).  (See this article from the NY Times on the impact of the character on archery.)  The DC comic book hero Green Arrow, a sort of Bruce Wayne equivalent in a different city sporting a bow rather than a Batarang, has his own TV show, on its third season, no less.  Hawkeye, the Marvel equivalent archer, is a character in the popular Avengers movie and has a rebooted solo comic series.  The popular video game Skyrim has a number of fantasy style bows to use from both a third and first person perspective (see this article for other games with bows).   And the Tomb Raider reboot in 2013 had a young Lara Croft sporting a bow as her default weapon rather than her usual twin pistols, and thanks to well designed controls, it was surprisingly intuitive and easy to use.

aurora with dragonWMLogan fighting sea serpent updatedWM

 

 

 

 

 

 

 

 

 

Archery featured in The Thirteenth Hour

At the time when I wrote the first draft of The Thirteenth Hour, I just put in little bits of archery here and there because I liked it and thought it fit with the world the characters inhabited.  But certainly most people in the wider culture couldn’t have given, as King Darian, a character in the book says, “two rat’s rears” about it then.  So I guess if you wait around long enough, things become popular that weren’t.  And I’m sure the rise and surge in archery lessons brought on by the appearance of all these big screen heroes with bows will ebb and eventually die down after people discover that 1.) archery equipment is (still) way overpriced, 2.) owning a bow does not make you shoot like Katniss Everdeen, Hawkeye, or Green Arrow, and 3.) like anything else, it takes a lot of work and practice.

I do hope, however, that archery will emerge better than before given this recent surge in popularity.  In terms of society as a whole, goodness knows modern civilization can benefit from any kind of activity that gets us off our duffs and using our muscles for something other than texting.  I also hope that archery itself will see this as an opportunity to recruit a more diverse constituency and in turn, begin to tolerate a wider array of practices.  It’s fine to nit pick about correct form and all, but at the end of the day, people have been shooting bows for thousands of years, and there are plenty of ways to shoot a bow from all over the world, not all of which are the ways people are taught now (at least here in America).  At the end of the day, if you can hit what you’re shooting at, shouldn’t that be good enough?

In the next few posts, I’ll continue this topic with a few more archery-related posts.

 Disney’s Robin Hood

Rambo

Arnold aiming at the Predator

Katniss from The Hunger Games trilogy

Green Arrow taking aim with a hybrid compound recurve in Arrow

 The Marvel Hawkeye comic series

 Skyrim – the game already has a many bows in it; this is one of the many mods for it that just happens to be about making the bows even better …

 Lara Croft taking aim in Tomb Raider (2013)

bow hunter

Before you go: want a free podcast on the creation of this takedown PVC-fiberglass rod bow?  Click the picture above for more details! 

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The Thirteenth Hour Featured on Awesomegang

The Thirteenth Hour has a little featurette on the author site Awesomegang for the next few days:

http://awesomegang.com/thirteenth-hour/

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The Thirteenth Hour Kindle Edition 60% Off Sale – This Week!

Get The Thirteenth Hour for the Kindle this week for $1.99, as opposed to its usual $4.99 price!

That’s a discount of 60%!

Want to try before you buy?  Check out the links below for excerpts and other free stuff.

Here’s the link to amazon.com:

http://www.amazon.com/The-Thirteenth-Hour-Joshua-Blum/dp/1505792673/ref=as_sl_pc_tf_til?tag=thethihou-20&linkCode=w00&linkId=UDBZIFI4NFSPCHG6&creativeASIN=1505792673

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One sentence summary: a nontraditional faerie tale for adults about a young man and his childhood friend who journey to the ends of the Earth to find the secret of eternal life for a narcissistic King, learning a little about living, loving, dying, and dreaming in the process.

You might like this book if you enjoy … 

  • 1980s fantasy and scifi films
  • books like The Neverending Story by Michael Ende or Stardust by Neil Gaiman
  • adventures with unassuming, introspective protagonists
  • coming of age stories
  • irreverent (probably politically incorrect) humor
  • fantasy art
  • martial arts
  • gymnastics/acrobatics
  • archery
  • throwing cards
  • skipping stones
  • contemplating the nature of human existence
  • backflipping chimpanzees (yes, there is one)

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Polyera, Flexible Electronics, and Books with Movie Screens

As mentioned in the very first post I did on this site, I originally envisioned The Thirteenth Hour as a sort of hybrid between a traditional book and a movie.  Wouldn’t it be cool, I thought, if the spots where the illustrations in the book were located contained flexible screens capable of showing whole scenes rather than just static pictures?  Then, when you were finished watching the movie clip, you could turn the page and continue reading like a regular book.

I’m not sure where I got this idea, but I think there’s a part from the Tom Hanks movie Big where he and the Elizabeth Perkins character give a presentation about an “interactive comic book” that the toy company executives in the room shoot down because it’s too expensive.  I have to rewatch this movie at some point, but apparently other people out there found this fictional toy intriguing as well.  I even found this little blurb about the Tom Hanks character “inventing” the Kindle (which is probably a stretch), but given that this film was done way before ebooks (or even the internet was common), it’s interesting to think how technology has changed in the past ~30 years and what was fiction then now is commonplace.  In any event, the “interactive comic book” from Big was ahead of its time.  In effect, that’s what ebook readers, smartphones, and tablets are these days – “interactive books,” if not necessarily displaying comics.

But what if you could transpose the experience of surfing the net, with all its multimedia capability, to within the covers of a book?  You open the cover, and before you lie, not paper pages, but flexible electronic pages capable of displaying an image, playing a tune, or showing a movie as well as displaying text?

I don’t know if this is a reality yet, but there actually is a company working on the technology behind something like this.  A friend of mine from college, Phil Inagaki, cofounded a company called Polyera that creates flexible electronics.  The last time I saw Phil, I remember asking him about whether the technology existed yet to make flexible paper, and while it seemed that the market at the time was more for wearable electronics (e.g. for clothes and such), a look at the company’s website makes me wonder if paper-like electronic pages aren’t that far off.

Here’s a quote from the company website:

Made possible by breakthrough Polyera materials, our technology enables truly flexible transistors to be made using advanced manufacturing techniques. This technology enables more than just putting traditional transistors on flexible materials like plastic – it allows us to make transistors that are themselves flexible: a whole different level of technology. Our materials can also be made into functional inks, allowing not only traditional photolithography-based electronics manufacturing, but new low-cost, high-throughput forms of manufacturing such as printing.

Imagine, books that have multimedia built right inside.  Trying to learn how to play an instrument?  That instructional book you borrowed from the library could have an offline video tutorial right there on its pages.  Electronic medical records could actually be flipped though like old-school paper charts and electronic images, like MRI “films,” could be seen side by side with their interpretations and other aspects of the patient history and exam without having to double back or use some external viewing program that inevitable crashes the computer.  Trying to figure out how to cook that recipe?  Instead of trying to figure it out just based on someone’s description, read it first and then watch it being done.  If you don’t like that recipe, flip the page, and go to the next.  If you splatter food/liquid all over the page, just wipe it off and move on instead of frying your motherboard.

Of course, youtube does all this right now, and if you have a smartphone or tablet, it’s right there at your fingertips.  But one thing you can’t do easily with an ebook is physically flip through the pages and browse until you find the thing you’re looking for (or something of interest).  And, you can’t really look at two pages at once like you can with a traditional book.  In addition, ebook readers, are, by nature, small computers, and that makes them expensive, fragile, in need of power, and at least with some, difficult to use in the sun.  And I think all bets are off if these things get wet – all of which aren’t issues with, say, a paperback that you can toss in a bag on your way to the beach.

For the future book with flexible electronic pages to work, it would have to fulfill some of these characteristics.  Could you dogear a page you like, for example?  Could it be used outdoors or survive a little rain?  If it hadn’t been read in awhile, would it need to be charged?  (Even the best electronic gadgets these days still need to be babied in this way.)  Could there be some regenerative power source instead (e.g. turning pages to generate power or use of solar power like solar powered calculators)?  If whatever power source inside failed, could it still be read like a traditional book?  And of course, back to the original concerns that those suits from Big had – could these books be made cheaply and easily enough to be afforded by your average consumer?

It’s a tall order of business, I know.  For now, the Kindle version of The Thirteenth Hour is the closest there is to the original conception I envisioned.  There is also a paper printed version, and I can now hold a copy in my hands and flip through the pages, which, to be honest, is the main reason I wanted to publish it in the first place. =)  But, my hope is that with companies out there like Polyera, one day, there will be a multimedia book with this kind of flexible electronic technology.  And if the internet still exists, and someone’s reading this in a time when this is a reality and needs a prototype title to produce, send me an email – or whatever means of communication is being used then – and if I’m still kicking, we’ll work something out!

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The Potion For Eternal Life

An excerpt from The Thirteenth Hour, soon after the protagonist, Logan, learns about living forever, coffee, and other things.

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“No one’s gonna believe me.”

“I’ve already thought of that.  If you try to explain all this to your King, you’re right, he probably won’t believe you.  So don’t even bother.  He’ll find out the truth when his time comes.  Just take this scroll and give it to him.  It contains the ingredients for a special potion that he can drink.  He doesn’t have to know that it won’t make him live forever.”

I opened the scroll.  It said:

The Potion for Eternal Life

 sugar

ground coffee beans

milk or cream

boiled water

thin piece of cloth or strainer

 Instructions:  Coffee beans look like small red beans when ripe.  The outer red shell should be removed, exposing a white bean with a lengthwise indentation on the flat side.  A handful should be collected to make a few servings.  These beans should then be roasted in a pot until they are brown, but care must be taken to not over–roast them, otherwise the flavor will be affected negatively.  Using a mortar and pestle, grind up the roasted coffee beans into a granular powder (the more coffee you put in, the stronger the potion).  There are two ways to get the coffee from the grounds into the water for drinking.  1.) Pour the grounds into the boiling water.  The entire mixture will start to turn brown, like tea.  Place a strainer over a cup and pour the boiling mixture through.  2.) Alternatively, wrap grounds in a thin cloth.  Put cloth with grounds in boiling water for several minutes until water is black.  Squeeze the bag until no more black liquid comes out.  Although not necessary, you can add milk, cream, or sugar for taste without diluting the effectiveness of the potion.  This potion works best when taken first thing in the morning or when fatigued.

 Aurora studied the scroll for a moment, twirling her hair around a finger.

“What’s coffee?” she asked, scrunching up her nose at the sound of the strange word.

“Oh, just something that your King hasn’t discovered yet.  It’s a little bean that grows in some places in the world.  If he looks south, Your King can import them, probably already shelled and roasted, no problem.  The beans contain something called caffeine – another thing that will get discovered one of these days – it wakes you up and makes you feel more alive.  It’s … a little like magic.  So the potion isn’t a complete lie.  It will make your King feel as if he could live forever, even though, in reality, he’s still a mortal.  But don’t tell him,” said the Dreamweaver, with a sly smile.

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scrollWM (1) scrollWM (2) scrollWM (3)

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Additional Art Gallery Now Open on WIPNation

In addition to deviantart, some illustrations from The Thirteenth Hour and future works are now on this online gallery as well:

http://www.wipnation.com/citizen/13thhr

You can critique, get critiqued, and comment on a wide variety of fantasy art images there.

For example, check out some of these awesome images by great artists (they link back to the original site):

“Castle” by alextooth

“Quest” by cptcrandall

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Influences Behind “The Thirteenth Hour” Part 3: Video Games

In the last few entries, I talked about literature and film influences that went into the making of The Thirteenth Hour.   I could say that I was similarly influenced by video games … but, with a few notable exceptions, I’d actually be lying.

See, I had a rather conflicted relationship with video games when I was a kid.  I always wanted to like them, and there were a few that I did enjoy, but my experiences with them were sort of like my experiences trying to read fantasy books, as detailed in my previous book post.  In other words, frustrating.   There were a couple of reasons that make more sense now as an adult.

First, my parents felt I shouldn’t spend too much time in front of a TV or computer (and now that I’m a parent myself, I have to agree with them), so my success with these electronic bits of interactive story telling was limited just by the nature of less overall time with them.  (The 286 computer we had took forever to boot up, and sometimes it didn’t boot at all, so when that happened, that was the end of that.)  Foreshortened time did create a sort of pressure to maximize the amount that I could do, but really, that was a small issue.

The real problem was that I was pretty lousy at most of the games I had, and to be honest, looking back, most of them weren’t very good to begin with.  And some were insanely hard.  (It seems that some super hard games are seen more favorably these days out of nostalgia for their retro pixelation and/or their so-called “challenging gameplay” … but try telling that to a ten year old who can’t get past the first level).  People like the Angry Video Game Nerd have created whole careers out of ripping these old games new assholes, but they’re mostly right – a lot of these games just plain blew goats!

Let’s backtrack for a second.  This was the 1980s.  There was no internet (at least none that I was aware of), and aside from word of mouth, I think people basically just hoped for the best when they bought a game.  It was basically a hail Mary whether your (or, probably more likely if you were a kid, you parents’) hard earned 40-50 bucks would end up yielding a winner or a stinking turd polished with good box art.  Though I had no experience with them, there were rental places for the console games, so you could try before you bought a game.  I think nothing like that existed for computer games, though.  And regardless of the platform, if you got stuck, you were pretty much on your own unless you had friends who knew what to do or you managed to find a magazine or book that had tips.

Later, I found out about cheat and level codes for NES games, which helped somewhat, but in the beginning, without the ability to save a game, I basically ended up having to play from the beginning each time.  So, I got great at the first few levels, but seldom got much practice at the later ones simply because it was such a process to get there.  I can distinctly recall my hands sweaty and trembling in anticipation around the controller the further and further I progressed, knowing that not only was I on my last life, but if I messed up, I’d have to go all the way back to the beginning (which happened a lot).  So, I think out of the small collection of Nintendo and PC games that I owned, I finished a grand total of … wait for it … zero games.  Yup, zero!

Now, my brother had quite a different experience with all this.  He was born a number of years later, so when he got interested in video games, it was already the age of the internet, strategy guides, and emulators with save states.  He was (and still is) a better natural video game player and had the patience for things like reading manuals and learning the actual gameplay mechanics.  He still plays and writes about video games in the blog pixelgrotto.  If you enjoy reading well written reflections on a wide variety of games and related topics, I’d highly recommend checking out his blog.  Unlike me, he actually was successful at finishing games when he was a kid, so, at least in my book, that should count for something.

However, this wasn’t meant to be a diatribe against video games.  Quite the contrary.  Aside from the above, their overall experience was frustrating mainly because the potential for greatness was so high.  Here was an interactive world with moving pictures and sound and a story you controlled – all in one nifty package!  What more could you ask for?  Well, a lot, actually, but there were a few games that stood out, even to me, at the time.  And these are two that influenced the world of The Thirteenth Hour.

Wizards and Warriors II: Ironswordthis was a Nintendo game that I’d seen in an issue of that great advertisement for the Nintendo Entertainment System, Nintendo Power.  It was, in fact, probably the only game I owned where I had the benefit of tips from that magazine.  Probably for that reason, I progressed the farthest in it of all the games I owned, right until the next to last level, which I never did beat.

But on to the story.  It had this little bug eyed hero, Kuros, depicted by Fabio on the box:

 

Ironsword Kuros

 

Umm, I never did see the resemblance, but … whatever!  It’s your job to guide Kuros on a quest to find the lost pieces of the Ironsword, and to do so he must travel to the ends of the Earth (wind, earth, water, and fire).  The four element idea is very prevalent in myth and legend, which probably explains its use here, but this may have been an influence for Logan traveling to the wind, water, fire, and earth palaces during his journey in The Thirteenth Hour.

Ultima V – the cover pretty much says it all.  I mean, check this shiznit out:

 

That is some pretty good box art right there.  You really feel for the guy in red.  His buddy in on the ground with a dayglo arrow in him, and all he has to defend himself against the three cloaked giants is that measly sword.  Talk about intense .. and some epic fantasy stuff there.  What the game itself came with was epic as well – a cloth map, a little metal coin thing (never figured out what that was for, but it looked cool), a book of background on the land the game takes place in … they sure knew how to package games in those days:

 

My great aunt bought me this game, I think for my birthday.  When it came in the mail, I took one look at the box, and it was like the scene from A Christmas Story when Ralphie finally gets his red Ryder bb gun.  I immediately read everything it came with, unfolded and studied the map, and treated the little metal coin thing like it was the Hope diamond or something.  For hours.

And after all that … I proceeded to have absolutely zero clue what the hell I was supposed to do in the game.  To be fair, I was like eight, so I was probably too young to really understand or devote the necessary focus to get into a complicated game like this.  Though I got nowhere in it (don’t think I ever figured out how to make it to any of the other disks – as you can see in the picture, it came with a bunch), I had fun playing it anyway.

But it was the box art that provided one of my first introductions to fantasy art (this was also about the time I was making equally poor progress trying to get into fantasy novels and proceeded to find the covers more satisfying than the books), which I still appreciate to this day and influenced me to include illustrations in The Thirteenth Hour. 

So, that’s a wrap for video games.  Next, we’ll look at music, and then finally, a miscellaneous collection of works that didn’t directly influence the writing of the book (but could have).

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

The Thirteenth Hour Theme done!

I was finally able to record the theme to The Thirteenth Hour after first starting to compose it while creating the book trailer.  It took me awhile to be able to play it through without making mistakes, and even so, it took many takes to get it to an acceptable point.  I wanted to make it a bit longer and add an electric guitar part but have stuck to just a synthesizer track for now.  As I mentioned in this post on film influences, there were a lot of 1980s sci-fi/fantasy films brewing in the pot of inspiration that created the book, and the synth soundtrack is my homage to the music of these films.

Nothing too fancy in terms of recording – just the voice recorder on a phone and a old Radio Shack keyboard I had from a number of years ago.

Here’s the stand-alone link again if you want to download it (in .mp3 format):

https://drive.google.com/file/d/0B069Riqr1ie_X2NuWTlyYW5tTDg/view

Stay tuned for the next project – venturing in to music video territory with one of the poems from the book!

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“In the Army Now” – a Thirteenth Hour excerpt on Medium

This is an excerpt from The Thirteenth Hour that I published on the site medium (Chapter 6 in the book):

https://medium.com/@13thhr/in-the-army-now-852af0d0afc0

Logan pushupsWM

Coincidentally, you can check out the book’s amazon site if you’d like to read the first four chapters free.

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

The Thirteenth Hour Is Out! Available for Kindle and in Print!

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At long last, the wait is over, and The Thirteenth Hour is out!

This is a story for everyone who has been told to get their head out of the clouds and stop daydreaming.

When a young boy falls asleep during school one day, he is transported to another world, where he witnesses the tale of Logan, a young man, and Aurora, his childhood friend, as they journey to the four corners of the Earth and encounter many exotic creatures, situations, and perils in a quest to find the secret to eternal life for a self-centered ruler.

Part adventure story, part travelogue, and part introspective narrative detailing the struggles we all face when becoming adults, The Thirteenth Hour contains over 35 illustrations, music written specifically for the story, and a rich world both on and off-line that was sixteen years in the making.

Open it today, and let the story of The Thirteenth Hour become your story!

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Website: 13thhr.wordpress.com

Art: http://13thhr.deviantart.com/gallery

Book Trailer

Free itunes podcast of the book read by the author

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Purchase The Thirteenth Hour for Kindle on Amazon

Just available!  Now you can purchase The Thirteenth Hour in print via Createspace (available even before it comes online on Amazon!)

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Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

Influences Behind “The Thirteenth Hour” Part 2: Film

This is a continuation of my previous post that looks at media influences behind The Thirteenth Hour.  Previously, I talked about how novels, illustrated children’s books, and graphic novels played into the writing and art style of the book.  Today, we’ll be looking at how movies and television programs did the same.  I’ve tried to include links for each where you can find out more if curious; all pictures are linked to their source sites.

Movies/TV:

ET – I was obsessed with this movie when I was eight years old.  As much as I liked the idea of an alien visiting my backyard, I think I also wanted to Eliot, the main character, too.  I mean, he got to drink Coke out of a can, had Star Wars action figures, and ate Reese’s pieces.  In 1988, that seemed like the bees knees as far as I was concerned.  And, he was a misunderstood youth who was picked on and bored at school – a sympathetic main character for an eight year old trying not to zone out while the teacher went on about long division.  There was also a scene near beginning of the film where his brothers are playing a board game I thought was Dungeons and Dragons (more on this below … or maybe the game Tunnels and Trolls), with little men and a diorama-like set that (I guess) was supposed to by a dungeon (you can sort of see it below and in this clip).

That seemed awesome at the time, too.  I created the character of Alfred, the boy who falls asleep in class and dreams the events in The Thirteenth Hour, with at least a little of Eliot in mind.

The Neverending Storyanother contribution to the Alfred character was one of the main characters from this 1984 film, Bastian, the boy who finds The Neverending Story book in an old bookstore while running away from bullies and gets transported inside its covers.  I saw this movie before I read the book.  They both have different merits, but I must admit that from the start, with the swirling, dreamscape clouds (see below) and 80s synthpop theme, I was hooked.

The Last Starfighteranother 1984 film about a young man, Alex Rogan, from a trailer park who is recruited into an interstellar space war after acing The Last Starfighter arcade game implanted on Earth by an enterprising alien recruiter.  Although I don’t think I realized it at time time, there are a lot of parallels in this story to how Logan from The Thirteenth Hour is recruited by Wally, a fast talking wizard, into becoming an Imperial Ranger.  There’s even a part where Wally tries to convince Logan he should stay in the Imperial Rangers, just like how the film’s alien recruiter tries to convince Alex he’s destined to be a starfighter and not just a kid from a trailer park.  (At least, that’s how I remembered it, I haven’t seen the movie in a long time.)  And, now, as I write this, I’m just realizing that Logan and (Alex) Rogan sound … kind … of … alike.  (I can’t remember if his last name is mentioned in the film, but it’s the one listed on imdb.com.)  Hmm.  I guess the things you consume do influence you in unconscious ways.  But … that’s kind of the point of this site – to explore where all this came from as much as possible!

Labyrinth – a film featuring a young Jennifer Connelly playing a girl that faces off against David Bowie (in tights and big hair) in a labyrinth filled with fantastical creatures to rescue her infant brother, who is kidnapped by David Bowie’s goblins.  Why David Bowie has goblins and is wearing tights is anybody’s guess, but it might have something to do with it being 1986.  Jim Henson and his team created the goblins for the film, and it’s a wonderful example of puppetry prior to films dominated by CGI.  I recently rewatched the movie with my brother, and we felt to held up pretty well over the years.  But one thing I was struck by this time was a scene where David Bowie is pointing at a clock with 13 hands:

Umm … 13 hands … 13 hours … uh … was I aware of this at the time when I wrote The Thirteenth Hour?  I’d seen the movie for sure; it was one of my favorites since first seeing it at age nine or so, but I honestly can’t remember looking back 16 years.  Who knows;  like I said above, the unconscious works in weird ways.

The Flight of Dragons this early 80s animated film (which I think was done by Japanese animators since the characters have that vaguely early 80s anime look) is another story in which the protagonist is transported into a parallel world, this time into the world of a game.

 

In the game’s world, there is a (if I remember correctly) subtle romance between the main character (the guy in the bowtie) and the princess character (the piece on the right).  Now, I haven’t watched this movie since I was in elementary school, but I seem to remember this part of it was, well … nice.  Yeah, really nice.  There was a kind of warm, fuzzy, wistful feel about the way the writers portrayed the growing attraction between these two characters.  Not sure what was responsible for this – it have been could be the 80s Japanese influence or just two and a half decades of fuzzy memory at work, but that’s what I remember for whatever reason.

Flight of the Navigatoranother 80s film in which a boy meets an alien (in the form of a spaceship), though this time, he’s abducted and transported 8 years into the future.  I think the scenes of the ship and its interior served as inspiration for some of The Thirteenth Hour‘s locations, like the Palace of the winds, with it’s floating chairs and staircases.

Flight Of The Navigator(the page this picture is from has lots of other great movies on it with clips and comments)

There are also some great scenes of the ship zooming through the clouds and over water, which was sort of what I was envisioning when Logan zooms around the sky on Lightning in The Thirteenth Hour.  I wonder if this was something of an 80s movie staple – films like The Neverending Story, The Flight of the Navigator, and The Lost Boys come to mind as ones where there is aerial footage of flying through a sunset-lit clouded sky.  I tried to do something similar in the book trailer.  I guess it was my way of paying homage to these films.

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logan flip clouds black cover no infinity

Update (2/7/16): Old and new covers of Logan soaring and backflipping in the skies.

The Sword in the Stone – This animated film from the 1960s had a great portrayal of Merlin the wizard.  It was based on the first part of the book, The Once and Future King by T.H. White, but this was one of the few cases where I enjoyed the movie more than the book.

There’s one part where Merlin transports himself to Bermuda, and when young (future King) Arthur asks where that is, Archimedes, Merlin’s pet owl and requisite Disney animal sidekick, says, (roughly) “Oh, some place that hasn’t been discovered yet.”  In the picture above, you can see Merlin is sporting shades and Bermuda shorts.  And that gives you some idea of the humor they imbued in the film.  I tried to give a nod to these kinds of anachronisms with the banter Logan has with Lightning, as well as with Wally, Wander, and William (these three wizards I envisioned looking something like the Merlin in this cartoon).

Willow unlike some of the other examples above, in this 80s fantasy film, there is no alternate world in which the protagonist is transported.  You started off the movie in it, which, after all the parallel universe shifting in 80s movies, was a nice change of pace.  (You can only stretch the fantasy thing so far – when fantasy characters pop up in the modern world and end running around in New York city or something, it gets a little weird.)  Anyway, I saw this when it first came out, thought it was basically the second coming, and now am kind of afraid to rewatch it for fear it may not have aged well (that’s probably true of a lot of these films, by the way).  However, I remember liking the epic score.  And, the idea of an unlikely, somewhat naive hero going on a quest to save a world is a fantasy staple that never really gets old.  Joseph Campbell has written about the archetypal tale of the hero’s journey and why it has appealed to us throughout the ages.

Legendlike Willow, the world of Legend is self-contained.  It also has Tim Curry in tons of makeup and a young Tom Cruise running around in armor but no pants (which, if you’re a straight dude, fail).  The story in this one I remember being, how shall we say … a bit shite.  I also saw it as a teenager, so I was probably a bit more critical than I would have had I seen it earlier.  But I recall enjoying the scenes with the unicorns and liked the soundtrack, which if I remember correctly, was a more traditional score (by Jerry Goldsmith) in some versions and a synthesizer-based one by Tangerine Dream in others.  I saw the synth one, and though I think fans of the film often knock it for being out of place, I thought it fit just fine for the 80s (The Neverending Story did something similar).   And, what the hell did I know at the time – it made perfect sense for unicorns to be frolicking about with a pantless Tom Cruise doing roundoffs on a table in the fight with Tim Curry while electric guitars and synthesizers wailed in the background.  I loved every bit of it, and that’s why I made a synth theme for The Thirteenth Hour.

  logan hair

As a total aside, in my opinion, the Tom Cruise character (like Noah Hathaway’s Atreyu character in The Neverending Story) had great hair.  Maybe it was more fashionable in the 80s when big hair was a thing, but to my untrained eye, I thought the longish, somewhat unkempt look was the perfect ‘do for an unassuming hero, and gave Logan from The Thirteenth Hour something similar.  Again, this may be just me looking back 16 years later and trying to make connections out of thin air, hey, if the shoe fits …

(Movies and book illustrations obviously don’t have to contend themselves with the obvious realities of trying to make hair like this look at least somewhat presentable.  Having unfortunately dabbled in the longish hair for a time when trying to um … save some funds, I erroneously thought long hair would be less hassle than short hair since you had to cut it less and do less with it – you know, like combing it.  Right?  Nope.)

The Black Cauldronlike Willow above, this Lloyd Alexander book spun into an unlikely children’s movie, which I remember being quite dark for Disney, was another example of the hero’s journey, where a reluctant hero (an assistant pig keeper, I think) goes on an epic journey because he believes in something bigger than himself.  I haven’t seen the film in a long time, but if I remember right, there’s also a cute romance that develops between the main character and the female lead, that, like in The Flight of Dragons, portrays those awkward, tentative first steps young adults make on their way to figuring out what love is.  In the future, perhaps I’ll write more about this aspect of writing Logan and Aurora’s relationship in The Thirteenth Hour, but for now, I’ll say that it look quite a few years to get their story right, as I suppose it took a number of years of life experience to be able to reflect and write about something that is so central to human existence, yet so mysterious and complex.

-“Wildfire” (cartoon) – a hard to find Hanna Barbera cartoon from 1986 about a girl who has another identity in a parallel universe and a magic horse called Wildfire that can transport her back and forth.  I remember it most for its catchy theme song which stuck with me all these years.  I can’t say this for sure, but I’m sure there was a reason why I thought it was important to have songs as a part of The Thirteenth Hour.  Maybe this is one of them.

“Dungeons and Dragons” (cartoon) – I had no idea what Dungeons and Dragons was as a kid.  I mean, I knew it was some kind of game set in a fantasy world with the potential for quests and epic battles and creatures like dragons and elves, and I had a few choose-you-own-adventure style D&D books that made the whole things seem just … epic, like something out of a video game (but almost better, since the graphics sucked back then).  Then, when I was older, I found out what a “role playing game” really was – you, well, played a role.  Like in a play.  You had to act.  And you had little funny shaped dice that decided your fate.  I never did figure out if you got to have those little action figures like in the ET scene and what, if anything, you did with them.  I mean, I don’t know what I expected, but for some reason, I remember being incredibly disappointed.  Looking back, I think what I really wanted was what video games now are capable of offering – an immersive fantasy world.  But obviously, that didn’t really exist in 1987 (or if it did, I certainly didn’t know about it).  But … there was this little cartoon which I watched sometimes on weekend mornings.  I don’t think I really understood what was going on, either, but it had knights, wizards, and dragons, and that was good enough for a seven year old.

In the next post, I’ll continue the video game talk and how my stumbling attempts at playing them influenced the creation of The Thirteenth Hour. 

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“The Thirteenth Hour” Is Finally on iTunes!

Well, it only took forever, and a lot of trial and error, but the reading I did of The Thirteenth Hour  is finally on itunes!

If you’re seeing this for the first time and have no clue what this is all about – well, The Thirteenth Hour is a fantasy book I wrote that’s coming to amazon in a few days.  In the editing process, I read it aloud to catch grammar and spelling errors while audio recording it.  I’m not a voice actor, and there aren’t other actors doing the different roles or a sound effects guy, but hey, that’s for a future project!

There are 15 “episodes,” each about an hour in length.  Start with #1 and progress upwards.  You can find them all here, on this site, in .mp3 format, but itunes may be more convenient for some.  They’re all free, so if you’re curious what this book is about, download a few and see what you think.

https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

 

Logo for podcast

 

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

Influences Behind the Thirteenth Hour Part 1: Books

There are no new ideas, really.  But we do take things in our experience and make them our own by changing or tweaking a little here or there.

In the process of editing The Thirteenth Hour, I tried to reverse engineer where the various ideas making up the book came from (or contributed in some way, served as inspiration, or broadened my horizons).  This first in a series of several posts will look at what I came up with so far.  I’ve included links to goodreads and other sites where appropriate:

Books:

I read a lot as a kid, and while I always wanted to like fantasy books became they had cool covers, I always had trouble getting into them – the obscure name with a zillion consonants, the fact they they often just plopped you in the middle with little to no explanation of the backstory, the fact that it was usually impossible to find the first book in the series, leading you to have to to figure it out on your own, etc).  Some of those gripes are a thing of the past given you can find pretty much anything on the internet, but at the time, it was frustrating.  So I found myself gravitating to the ones that weren’t necessarily pure fantasy, were a little more user-friendly, and ideally, didn’t necessarily take themselves too seriously.  I’ve also listed some picture books, non-fantasy novels, and comics that I grew up reading that influenced the art and writing style in The Thirteenth Hour.

The Neverending Story by Michael Ende – probably the first fantasy style novel that I was able to successfully read.  The hardcover edition I read was printed in red and green text depending on which character’s story it was, which influenced me to do something similar with the text of The Thirteenth Hour.  I was about nine when I read it, and remember feeling very proud after finishing it – not only was it over 400 pages long, it was housed in the adult part of the library.  But it was also a book for grown ups that had pictures (the beginning of each chapter was adorned with a montage-style picture of the chapter’s contents), which blew my mind at the time, and has forever biased me to novels that also have illustrations.  It was also one of the many stories of the time that used the guise of a young protagonist getting sucked into the world of a story to advance the plot).

The Hitchhiker’s Guide to the Galaxy by Douglas Adams – my mother started reading this story to my brother and I when I was about twelve or so.  I ended up finishing the rest of the series on my own and always enjoyed the irreverent, dry humor of the book, which probably influenced the narrative of The Thirteenth Hour in some underlying ways).

Lost in Place by Mark Salzman – a memoir, actually, of author Mark Salzman’s childhood.  Probably one of my favorite books of all time because of the irreverent, honest writing style.  I read it as a teenager and particularly delighted at his descriptions of his martial arts training and his youthful obsessions to be an astronaut and kung fu monk, all of which I could relate to.  The writing style probably influenced me giving Logan from The Thirteenth Hour a similar voice).

The Teddy Bear Habit by James Lincoln Collier – I think I had to read this book in the sixth? grade.  I remember it being hilarious, and although it’s a product of the times (written in the 60s with lots of period slang throughout), that didn’t really seem to matter.  It’s a funny story, and the part I recall most fondly is the narrator, who’s a twelve year old but has the perspective of an adult.  Like the proceeding books on this list, the style influenced the first-person narrated sections of The Thirteenth Hour.

Mrs Frisby and the Rats of NIMH by Robert O’Brien – I think this was another one we had to read for school, but like The Teddy Bear Habit, it was a good choice.  This book also used the premise of a parallel world operating right under our noses (in this case, one of animals), which was (apparently) a common theme of a lot of stuff I liked then.  Like all those works, that idea probably influenced the creation of the world of dreams in The Thirteenth Hour.

Saint George and the Dragon by Margaret Hodges, illustrated by Trina Schart Hyman – a wonderfully illustrated and written version of the St. George tale.  We had a bunch of books illustrated by Ms. Hyman (see below for another example) when I was growing up, and the artwork probably influenced how I drew some of the scenes in The Thirteenth Hour.

Swan Lake by Margot Fonteyn/Pyotr Ilyich Tchaikovsky, illustrated by Trina Schart Hyman – see above.

Bone comics by Jeff Smith – my brother had a few magazines when he was a kid (I think they were called Disney Adventures) that had a serialized version of the first few parts of this comic.  I later checked out a few volumes from the local library but never actually got around to finishing the rest of the story (it’s on my to do list).  But I really enjoyed the inked black and white art, probably one of the influencing factors behind the stylized, semi-cartoony look I gave the characters in The Thirteenth Hour.  Plus, this was the probably first time I’d seem a fantasy comic done in a graphic novel form.  I flirted with the idea of making The Thirteenth Hour into a comic, and even had some comic-esque scenes that I drew, but in the end shelved those for another day.  I think the only one that made it into the book was a frame where Logan is telling Aurora to run (and you can see the word bubble).

Logan with beardWM

Archie comics – my brother also had a ton of Archie comics which I’d occasionally read.  I don’t recall the stories being terribly engaging (except for one where Archie meets the Punisher – see the link!), but I did like the stylized way the characters were drawn.  I even tried tracing, then copying, a few to get the hang of drawing cartoons.  (I remember having a lot of trouble with eyes and noses and found it easier to make them look acceptable the way they were drawn in these comics rather than in a more photo-realistic way).  So, like Bone above, it influenced the art in The Thirteenth Hour.

Logan pushupsWM

Speaking of art, it took years, but I finally figured out that although fantasy novels were always a kind of plus minus experience for me, with a few key exceptions, what I really liked were the covers.  In other words – fantasy art.  There, it was all spelled out, so to speak – the entire story in one picture.  If you, too, enjoy pictures of surreal landscapes, dragons, and the like, check out the great fantasy art on deviantart.  The Thirteenth Hour has its own page there.

In the next post, I’ll transition entirely to visual media with movies and television programs that influenced The Thirteenth Hour.

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

The Thirteenth Hour Podcast #15: Audiobook Chapter 26 Continued and Epilogue

Episode #15: Chapter 26 Continued

https://archive.org/download/13thHr1to15/13th%20hr%2015.mp3

This marks the fifteenth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #14: Audiobook Chapters 25-26

Episode #14: Chapter 25-26

https://archive.org/download/13thHr1to15/13th%20hr%2014.mp3

This marks the fourteenth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #13: Audiobook Chapters 22-24

Episode #13: Chapters 22-24

https://archive.org/download/13thHr1to15/13th%20hr%2013.mp3

This marks the thirteenth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #12: Audiobook Chapter 22 Continued

Episode #12: Chapters 22 con’t

https://archive.org/download/13thHr1to15/13th%20hr%2012.mp3

This marks the twelfth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #11: Audiobook Chapter 22

Episode #11: Chapter 22

https://archive.org/download/13thHr1to15/13th%20hr%2011.mp3

This marks the eleventh Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #10: Audiobook Chapters 20-21

Episode #10: Chapters 20-21

https://archive.org/download/13thHr1to15/13th%20hr%2010.mp3

This marks the tenth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #9: Audiobook Chapters 18-19

Episode #9: Chapters 18-19

https://archive.org/download/13thHr1to15/13th%20hr%209.mp3

This marks the ninth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #8: Audiobook Chapter 18

Episode #8: Chapter 18

https://archive.org/download/13thHr1to15/13th%20hr%208.mp3

This marks the eighth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #7: Audiobook Chapters 16-17

Episode #7: Chapters 16-17

https://archive.org/download/13thHr1to15/13th%20hr%207.mp3

This marks the seventh Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #6: Audiobook Chapters 14-15

Episode #6: Chapters 14-15

https://archive.org/download/13thHr1to15/13th%20hr%206.mp3

This marks the sixth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #5: Audiobook Chapters 10-13

Episode #5: Chapters 10-13

https://archive.org/download/13thHr1to15/13th%20hr%205.mp3

This marks the fifth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #4: Audiobook Chapter 9 Continued

Episode #4: Chapter 9 con’t

https://archive.org/download/13thHr1to15/13th%20hr%204.mp3

This marks the fourth Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #3: Audiobook Chapters 7-9

Episode #3: Chapters 7-9

https://archive.org/download/13thHr1to15/13th%20hr%203.mp3

This marks the third Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

The Thirteenth Hour Podcast #2: Audiobook Chapters 3-6

Episode #2: Chapters 3-6

https://archive.org/download/13thHr1to15/13th%20hr%202.mp3

This marks the second Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

 

Now on Tumblr

This site now has a companion Tumblr site at https://www.tumblr.com/blog/13thhr

One of the great things about Tumblr is that it provides an easy medium to share pictures.  There are a number of pictures from The Thirteenth Hour there with captions from the text as well as other fantasy art pics.

Here’s the latest one:

Logan fighting sea serpent updatedWM

An excerpt and picture from “The Thirteenth Hour.”  Done in pencil.

“…Suddenly, without warning, there was a gigantic eruption from the sea.  Water sprayed all over the deck, drenching us.  I ducked beside the cabin.  When I looked up, I almost lost control of my bladder.  I was looking into a gigantic eye.  Then I saw another one.  The head of a gigantic beast slowly rose from the water.  It had greenish–grey skin covered with what looked like linear, keloid–like scars.  Water slid off the smooth surface and slowly dripped back down to the ocean as the beast uncoiled, rising above the masts of the ship.  Its head reminded me of a snake, with dark, primeval eyes that seemed to convey the only thought filtering through a primitive nervous system – attack …”

http://13thhr.deviantart.com/art/Logan-fighting-sea-serpent-updatedWM-504527451

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

Artwork Now on DeviantArt

I’ve uploaded a number of images from The Thirteenth Hour onto a profile page on Deviant Art, an online gallery.  You can find high resolution images there.  If you just want to see a slidehow of all the pics, click here.

If you’ve never been to Deviant Art before, it’s a great place to find fantasy (and other )art by aspiring artists!  Check out some of these great images below – click the links to find more works by these artists.

http://www.deviantart.com/art/The-ruined-dragon-504346176  “The ruined dragon” by SandraMJ

 

http://mirri.deviantart.com/art/Wild-horses-130098650  “Wild Horses” by Mirri

 

http://mirri.deviantart.com/art/To-space-504138559  “To space” by Mirri (the character on the right has a hoverboard just like Logan from The Thirteenth Hour!)

 

http://www.deviantart.com/art/Archer-371636362  “Archer” by brianvade II

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

Reading Books on the Kindle

The Thirteenth Hour is currently only available for the Kindle (this may change in the future), but if you don’t have a Kindle, what to do?  Below are a number of options – all are free assuming you have another device that can read ebooks.

1.) You can read it on a PC with free Kindle software.

2.) You can read it using the apps for iOS (iphone, ipad) or Android.

3.) If you had a Nook (the ereader from Barnes and Noble) in the past, you may have found that Kindle books were not compatible.  There are some ways around that.  However, see this article – you may be able to just install the Android Kindle app now.

4.) Failing all these, just wait for The Thirteenth Hour to be available as a physical book, thanks to an Amazon company, Createspace, which allows ebooks to be turned into physical books via print on demand publishing.  Stay tuned!

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

 

 

The Thirteenth Hour Podcast #1: Audiobook Chapters 1-2

Episode #1: Chapters 1-2

https://archive.org/download/13thHr1to15/13th%20hr%201.mp3

This marks the first Thirteenth Hour podcast episode, where I read an early draft of the book during the fine-tuning stages, shortly prior to publication of the first edition.  There are 15 episodes in total, each about an hour in length.

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Listen to the whole book free on The Thirteenth Hour itunes page!

 

The Thirteenth Hour Audiobook (sort of)

A teacher once told me (actually, there were probably several) that reading your work aloud is the ultimate test.  If it sounds lousy or awkward when you’re reading it aloud, particularly in front of people, then go back and edit it until you can stand behind what you’ve written.  So, I figured I would do that while editing The Thirteenth Hour.  I ended up reading it aloud into a microphone connected to a computer, which recorded the files digitally, generally in ~60 minute chunks.  There ended up being about 14 hours of audio from start to finish.

Sometimes, I was reading it alone, just for the purposes of catching grammatical errors, but many other times, I had my infant daughter on my lap.  All the research my wife and I read about infant language development seemed to say that one of the most important things you could do is expose their little brains to language – either by reading to them and/or talking directly to them.  It didn’t seem to matter so much what you were saying; the more important thing seemed to be actually talking or reading to your child.  So I figured I’d do both at the same time.  (You might be able to hear some of her baby noises in the background on some of the files; don’t worry, I cut out the crying/fussing and kept the cooing/gurgling).

I’ve never involved in acting, MCing, or radio, so it was a little harder than I thought to just read the manuscript coherently without making mistakes.  But it was a fun project, and it served its purpose.  The text underwent more revisions after I read it (sometimes there a short break in the reading while I edit something), so it reads like a beta version of the story.  There are some parts that are obviously not in the reading, like all the pictures and the supplemental material at the end, but the story that read is about 95% of what’s in the final version.

If you’d like to stream a sample off the web to see what the story’s all about, you can here.

If you’d like to download the files instead (all in .mp3 128 kbps format, all around 60 min, most around 50 MB), you can find them all in this google drive.

Stay tuned for how to get them on itunes.

Writing the Main Characters

My brother once asked me if the characters in The Thirteenth Hour were based on myself. I don’t think so, at least not on purpose. I suppose every writer injects some of himself in the characters that he creates, but I didn’t set out to do this consciously, although I no doubt suspect that there were plenty of unconscious contributions.

The character of Logan was somebody I envisioned as being unassuming and initially kind of naive, not yet possessing the confidence that comes from having more experience in life. Despite losing his parents at a young age, I want to portray the rest of his childhood in as secure a way as possible. I think there’s sometimes a stereotype to portray institutions like orphanages as evil, bureaucratic places that are understaffed, underfunded, and poorly run. And while there are no doubt some places like that, I wanted to paint a better picture for Logan’s childhood environment in order to give him the kind of consistent, safe, caring support that I thought he’d need to equip him for the challenges that he would face in the story. I also wanted him to be someone that spoke to the reader in an honest, sometimes irreverent way, kind of like an adult who’s looking back on his life but has a good idea what it still is like to be a kid (although I didn’t specifically think of it at the time, the narrators from The Wonder Years, Stand By Me, and The Christmas Story do this quite well). I thought it important that he not take himself too seriously, because let’s face it, there are a lot of lousy, humiliating things that happen to everyone when they’re kids that seem a lot funnier years later.

If you’ve read the book, you know that the Logan narrates the majority of the story interspersed by sections told by Aurora. She was not based on anyone in particular, but rather a compilation of characteristics that I thought would make her an interesting independent character yet a good friend and partner to Logan. The creation of young adult female characters has always seemed a bit more loaded than the creation of their male counterparts. I’ve often gotten the impression that some authors write their female characters with some kind of agenda in mind; instead of it just being a story about a human that happens to be female, it’s a story about a woman who is strong, or a woman who is not strong, or a woman who is not strong and becomes strong, or … whatever! While I wanted her to be able to stand on her own two feet, I didn’t want it to be for some kind of feminist or politically correct agenda; I just thought that would be the most realistic way of depicting her given what she has to go through in the story.

Like Logan, Aurora spends much of the book trying to figure out the world around her while navigating the challenges of young adulthood – namely figuring oneself out and finding love. This is, of course, something that all teenagers go through. It was this awkward mix of yearning, anticipation, and reckless abandon that I hoped to capture. Unfortunately, it took me about sixteen years to finally get it to where I was satisfied with it, but that, to me, was more important than any of the adventure parts of the story.

There are a few writers out there I’m aware of that have captured the world of the adolescent well – novelist Cynthia Voigt (Homecoming, A Solitary Blue, Jackaroo) and screenwriter John Hughes (Sixteen Candles, Pretty in Pink, Some Kind of Wonderful) come to mind – and it strikes me now that one of the most critical things you can do for a teenager is let him or her know that – hey, you know what, there’s someone out there who gets you, who remembers how lousy it can be, and despite all the eye rolling and grunts you might give, is going to hold you to a higher standard and isn’t going to talk to you like you’re a three year old while doing it. Of course, I didn’t understand or care about any of that then; I wrote the first draft of The Thirteenth Hour when I was a teenager. But the nice thing about having written the story when I did was that it gave both me and the characters time and space to grow. It often seemed that as got older, I got to know them better and better. I might even go so far as to say that we all kind of grew up together. So in many ways, The Thirteenth Hour is less about the physical journey that the characters take and more about the journey they take from children to adults.

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.

How “The Thirteenth Hour” Began

I wrote  the first draft of The Thirteenth Hour the summer after I graduated from high school.  Writing it took about two months.  I remember it being a kind of pressured process; I had all these ideas floating around in my head, and it was almost a relief to get them down on paper just so they were somewhere else.  I didn’t think about publishing it and can’t say I had a specific audience in mind other than myself – it was simply a story that I wanted to read but had never quite found.

While I was writing the first draft, I drew pictures in a sketchbook, some of which ultimately made their way into the finished version of the novel.  Because I had created a whole world in my head by that point, text alone didn’t seem like it would be enough.  Some of my favorite books as a child were those that had hand drawn pictures scattered throughout the pages, and I knew I wanted visuals to add to the text.  Actually, what I had really wanted was video – whole scenes that played out like movies with full motion and sound.

I envisioned a sort of book that could be read as any ordinary one – with a cover, paper pages, and so forth, but when it came time for the pictures, the reader could press a button on the page, and a whole movie would play out on a flexible LCD screen built right into the page.  Of course, nothing like that existed then (and still doesn’t, as far as I know), so I had to settle for static, drawn pictures.  Although there were people doing digital art at the time, for the most part, that was still pretty new, and I didn’t know much about it, so stuck to traditional pencil and pen on paper.  However, I did use a scanner, which was fairly new technology (at least for our family), to import my pictures into the text.

At the end of the summer, I printed the manuscript out double sided in book-sized pages, made a cover, and bound it so it looked like a book.  I remember it being under 200 pages.  I showed it to my family, my first test audience, who read it and suggested I publish it one day.  It would be years before I would seriously consider it, but at that moment, I was content to hold that finished product in my hands, knowing that it was something I had created.

As I’ve grown older, I’ve come to appreciate the satisfaction that comes from having your work look different at the end than it does in the beginning.  It’s not something that happens in a lot of work we as humans do, because frankly, sometimes, at the end of the day, there is no difference, or things look worse, and you wonder why you bothered.  But at the end of that summer, I didn’t really know all that yet.  I just knew that it was a great feeling to have finished something I had wanted to do for so long.  Of course, that was just the beginning, but it’s what carried me forward in all the iterations, editions, and additions that the book has had since then.

 

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-Website: 13thhr.wordpress.com

-Art: 13thhr.deviantart.com/gallery

-Book Trailer: https://www.youtube.com/watch?v=hpcIUpwTiFY

-Free itunes podcast of the book: https://itunes.apple.com/us/podcast/the-thirteenth-hour-audio/id955932074

-Read free excerpts at https://medium.com/@13thhr/in-the-army-now-852af0d0afc0 and the book’s amazon site.